This project explores the rich design space for social behavior for robotic products including virtual characters and humanlike robots. We have built a number of models and metaphors that guided the design of effective speech and nonverbal behaviors for robots and experimentally evaluated how they shape user experience.

Student Lead: Sean Andrist | Sponsor: NSF | Collaborators: Michael Gleicher, University of Wisconsin-Madison 

Papers: CHI 2012 Paper, ICMI 2012 Workshop Paper, Eurographics 2013 Paper, IVA 2013 Paper, HRI 2014 Paper