[UTGame.UTCustomChar_Data]

+Parts=(Part=PART_Boots,ObjectName="CH_Marek.SK_CH_Marek_Boots01",PartID="X",FamilyID="CODAM")
+Parts=(Part=PART_Arms,ObjectName="CH_Marek.SK_CH_Marek_Arms01",PartID="X",FamilyID="CODAM")
+Parts=(Part=PART_Thighs,ObjectName="CH_Marek.SK_CH_Marek_Thighs01",PartID="X",FamilyID="CODAM")
+Parts=(Part=PART_Head,ObjectName="CH_Marek.SK_CH_Marek_Head01",PartID="X",FamilyID="CODAM")
+Parts=(Part=PART_Torso,ObjectName="CH_Marek.SK_CH_Marek_Torso01",PartID="X",FamilyID="CODAM")
+Characters=(CharName="Marek",Description="MyDesc",CharID="X",bLocked="False",Faction="Coda",PreviewImageMarkup="<Images:CodaUI.MarekPortrait>",CharData=(FamilyID="CODAM",HeadID="X",HelmetID="NONE",TorsoID="X",ShoPadID="NONE",ArmsID="X",ThighsID="X",BootsID="X",bHasLeftShoPad=false,bHasRightShoPad=false))
