[UTGame.UTCustomChar_Data]

+Parts=(Part=PART_Boots,ObjectName="CH_Gen.SK_CH_Gen_Boots01",PartID="XY",FamilyID="CODAM")
+Parts=(Part=PART_Arms,ObjectName="CH_Gen.SK_CH_Gen_Arms01",PartID="XY",FamilyID="CODAM")
+Parts=(Part=PART_Thighs,ObjectName="CH_Gen.SK_CH_Gen_Thighs01",PartID="XY",FamilyID="CODAM")
+Parts=(Part=PART_Head,ObjectName="CH_Gen.SK_CH_Gen_Head01",PartID="XY",FamilyID="CODAM")
+Parts=(Part=PART_Torso,ObjectName="CH_Gen.SK_CH_Gen_Torso01",PartID="XY",FamilyID="CODAM")
+Characters=(CharName="Gen",Description="The Mechanic",CharID="XY",bLocked="False",Faction="Coda",PreviewImageMarkup="<Images:CodaUI.GenPortrait>",CharData=(FamilyID="CODAM",HeadID="XY",HelmetID="NONE",TorsoID="XY",ShoPadID="NONE",ArmsID="XY",ThighsID="XY",BootsID="XY",bHasLeftShoPad=false,bHasRightShoPad=false))
