Nate Aschenbach

            Online Portfolio: www.cs.wisc.edu/~denrei                 E-mail:  thedenrei@gmail.com

            Address: 2256 Delaware Dr. Ann Arbor MI, 48103        Phone: (608) 628-6176

Summary

 

Extensive experience with modern middleware game engines and content creation applications as both developer and artist.  Created a mature suite of character creation tools in Python for the UDK community. Professional experience facilitating communication between developer, designer and client on a diverse set of projects.

 

Middleware

UDK

 

Unity3D

 

Steam

Applications

Photoshop

 

Maya

 

Mudbox

Languages

C#

 

Python

 

UnrealScript

Other

Linux, Windows

 

Intermediate Conversational Japanese

 

Traditional figure drawing

Experience

 

Menlo Innovations, www.menloinnovations.com

Aug 2010 - present

·     Software Developer working closely with Designers and User Needs Analysts on a daily basis

·     Participation in weekly meetings with clients to discuss development progress, upcoming features

·     Training new contractors in Agile, Test Driven Development and Extreme Programming practices

·     Contributed code to a diverse set of projects including:

­  Distributed social research software (C#/SQL)

­  CFlow Software for Accuri Cytometers (Java)

­  Web application side of an iPhone project (JSP, JavaScript, SQL)

 

Two Gear, www.twogear.com

2010 - present

·     Team of 2 developers creating rapid game prototypes using social networks and mobile platforms

·     Design and development of iOS App using UDK Mobile

·     Design and development of Facebook App using Unity3D and GoogleAppEngine

 

CodaMod: An Unreal Tournament 3 Modification, www.codamod.com

2007 - 2011

·     Responsible for game design, implementation of game code, art tools, visual effects and models

·     Designed and developed suite of modeling tools in Python for Maya, released to mod community

·     The only UT3 total conversion to be released on both PC and PlayStation3

·     Team saw huge success in the MakeSomethingUnrealContest sponsored by Intel and Epic Games: Best Weapon ($1000),  Best New Vehicle ($1000), Best Mod ($1500), Finalist for Best Mod, Best Art in a Mod


 

Unix System Administration University of Wisconsin, Madison

2003 - 2008

·     Built/maintained 7 clusters of 100 - 300 nodes each, heterogeneous Unix/Windows/Linux/Mac

·     Independently managed backup/restore system for CS Department’s faculty and students

·     Trained, scheduled new student employees

Education

 

Bachelor of Science Degree in Art University of Wisconsin, Madison

Sep 2003 - Dec 2008

·     Co-founder of StolenNotebook LLC with 7 other students of various disciplines

·     Several independent projects sponsored by both Art and Computer Science departments

·     University of Wisconsin Excellence Award for computer animated short ($1000)

·     Computer Science through CS367:DataStructures

·     5 semesters of Japanese language under UW-Madison’s intensive program

·     Coordinator, organizer of the Game Development section of Undergraduate Project Lab for 2 years

References available upon request

Online Portfolio: www.cs.wisc.edu/~denrei