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Mike Gleicher's Talks

I am trying to make versions of talks I've given available here. Please let me know if you are looking for something that isn't here yet.

Seeing Shakespeare (and Sequences): Making pictures to learn from stuff you don't want to read
April 2012

A talk given at Memorial Library as part of the Humanities Research Bridge. A 9-up version of the slides is available (it's 198 slides).

From Art and Perception to Visualization and Video
November 2011

A talk at the CMU Robotics seminar. A video of the talk is on YouTube (availble in HD!

Pictures from Piles of Data: How Graphics, Multimedia, Vision, Visualization, Animation and Cartography All Connect
March 2011

A Talk at the Institute for Mathematics and its Applications (IMA) at the University of Minnesota. A video of this talk is available at http://www.ima.umn.edu/video/index.php?id=1573 (alt link).

Using Perception to Make Better Pictures
May 2010

A Talk at the ERI seminar, University of Wisconsin, Madison (note, this is a shortened version of the Pictures from Piles of Data talk)

Pictures from Piles of Data: How Graphics, Multimedia, Vision, Visualization, Animation and Cartography All Connect
February 2010

A Talk at the Chaos and Complexity seminar, University of Wisconsin, Madison

A Conversation About Visualization
December 2009

A talk at The Hacker Within monthly meeting.

Pictures from Piles of Data: How Graphics, Multimedia, Vision, Visualization, Animation and Cartography All Connect
July 2009

Discovering Panoramas in Web Videos
October 2008

Presentation at ACM Multimedia 2008

Motion Synthesis by Example: Data-Centric Approches for Animating Game Characters
October 2008

Distinguished Lecture at the University of Utah Computer Sciences Department. Note: because of the slide animation, some of this doesn't look so great in print form.

Synthesis by Example: Connecting Motion Planning and Example-Based Movement
July 2008

Presentation at SIGGRAPH 2008 course "Motion Planning and Autonomy for Virtual Humans."

More Motion Capture* in Games: Can we make example-based approaches scale
June 2008

Presentation at the Motion in Games Workshop, Utrecht, June 2008.

Re-Cinematography: Improving the Camera Dynamics of Casual Video
September 2007

Presentation at ACM Multimedia 2007 in the Best Papers Session.

  Human Motion Synthesis by Example
November 2004

A Talk Given at the Game Technologies Seminar. This is really the first part of a tag-team talk given with Lucas. Originally it was scheduled for a longer period of time, so most of the slides were skipped in order to cram it into 75 minutes.

  Animation by Example
June 2004

An overview talk given at both Seoul National University and KAIST (Korean Advanced Institute for Science and Technology). A pdf of the handouts is here.

  Animation by Example 1-2: Introduction and Motion Representation
May 2004

Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was the first 2 parts of 5 (it was given as a 2 hour lecture with a break in the middle). A pdf of the handouts is here.

  Animation by Example 3: Motion Signal Processing
May 2004

Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was the 3 part of 5. A pdf of the handouts is here.

  Animation by Example 4: Concatenative Approaches
May 2004

Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was part 4 of 5. A pdf of the handouts is here.

  Animation by Example 5: Parametric Methods
May 2004

Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was part 5 of 5. A pdf of the handouts is here.

Imaging and Visualizing Microvascular Architecture
November 2003

Seminar presented at the CIBM seminar series, November 11, 2003. Garet's slides are here.

Animation By Example
October 2002

Seminar presented various places (including Illinois, IBM, Stanford, Pixar, Michigan, Penn)

  GL-HiJacking: Reconstructing from Streams for Stylized Rendering
June 2002

Presented at NPAR 2002

  Evaluating Video-Based Motion Capture
June 2002

Presented at Computer Animation 2002

  Computer Animation: Its Past, Its Present, And its Future at UW
December 2001

Talk for the CS Club to introduce what we do at Wisconsin.

  Animation by Adaptation:
Tales of Motion Use and Re-Use

July 2001

Presented at Advanced Center for Computing in the Arts and Design Ohio State University, July 2001

  Animation by Adaptation: Tutorial 1, Animation Basics
May 2001

Presented at the Computer Graphics Tutorial at the Institute for Mathematics and Its Applications.

  Animation by Adaptation: Tutorial 2, Motion Editing
May 2001

Presented at the Computer Graphics Tutorial at the Institute for Mathematics and Its Applications.

Quack! Quick! We need a Dancing Duck!
Tales of Motion Use and Re-Use

May 2001

Presented at Presented at the Computer Graphics Workshop at the Institute for Mathematics and Its Applications.

  Motion Path Editing
March 2001

Presented at the 2001 Symposium on Interactive 3D graphics

  Animation by Adaptation
February 2001

Distinguished Lecture, Department of Computer Science, University of Virginia

Motion Transformations with Spacetime Constraints
Spring 1999

  Computer Animation (CS Computer Club Talk)
Fall 1999

Retargeting Motion to New Characters
July 1998

SIGGRAPH '98 talk (both left and right slide decks in one file)

Editing and Retargetting Animated Motion with Spacetime Constraints
April 1998

My 1998 Job Talk (good enough to get me a job at Wisconsin!)

Retargeting Motion to New Characters
March 1997

I3D 1997 talk (scanned from 35mm slides)

UW Graphics Group
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