I am trying to make versions of talks I've given available here. Please
let me know if you are looking for something that isn't here
yet.
 | Seeing Shakespeare (and Sequences): Making pictures to learn from stuff you don't want to read April 2012
A talk given at Memorial Library as part of the Humanities Research Bridge. A 9-up version of the slides is available (it's 198 slides).
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 | From Art and Perception to Visualization and Video November 2011
A talk at the CMU Robotics seminar. A video of the talk is on YouTube (availble in HD!
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 | Pictures from Piles of Data: How Graphics, Multimedia, Vision, Visualization, Animation and Cartography All Connect March 2011
A Talk at the Institute for Mathematics and its Applications (IMA) at the University of Minnesota. A video of this talk is available at http://www.ima.umn.edu/video/index.php?id=1573 (alt link).
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 | Using Perception to Make Better Pictures May 2010
A Talk at the ERI seminar, University of Wisconsin, Madison (note, this is a shortened version of the Pictures from Piles of Data talk)
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 | Pictures from Piles of Data: How Graphics, Multimedia, Vision, Visualization, Animation and Cartography All Connect February 2010
A Talk at the Chaos and Complexity seminar, University of Wisconsin, Madison
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 | A Conversation About Visualization December 2009
A talk at The Hacker Within monthly meeting.
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 | Pictures from Piles of Data: How Graphics, Multimedia, Vision, Visualization, Animation and Cartography All Connect July 2009
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 | Discovering Panoramas in Web Videos October 2008
Presentation at ACM Multimedia 2008
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 | Motion Synthesis by Example: Data-Centric Approches for Animating Game Characters October 2008
Distinguished Lecture at the University of Utah Computer Sciences Department. Note: because of the slide animation, some of this doesn't look so great in print form.
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 | Synthesis by Example: Connecting Motion Planning and Example-Based Movement July 2008
Presentation at SIGGRAPH 2008 course "Motion Planning and Autonomy for Virtual Humans."
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 | More Motion Capture* in Games: Can we make example-based approaches scale June 2008
Presentation at the Motion in Games Workshop, Utrecht, June 2008.
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 | Re-Cinematography: Improving the Camera Dynamics of Casual Video September 2007
Presentation at ACM Multimedia 2007 in the Best Papers Session.
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| Human Motion Synthesis by Example November 2004
A Talk Given at the Game Technologies Seminar. This is really the first part of a tag-team talk given with Lucas. Originally it was scheduled for a longer period of time, so most of the slides were skipped in order to cram it into 75 minutes.
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| Animation by Example June 2004
An overview talk given at both Seoul National University and KAIST (Korean Advanced Institute for Science and Technology). A pdf of the handouts is here.
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| Animation by Example 1-2: Introduction and Motion Representation May 2004
Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was the first 2 parts of 5 (it was given as a 2 hour lecture with a break in the middle). A pdf of the handouts is here.
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| Animation by Example 3: Motion Signal Processing May 2004
Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was the 3 part of 5. A pdf of the handouts is here.
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| Animation by Example 4: Concatenative Approaches May 2004
Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was part 4 of 5. A pdf of the handouts is here.
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| Animation by Example 5: Parametric Methods May 2004
Lecture given at the Workshop on Image Processing and Related Issues at Zheziang University. This lecture was part 5 of 5. A pdf of the handouts is here.
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 | Imaging and Visualizing Microvascular Architecture November 2003
Seminar presented at the CIBM seminar series, November 11, 2003. Garet's slides are here.
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 | Animation By Example October 2002
Seminar presented various places (including Illinois, IBM, Stanford, Pixar, Michigan, Penn)
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| GL-HiJacking: Reconstructing from Streams for Stylized Rendering June 2002
Presented at NPAR 2002
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| Evaluating Video-Based Motion Capture June 2002
Presented at Computer Animation 2002
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| Computer Animation: Its Past, Its Present, And its Future at UW December 2001
Talk for the CS Club to introduce what we do at Wisconsin.
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| Animation by Adaptation: Tales of Motion Use and Re-Use July 2001
Presented at
Advanced Center for Computing in the Arts and Design
Ohio State University, July 2001
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| Animation by Adaptation: Tutorial 1, Animation Basics May 2001
Presented at the Computer Graphics Tutorial at the Institute for Mathematics and Its Applications.
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| Animation by Adaptation: Tutorial 2, Motion Editing May 2001
Presented at the Computer Graphics Tutorial at the Institute for Mathematics and Its Applications.
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 | Quack! Quick! We need a Dancing Duck! Tales of Motion Use and Re-Use
May 2001
Presented at Presented at the Computer Graphics Workshop at the Institute for Mathematics and Its Applications.
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| Motion Path Editing March 2001
Presented at the 2001 Symposium on Interactive 3D graphics
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| Animation by Adaptation February 2001
Distinguished Lecture, Department of Computer Science, University of Virginia
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 | Motion Transformations with Spacetime Constraints Spring 1999
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| Computer Animation (CS Computer Club Talk) Fall 1999
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 | Retargeting Motion to New Characters July 1998
SIGGRAPH '98 talk (both left and right slide decks in one file)
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 | Editing and Retargetting Animated Motion with Spacetime Constraints April 1998
My 1998 Job Talk (good enough to get me a job at Wisconsin!)
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 | Retargeting Motion to New Characters March 1997
I3D 1997 talk (scanned from 35mm slides)
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