Two paragraph standard professional bio
(or look at my C.V.)
Michael Gleicher is a Professor in the Department of Computer Sciences
at the University of Wisconsin, Madison. Prof. Gleicher is founder and
leader of the Department's Computer Graphics group. The overall goal
of his research is to create tools that make it easier to create
pictures, video, animation, and virtual environments; and to make
these visual artifacts more interesting, entertaining, and
informative. He seeks to build and apply an understanding of human perception, artistic traditions, numerical computation, and geometry.
His current focus is on tools for character animation,
for the automated production of multimedia, and visualization and
geometric analysis for biological applications, particularly
structural bioinformatics.
Prior to joining the university, Prof. Gleicher was a researcher at
The Autodesk Vision Technology Center and at Apple Computer's Advanced
Technology Group. He earned his Ph. D. in Computer Science from
Carnegie Mellon University, and holds a B.S.E. in Electrical
Engineering from Duke University.
More illustrated version
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In 2009, I was promoted to Professor. I also finally redid this page
after 10 years, but I just copied old stuff.
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In 2004, I was promoted to Associate Professor (i.e. tenured). I also
married Julie Loehrl. Our son Sam was born on April 5, 2005.
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In August of 1998, I joined the faculty of the Computer Science
Department at the University of Wisconsin Madison as an Assistant
Professor. My mission is to start a computer graphics group. As of
last check, I am succeeding.
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From June of 1997 to July of 1998 I was a "research scientist" in
Autodesk's now defunct Vision Technology Center. I did not work on any
Autodesk products, but I did research on video tracking, motion
capture and editing techniques.
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From August of 1994 through March of 1997 I was a research scientist
in the graphics group of Apple Computer's research laboratories (which
was usually called the Advanced Technology Group, but they kept
changing the name). I worked on a variety of research projects
involving computer animation, computer vision, and user interfaces.
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I was a graduate student in the Computer Science Department of
Carnegie Mellon University from August 1988 through August 1994. While
I was there, I earned a PhD and an MS. My thesis, "A Differential
Approach to Graphical Interaction" was supervised by Andy Witkin.
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I was an undergraduate at Duke University, and recieved a BSE in
Electrical Engineering and Computer Science. I didn't do any computer
graphics while I was there.
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Some personal info:
I lived in Springfield, NJ until I went to college. My parents still
live there. My dad's company is on the web.
I generally like things involving mountains, music, and food. I like
to downhill ski, play guitar and bass, and cook.
(yes, the picture to the left is me)
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