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Mike Gleicher's Papers

I am trying an experiment to automatically keep this list up to date. If something you want is missing, please contact me! For some of the abstracts, look here.

Or, you might want to read some of the on-line descriptions of my projects, which will usually have links to the papers as well.

 

Yuzhen Niu, Feng Liu, Xueqing Li, Huiyun Bao, and Michael Gleicher. Detection of Image Stretching. Applied Perception in Graphics and Visualization (APGV). July 2010.
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Michael Gleicher, David Hafield, and David Shaffer. Comparing Epistemic Frames: An exercise in visual comparison. Eurovis 2010 Poster Proceedings. June 2010.
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Yuzhen Niu, Feng Liu, Xueqing Li, and Michael Gleicher. Warp Propagation for Video Resizing. IEEE CVPR. Jun. 2010.
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Greg Cipriano, Gary Wesenberg, Tom Grim, George N. Phillips Jr. and Michael Gleicher. GRAPE: GRaphical Abstracted Protein Explorer. Nucleic Acids Research, Web Server Issue. May 2010.
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Yuzhen Niu, Feng Liu, Xueqing Li, and Michael Gleicher. The Complexity of Perception of Image Distortion: An Initial Study. ACM CHI (extended abstract). April 2010.
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Greg Cipriano, George N. Phillips Jr., and Michael Gleicher. Multi-Scale Surface Descriptors. IEEE Transactions on Visualization and Computer Graphics (Proceedings Visualization 2009). October 2009.
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Feng Liu, Michael Gleicher, Hailin Jin and Aseem Agarwala. Content-Preserving Warps for 3D Video Stabilization. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2009). Aug. 2009.
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Feng Liu, Yuzhen Niu and Michael Gleicher. Using Web Images for Measuring Video Frame Interestingness. IJCAI 2009. July, 2009.
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Feng Liu and Michael Gleicher. Learning color and locality cues for moving object detection and segmentation. IEEE CVPR. Jun. 2009.
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Yanwen Guo, Feng Liu, Jian Shi, Zhihua Zhou and Michael Gleicher.. Image Retargeting Using Mesh Parametrization. IEEE Transactions on Multimedia. 2009.
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Michael Gleicher and Feng Liu. Re-Cinematography: Improving the Camerawork of Casual Video. ACM Transactions on Multimedia Computing Communications and Applications (TOMCCAP), 5, 1, 2. October 2008.
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Greg Cipriano and Michael Gleicher. Text Scaffolds for Effective Surface Labeling. IEEE Transactions on Visualization and Computer Graphics (Proceedings Visualization 2008). October 2008.
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Feng Liu and Michael Gleicher. Texture-Consistent Shadow Removal. ECCV 2008. Oct. 2008.
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Feng Liu, Yuhen-Hu and Michael Gleicher. Discovering Panoramas in Web Videos. ACM Multimedia 2008. Oct. 2008.
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Feng Liu, Jinjun Wang, Shenghuo Zhu, Michael Gleicher and Yihong Gong. Noisy Video Super-Resolution. ACM Multimedia 2008 (short paper). Oct. 2008.
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Michael Gleicher. Graph-based motion synthesis: an annotated bibliography. SIGGRAPH Course. July 2008.
Note: May be updated from time to time. Check the PDF here, not the official ACM version.
 
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Michael Gleicher. Autonomous navigation for a virtual human - part I. SIGGRAPH Course. July 2008.
 
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Patrick Coleman, Jacobo Bibliowicz, Karan Singh, and Michael Gleicher. Staggered Poses: A Character Motion Representation for Detail-Preserving Editing of Pose and Coordinated Timing. Proceedings of 2008 Symposium on Computer Animation. July 2008.
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Michael Gleicher. More Motion Capture in Games -- Can We Make Example-Based Approaches Scale?. Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers. Springer LNCS.. June 2008.
 
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Greg Cipriano and Michael Gleicher. Molecular Surface Abstraction. IEEE Transactions on Visualization and Computer Graphics (Proceedings Visualization 2007). October 2007.
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Michael Gleicher and Feng Liu. Re-Cinematography: Improving the Camera Dynamics of Casual Video. ACM Multimedia 2007, best paper nominee. September 2007.
Note: See the extended journal version above.
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Aneesh Karve and Michael Gleicher. Glyph-based Overviews of Large Datasets in Structural Bioinformatics. Proc. 11th Intl. Conf. on Information Visualization (IV 2007). July 2007.
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Rachel Heck Michael Gleicher. Parametric Motion Graphs. Proceedings of Symposium on Interactive 3D Graphics and Games (I3D) 2007. April 2007.
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Rachel Heck, Michael Wallick and Michael Gleicher. Virtual Videography. ACM Transactions on Multimedia Computing, Communications, and Applications. February 2007.
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Rachel Heck, Michael Wallick and Michael Gleicher. Virtual Videography (video abstract). ACM Multimedia 2006 (Video Program). October 2006.
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Feng Liu and Michael Gleicher. Video Retargeting: Automating Pan-and-Scan. ACM Multimedia 2006. October 2006.
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Rachel Heck and Michael Gleicher. Parametric Motion Graphs. 2006 Symposium on Computer Animation (Poster Presentation). September 2006.
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Rachel Heck, Lucas Kovar and Michael Gleicher. Splicing Upper-Body Actions with Locomotion. Computer Graphics Forum (Proceedings Eurographics) - winner of 2nd prize best paper award. September 2006.
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Feng Liu and Michael Gleicher. Region enhanced scale-invariant saliency detection. Proceedings of IEEE ICME 2006. July 2006.
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Tom Brunet, K. Evan Nowak, and Michael Gleicher. Integrating Dynamic Deformations into Interactive Volume Visualization. Proceedings Eurographics/IEEE-VCTC Symposium on Visualization (EuroVis) 2006. May 2006.
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Vidya Setlur and Saeko Takagi and Ramesh Raskar and Michael Gleicher and Bruce Gooch. Automatic Image Retargeting. Proceedings of 4th International Conference on Mobile and Ubiquitous Multimedia. October 2005.
 
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Feng Liu and Michael Gleicher. Automatic Image Retargeting with Fisheye-View Warping. Proceedings of ACM UIST 2005. October 2005.
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Mankyu Sung, Lucas Kovar, and Michael Gleicher. Fast and Accurate Goal-Directed Motion Synthesis for Crowds. Proceedings of 2005 Symposium on Computer Animation. July 2005.
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Michael Wallick, Rachel Heck, and Michael Gleicher. Chalkboard and Marker Regions. Proceedings of Mirage 2005. March 2005.
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Michael Gleicher, Tom Brunet, Evan Nowak, Elizabeth Osten, Mathew McElwee, Kevin Tanty, Adam Gepner, and Garet Lahvis. Capillary Histology Imagery Visualization and Exploration. Proceedings of IEEE Visualization 04 (Poster Session). October 2004 .
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Mankyu Sung, Michael Gleicher, and Stephen Chenney. Scalable Behaviors for Crowd Simulation. Proceedings of Eurographics 2004. September 2004.
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Lucas Kovar and Michael Gleicher. Automated Extraction and Parameterization of Motions in Large Data Sets. Proceedings SIGGRAPH 2004.. August 2004.
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Hyun Joon Shin, Lucas Kovar, and Michael Gleicher. Physical Touch-up of Human Motions. Pacific Graphics 2003. October 2003.
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Alex Mohr and Michael Gleicher. Building Efficient, Accurate Character Skins from Examples. ACM Transactions on Graphics 21(3) (Proceedings of SIGGRAPH 2003). July 2003.
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Lucas Kovar and Michael Gleicher. Flexible Automatic Motion Blending with Registration Curves. Proceedings of 2003 Symposium on Computer Animation. July 2003.
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Yin Li, Michael Gleicher, Ying-Qinq Xu, and Harry Shum. Stylizing Motion with Drawings. Proceedings of 2003 Symposium on Computer Animation. July 2003.
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Alex Mohr, Luke Tokheim, and Michael Gleicher. Direct Manipulation of Interactive Character Skins. 2003 Symposium on Interactive 3D Graphics. April 2003.
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Michael Gleicher, Hyun Joon Shin, Lucas Kovar, and Andrew Jepsen. Snap Together Motion: Assembling Run-Time Animation. 2003 Symposium on Interactive 3D Graphics. April 2003.
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Lucas Kovar John Schreiner Michael Gleicher. Footskate Cleanup for Motion Capture Editing. Proceedings of the 2002 ACM Symposium on Computer Animation (SCA). July 2002.
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Lucas Kovar Michael Gleicher Frederic Pighin. Motion Graphs. ACM Transactions on Graphics 21(3) (Proceedings of SIGGRAPH 2002). July 2002.
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Alex Mohr and Michael Gleicher. HijackGL: Reconstructing from Streams for Stylized Rendering. Proceedings of NPAR 2002. June 2002.
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Michael Gleicher Rachel Heck Michael Wallick. A Framework for Virtual Videography. Smart Graphics. June 2002.
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Michael Gleicher Nicola Ferrier. Evaluating Video-Based Motion Capture. Proceedings of Computer Animation 2002 . June 2002.
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Lucas Kovar and Michael Gleicher. Simplicial Families of Drawings. Proceedings UIST '01. November 2001.
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Michael Gleicher. Comparing Constraint-Based Motion Editing Methods. Graphical Models. August 2001.
Note: The journal requires me to provide the following notice:
This material has been published in <name of journal, issue number and date, page numbers>, the only definitive repository of the content that has been certified and accepted after peer review. Copyright and all rights therein are retained by Academic Press. This material may not be copied or reposted without explicit permission. The posted work must also include the Academic Press copyright notice (Copyright © 2001 by Academic Press) and a link to IDEAL (International Digital Electronic Access Library) at http://www.idealibrary.com.

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Hyun Joon Shin, Jehee Lee, Michael Gleicher, and Sung Yong Shin. Computer Puppetry: An Importance-Based Approach. ACM Transactions of Graphics. April 2001.
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Michael Gleicher. Motion Path Editing. Proceedings of the 2001 ACM Symposium on Interactive 3D Graphics. March 2001.
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Alex Mohr and Michael Gleicher. Non-Invasive, Interactive, Stylized Rendering. Proceedings of the 2001 ACM Symposium on Interactive 3D Graphics. March 2001.
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Michael Gleicher and James Masanz. Towards Virtual Videography. ACM Multimedia 2000, Los Angeles, CA. November, 2000.
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Michael Gleicher. Comparative Analysis of Contraint-Based Motion Editing Methods. 2000 Workshop on Human Modeling and Animation, Seoul Korea. June 2000.
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Michael Gleicher. Animation from Observation: Motion Capture and Modtion Editing. Computer Graphics. 33(4), 51-55. November, 1999.
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Michael Gleicher and Peter Litwinowicz. Constraint-Based Motion Adaptation. The Journal of Visualization and Computer Animation. 9, 65-94. 1998.
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Michael Gleicher. Retargetting Motion to New Characters. Proceedings of SIGGRAPH 98. In Computer Graphics Annual Conferance Series. 1998.
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Michael Gleicher. Projective Registration with Difference Decomposition. Proceedings of CVPR '97. June 1997.
Note: Postscript Figures
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Michael Gleicher. Motion Editing with Spacetime Constraints. Proceedings of the 1997 Symposium on Interactive 3D Graphics.
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Michael Gleicher and Peter Litwinowicz. Constraint-Based Motion Adaptation. Apple Computer Technical Report. TR 96-153. 1996.
Note: A revised version appears in The Journal of Computer Animation.
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Michael Gleicher. Image Snapping. Proceedings of SIGGRAPH 95. Computer Graphics Annual Conference Series. August, 1995.
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Kenneth Herndon, Andries van Dam and Michael Gleicher. Workshop Report: Challenges of 3D Interaction. SIGCHI Bulletin. 26(4). October 1994.
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Michael Gleicher and Andrew Witkin. Drawing with Contraints. The Visual Computer. 11(1):39-51. 1994.
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Michael Gleicher. Practical Issues in Graphical Constraints. V. Saraswat and P. Van Hentenryck Principles and Practice of Constraint Programming. MIT Press, 1994.
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Michael Gleicher. A Differential Approach to Graphical Manipulation. Ph. D. Thesis, Carnegie Mellon University, 1994.
Note: Also appears as CMU School of Computer Science Technical Report CMU-CS-94-217.
(my thesis-in various forms)
 
 
Michael Gleicher. A Graphics Toolkit Based on Differential Constraints. Proceedings UIST 93. November 1993.
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Michael Gleicher and Andrew Witkin. Supperting Numerical Computations in Interactive Contexts. Proceedings Graphics Interface 93. pp. 138-145. May 1993.
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Michael Gleicher and Andrew Witkin. Through-the-Lens Camera Control. Computer Graphics. 26:2, pp. 331-340. Processdings of SIGGRAPH 92. July 1992.
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Michael Gleicher and Michael Kass. An Interval Refinement Technique for Surface Intersection. Proceedings Graphics Interface 92. pp. 242-249. May 1992.
Note: No electronic version.
 
 
Michael Gleicher. Integrating Constraints and Direct Manipulation. Proceedings of the 1992 Symposium on Interactive Graphics. pp. 171-174. March 1992.
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William Welch, Michael Gleicher and Andrew Witkin. Manipulating Surfaces Differentially. Proceedings Compugraphics 91. September 1991.
Note: No electronic version.
 
 
Michael Gleicher and Andrew Witkin. Differential Manipulation. Proceedings Graphics Interface 91. pp. 61-67. June 1991.
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Michael Gleicher and Andrew Witkin. Snap Together Mathematics. Edwin Blake and Peter Weisskirchen Advances in Object Oriented Graphics 1. Springer-Verlag. 1991.
Note: This paper is obselete. See the GI 93 paper.
 
 
Andrew Witkin, Michael Gleicher, and William Welch. Interactive Dynamics. Computer Graphics. 24(2):11-21. Proceedings 1990 Symposium on Interactive 3D Graphics. March 1990.
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