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Sonic & SEGA All-Stars Racing (Xbox 360)

missing cover art
80
MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

The easiest way to describe Sonic & SEGA All-Stars Racing would be to call it a Super Mario Kart clone. But instead of featuring famous Nintendo-characters like Mario and Bowser, the players use Sonic, Billy Hatcher, Dr. Eggman and 17 other more or less famous characters from the SEGA games library.

The core gameplay remains the same though: in a normal race the player has to compete against seven other racers using both his racing skills and one of the several different power ups that are scattered around the track like a boxing glove to shoot racers in front out of the way or mines to destroy his pursuers. Since all cars drive at the same speed, no matter which character they belong to, charging up the boost by doing drifts is the most important thing in order to get to first place. Tricks are also available to gain access to a turbo-boost. But the decision what racer and car to use does influence which All-Star-Action is available to the player. While Sonic the Hedgehog turns into Super Sonic for a short while, giving him a great amount of additional speed, Billy Hatcher lays egg-shells on the track to obstruct his followers. Like all other power-ups, the All-Star-Action has to be collected on the track first before it can be used.

The game features several different game-modes. In single player the player can either do time trials, single races, a Grand Prix or one of the several dozen missions that are available and require the player to fulfil many different goals other than simply being the first in a race. These goals include using one long drift to get to the finish line, roll over as many crows as possible or get to the finish line without destroying any pots and many more.

Multiplayer consists of a split screen mode for up to four players and an online mode (not available in the PC-version). Besides normal races several battle modes are waiting like King of the Hill or simple Deathmatch. Completing a mission or winning a race either in single player or in multiplayer earns the player SEGA miles which are used in the internal shop to unlock additional characters and tracks.

The Xbox 360-release features in addition to the SEGA characters and tracks also Rare’s Banjo-Kazooie - hence the additional subtitle.

Screenshots

There are no Xbox 360 screenshots for this game.

There are 22 other screenshots on file for other versions of this game.


Alternate Titles

  • "Sonic & SEGA All-Stars Racing with Banjo-Kazooie" -- Xbox 360 title
  • "Sonic & SEGA All-Stars Racing mit Banjo-Kazooie" -- German Xbox 360 title
  • "Sonic & SEGA All-Stars Racing Arcade" -- Arcade title

Part of the Following Groups

User Reviews

There are no reviews for this game.


The Press Says

Gamer Limit Mar 01, 2010 8.5 out of 10 85
Cheat Code Central Mar 05, 2010 4.2 out of 5 84
videogamer.com Feb 26, 2010 8 out of 10 80
IGN Feb 23, 2010 8 out of 10 80
Gamernode Mar 10, 2010 8 out of 10 80
Softpedia Apr 27, 2011 8 out of 10 80
Planet Xbox 360 Mar 26, 2010 7.8 out of 10 78
PAL Gaming Network (PALGN) Mar 11, 2010 7.5 out of 10 75
RealGamer Mar 09, 2010 7 out of 10 70
Eurogamer.net (UK) Feb 26, 2010 6 out of 10 60

Forums

Topic # Posts Last Post
Crowdsourcing a trivia entry 3 M4R14N0 (1284)
May 17, 2012

Trivia

There is no trivia on file for this game.


Sicarius (61025) added Sonic & SEGA All-Stars Racing (Xbox 360) on Mar 10, 2010
Other platforms contributed by mars rulez (518), Michael Cassidy (6889), Kabushi (122704) and Sicarius (61025)