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Super Metroid (Wii)

93
MobyRank
100 point score based on reviews from various critics.
4.6
MobyScore
5 point score based on user ratings.
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Description

After having defeated Mother Brain, the leader of the Space Pirates who wanted to use alien creatures known as Metroids to dominate the world, the bounty hunter Samus Aran took the fight to the Metroids' homeland and eradicated them. Only a single Metroid larva remained. Samus took it to a galactic research station, and scientists assured her that the powers of the larva can be harnessed to help people. However, everything goes wrong when a dragon kills the scientists, takes away the larva, and destroys the research facility. Samus follows the dragon to the planet of Zebes, where she fought Mother Brain before. She must explore the dangerous planet, stay alive, and figure out a way to retrieve the larva.

Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated with doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game.

There are many items to find on the way, and each new item usually makes heretofore inaccessible areas available to Samus. The items include both weaponry (such as missiles, super missiles, or upgrades to Samus's standard laser gun), energy tanks that increase Samus' max health, and other gadgets (like a grappling hook that allows Samus to stick to the ceiling).

There are various enemies - alien fauna - lurking around planet Zebes. The enemies all respawn after re-entering a room, though Samus' increasing capabilities mean that they become easier to defeat as the player makes progress. After killing them, the enemies typically leave behind some health or ammo.

Screenshots

There are no Wii screenshots for this game.

There are 36 other screenshots on file for other versions of this game.


Alternate Titles

  • "Sūpā Metoroido" -- Japanese Romaji title
  • "Metroid 3" -- Game introduction title
  • "スーパーメトロイド" -- Japanese spelling

Part of the Following Groups

User Reviews

There are no reviews for the Wii release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

Eurogamer.net (UK) Oct 13, 2007 10 out of 10 100
Nintendo Life Aug 20, 2007 10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars10 Stars 100
IGN Aug 20, 2007 9.5 out of 10 95
Mag'64 Aug 31, 2009 9.5 out of 10 95
FileFactory Games / Gameworld Network Aug 30, 2007 95 out of 100 95
Retroage Jan 09, 2010 9.3 out of 10 93
GameSpot Aug 27, 2007 8.5 out of 10 85
Game Positive Aug 29, 2007 8.4 out of 10 84

Forums

Topic # Posts Last Post
The art direction 2 J. P. Gray (111)
Apr 24, 2008

Trivia

1001 Video Games

The SNES version of Super Metroid appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Intro Voice-over

The voice during the game's introduction, the one that says "The last Metroid... ...is in captivity. The galaxy... ...is at peace.", is none other than Dan Owsen. He is known for doing much of Nintendo's localization efforts in the 1990s. His work included translating manuals and in-game text. He is also known for his "Ask Dan" column on Nintendo's web site, and can be seen in some of Nintendo's promotional VHS tapes.

Soundtrack

Because the original Metroid used the Famicom Disk System (and its wavetable sound chip) in Japan, and the releases outside of Japan were on cartridges and thus only used the default NES sound system, the original soundtrack had to be slightly reprogrammed. In Super Metroid, the changes made by the FDS-to-Cartridge conversion back in the original game are made more apparent when the older - albeit remixed - themes are used.

The music in Super Metroid, considered to be some of the finest compositions for the SNES, was composed by Hirokazu Tanaka, Kenji Yamamoto, and Minako Hamano. Information about the CD soundtrack can be found here.

Speedruns

Super Metroid is, due to its level design and planning, one of the most popular games for speedruns and is still being perfected to this day.

Awards

  • Electronic Gaming Monthly
    • February 2006 (Issue #200) - #23 out of 200 of the "Greatest Games of Their Time"
  • FLUX
    • Issue #4 - #62 in the "Top 100 Video Games of All-Time" list
  • GameFan
    • 1994 (Vol.3, Iss.1) - Overall Best Action/Adventure Game of the Year
    • 1994 (Vol.3, Iss.1) - Best SNES Action/Adventure Game of the Year
  • Game Players
    • January 1995 - Best SNES Adventure Game of 1994
    • August 2001 (Issue #100) - #29 in the "Top 100 Games of All Time" poll
  • GameSpy
    • 2001 – #46 Top Game of All Time
  • Retro Gamer
    • September 2004 (Issue #8) – #89 Best Game Of All Time (Readers' Vote)
Information also contributed by Calpis, Julian Turner, PCGamer77, Scott G and uclafalcon.

Related Web Sites

  • Metroid Speed Runs (Fans complete Super Metroid in the fastest times.)
  • Metroid Wiki (A Wiki site for the Metroid series.)
  • OC ReMix Game Profile (Fan ReMixes of music from Super Metroid, including the album "Relics of the Chozo")
  • OC ReMix Game Profile (Fan remixes of music from Super Metroid, including the albums "Reserve Tank: VARIAtions" and "Relics of the Chozo".)
gamewarrior (5065) added Super Metroid (Wii) on Aug 20, 2007
Other platforms contributed by ResidentHazard (3236) and Kartanym (10778)