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TFT, Touchscreen, and Graphics Libraries
In session 2, you will learn some basic graphics techniques using the graphics library you downloaded in session 1. By the end of the session, you should be able to make a tic-tac-toe board and put an 'X' or an 'O' on the board.
In session 3, you will learn how to use the touchscreen library to sense and store a pressure point on the screen. Then you will use this information to put a 'X' or a 'O' in the corresponding box.
In session 4, you will get the Transceiver to be able to communicate with the other Arduino board and have it print to the serial port!
In this session, you will combine the transceiver with the touchscreen to be able to touch the screen on one board and have an 'X' appear on both touchscreens.
In session 6, you will complete a graphical interface that allows the player to choose between a single player game or a two player game. Then you will implement the single player game by programing the computer to respond to moves that the player makes.
In session 7, you will complete the two player game by allowing communication through the radio transceiver. Then you must be able to display a message on both screens when the game is done and then go back to the interface.
|Page last modified on March 09, 2014, visited times|