Juggernaut Assault Tank

Originally posted on rec.games.mecha March 26, 1998

I'm sure that the name has been used several times before, but is
appropriate for a clan tank.  Wouldn't you agree?

Overview:
---------
Clan Smoke Jaguar had been hurt, and hurt bad.  Now it's payback time.
With the new Juggernaut Assault Tank, even CSJ freebirths can kill
Inner Sphere degenerates by the bushel.  In fact, that's precisely
what they will do: the Juggernaut was designed expressly for CSJ's new
Freebirth Galaxy.  With a weapon like this, Operation Serpent won't
last long.

Capabilities:
-------------
The Juggernaut Assault Tank's main weapons are its massive Jaguar's
Revenge missile racks.  For dealing with the rare survivor of the
missiles, designers included the devastating Jaguar's Jowls
autocannon.  Finally, for swatting the occasional enemy infantry
platoon, the dual Jaguar's Tail machine-gun mount was added.

Note:
-----
Since the Juggernaut Assault Tank is intended for use by freebirths,
its designers thought it unnecessary to waste advanced clan technology
on it.  All of the JAT's components are salvaged from Brian caches.

Type: Juggernaut Assault Tank
Tech Base: Level 1
Tonnage:                100
Engine: 300 ICE          38
  Cruise: 3
  Flank:  5
  Type: tracked
IS:                      10
CC:                       5
HS: 0                     0
Power Amp: none           0
Turret:                   1.5
Armor: 160 (standard)    10
  Front:  40-10
  L/RS:   30-10
  Rear:   30-10
  Turret: 30-10
Weapons:
2 LRM 15        F        14
LRM ammo 24*    B         3
AC20            T        14
AC ammo 15      B         3
2 MG            T         1
MG ammo 100     B         0.5

* note that the LRM ammo uses the old-style guidance systems with the
6-hex min. range.  CSJ engineers recently found a huge Brian cache of
them, left over from the days of Kerensky, and didn't want them to go
to waste.

Cost: unknown, but probably low.

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