The MIPS Register Usage Conventions

NOTE: We will NOT follow the MIPS conventions for register usage this Fall 2007 semester! They are fairly complex, so use the simple conventions described in the material on implementing functions. These conventions are included for the advanced student who wishes to know what the MIPS architecture does.

Parameter Passing: The MIPS Way

MIPS convention -- when passing parameters in registers, the first 4 parameters are passed in registers $4-7. The aliases for $4-$7 are $a0-$a3. The first parameter to a procedure is always passed in $a0.

Then, any and all procedures use those registers for their parameters.

ALSO MIPS convention -- space for all parameters (passed in $a0-a3) is allocated in the parent's (caller's) AR !!

If there are nested calls, and registers $a0-a3 are used for parameters, the values would be lost (just like the return address would be lost for jal if not saved).

An example of this problem:

   procA:  # receives 3 parameters in $a0, $a1, and $a2

         # set up procB's parameters
         move $a0, $24  # overwrites procA's parameter in $a0
         move $a1, $9   # overwrites procA's parameter in $a1
         jal  procB     # the nested procedure call

         # procA continues after procB returns
         # procA's parameters are needed, but have been overwritten

Here is a solution.

current parameters are stored on the stack (by the parent) before a nested call. After the return from the nested call, the current parameters are restored.

The example re-written, to do things the MIPS way. Note that this is only a code fragment. It does not show everything (like saving $ra).

 procA:  # receives 3 parameters is in $a0, $a1, and $a2.
         # The caller of procA has allocated space for $a0-$a3
         # at the top of the stack.

         # assume that procA has an activation record of 5 words.
         sub  $sp, $sp, 20   # allocate space for AR

         # save procA's parameters
	 sw   $a0, 24($sp)
	 sw   $a1, 28($sp)
	 sw   $a2, 32($sp)

	 .
	 .
	 .

         # set up procB's parameters
         move $a0, $24 
         move $a1, $9 
         jal  procB     # the nested procedure call

	 .
	 .
	 .
         # procA continues after procB returns
         # procA's parameters are needed, so restore them
	 lw   $a0, 24($sp)
	 lw   $a1, 28($sp)

In this code fragment, procA saves its 3rd parameter (from $a2) on the stack. This is necessary (even though procB only receives 2 parameters). procB may call procC, passing more than 2 parameters to procC.

Here is a general layout of how this second option is used on MIPS, following conventions (with 4 or fewer parameters):

	proc1 layout:
	    allocate AR (include space for outgoing parameters) 
	    put return address on stack into AR of procedure

	    procedure calculations

	    to set up and call proc2,
	       place current parameters (from $a0-a3) into previously allocated
	           space
	       set up parameters to proc2 in $a0-a3
	       call proc2 (jal proc2)
	       copy any return values out of $v0-v1, $a0-a3
	       restore current parameters back to $a0-a3

	    more procedure calculations (presumably using procedure's
	      parameters which are now back in $a0-a3)

	    get procedure's return address from AR
	    deallocate AR
	    return (jr $ra)

Frame Pointers

The stack gets used for more than just pushing/popping stack frames. During the execution of a procedure, there may be a need for temporary storage of variables. The common example of this is in expression evaluation.

 Example:      high level language statement
		 Z = (X * Y) + (A/2) - 100

The intermediate values of X*Y and A/2 must be stored somewhere. On older machines, register space was at a premium. There just were not enough registers to be used for this sort of thing. So, intermediate results (local variables) were stored on the stack.

They do not go in the stack frame of the executing procedure; they are pushed/popped onto the stack as needed.

So, at one point in a procedure, parameter 2 might be at 16($sp)

  |       |
  ---------
  |       |<- $sp
  ---------
  |       | ---
  ---------   |
  |       |   |
  ---------   |
  |       | ------ procedure's frame
  ---------    
  |param 2|    
  ---------    
  |       |    
  ---------    
  |       |
  ---------

and, at another point within the same procedure, parameter 2 might be at 24($sp)

  ---------
  |       |<- $sp
  ---------
  | temp2 |
  ---------
  | temp1 |
  ---------
  |       | ---
  ---------   |
  |       |   |
  ---------   |
  |       | ------ procedure's frame
  ---------    
  |param 2|    
  ---------    
  |       |    
  ---------    
  |       |
  ---------

All this is motivation for keeping an extra pointer around that does not move with respect to the current stack frame.

Call it a frame pointer. Make it point to the base of the current frame:

  ---------
  |       |<- $sp
  ---------
  | temp2 |
  ---------
  | temp1 |
  ---------
  |       | ---
  ---------   |-- procedure's frame
  |       |   |
  ---------   |
  |       | ---   <-- frame pointer
  ---------    
  |param 2|    
  ---------    
  |       |
  ---------
  |       |
  ---------

Now items within the frame can be accessed with offsets from the frame pointer, and the offsets do not change within the procedure.

parameter 2 will be at 4(frame pointer)

A new register is needed for this frame pointer. Pick one. (The chapter arbitrarily chooses $16, but it could be any register.)

parameter 2 is at 4($16)

NOTES:

-- The frame pointer must be initialized at the start of every procedure, and restored at the end of every procedure.

-- The MIPS architecture does not really allocate a register for a frame pointer. It has something else that it calls a "virtual frame pointer," but it is not really the same as described here. On the MIPS, all data with a stack frame is accessed via the stack pointer, $sp.

The skeleton of a procedure that uses a frame pointer and has parameters:


  # the frame (AR) is 4 words, 2 words are space for 2 parameters
  # passed in $a0 and $a1, 1 is for return address, and 1 is for
  # the frame pointer

  procedure:
    sub  $sp, $sp, 8   # allocate remainder of frame
                       # (assumes that caller allocated space for the
                       # 2 parameters)
    sw   $ra, 8($sp)   # save procedure's return address
    sw   $16, 4($sp)   # save caller's frame pointer
    add  $16, $sp, 8  # set procedure's frame pointer


    # procedure's code in here
    # Note that all accesses to procedure's AR is done with offsets from $16

    lw   $ra, ($16)    # restore return address
    move $8, $16       # save frame pointer temporarily
    lw   $16, -4($16)  # restore callers frame pointer
    move $sp, $8       # remove procedure's frame (AR)
    jr   $ra

The activation record (frame) for this procedure after everything is in it:

                     ^ smaller addresses up here
  |----------------|
  |                |<--- $sp
  |----------------|
  | frame pointer  |
  |----------------|
  | return address | <--- $16 (frame pointer)
  |----------------|
  | space for P2   |
  |----------------|
  | space for P1   |
  |----------------|
  |                |
  |----------------|
  |                |

Caller vs. Callee saved register values

Two types:

  1. CALLEE SAVED
  2. CALLER SAVED

What the mechanisms should look like from the compiler's point of view:


THE CODE:

   call setup
   procedure call
   return cleanup
   .
   .
   .
procedure:  prologue

            calculations

            epilogue
An excellent and detailed example -- written by Prof. David Wood

# procedure: procA
# function: demonstrate CS354 calling convention
# input parameters: $a0 and $a1
# output (return value): $v0
# saved registers: $s0, $s1
# temporary registers: $t0, $t1
# local variables: 5 integers named R, S, T, U, V
# procA calls procB with 5 parameters (R, S, T, U, V).
#
# Stack frame layout:
#	
#	| in $a1  |  68($sp)
#	| in $a0  |  64($sp)
#	|---------|
#	|    V    |  60($sp)       --|
#	|    U    |  56($sp)         |
#	|    T    |  52($sp)         |
#	|    S    |  48($sp)         |
#	|    R    |  44($sp)         |
#       |   $t1   |  40($sp)         |
#       |   $t0   |  36($sp)         | --  A's activation record
#       |   $ra   |  32($sp)         |
#       |   $s1   |  28($sp)         |
#       |   $s0   |  24($sp)         |
#       | out arg4|  20($sp)         |
#       | out $a3 |  16($sp)         |
#       | out $a2 |  12($sp)         |
#       | out $a1 |   8($sp)         |
#       | out $a0 |   4($sp)       --|
#	|---------|
#       |         | <-- $sp        ---
#       |         |                  |
#       |         |                  |   --  where B's activation record
#       |         |                  |        will be
procA:
	# procedure prologue
	sub $sp, $sp, 60	#allocate activation record, includes
				# space for maximum outgoing args
	sw $ra, 32($sp)		#save return address
	sw $s0, 24($sp)		# save 'saved' registers to stack
	sw $s1, 28($sp)		# save 'saved' registers to stack
	# end prologue

	....	# more code

	# call setup for call to procB
  	# save current (live) parameters into the space specifically
	# allocated for this purpose within caller's stack frame
	sw $a0, 64($sp)		# only needed if values are 'live'
	sw $a1, 68($sp)		# only need if values are 'live'
  	# save any registers that need to be preserved across the call
	sw $t0, 36($sp)		# only need if values are 'live'
	sw $t1, 40($sp)		# only need if values are 'live'
	# put parameters into proper location
	lw $a0, 44($sp)		# load R into $a0
	lw $a1, 48($sp)		# load S into $a1
	lw $a2, 52($sp)		# load T into $a2
	lw $a3, 56($sp)		# load U into $a3
	lw $t0, 60($sp)		# load V into a temp register
	sw $t0, 20($sp)		# outgoing arg4 must go on the stack
	#end call setup

	# procedure call
	jal procB

	# return cleanup for call to procB
	# restore saved registers
	lw $a0, 64($sp)
	lw $a1, 68($sp)
	lw $t0, 36($sp)
	lw $t1, 40($sp)
	# return values are in $v0 and $v1

	....	# more code

	# procedure epilogue
	# restore return address
	lw $ra, 32($sp)
	# restore $s registers saved in prologue
	lw $s0, 24($sp)         
	lw $s1, 28($sp)        
	# put return values in $v0 and $v1
	mov $v0, $t0
	# deallocate stack frame
	add $sp, $sp, 60
	# return
	jr $ra

# end of procA

An important detail for 354 students writing MAL code and using the simulator:

The I/O instructions putc, puts, and getc are implemented as functions within the operating system. They are not actual instructions on a MIPS R2000 processor. (In general, NO modern architecture has explicit input/output instructions.)

Parameters get passed to the operating system, and return values get set by the functions implementing putc, puts, and getc. Therefore, in general, you must assume that $a0-$a3 and $v0-$v1 will be overwritten during the execution of any putc, puts, or getc instruction.

In practice, I believe the simulator is implemented to only change values in $a0 and $v0.

On choosing $s versus $t registers

Since either method (caller saved or callee saved) potentially wastes time saving/restoring values that may not be overwritten, the MIPS solution utilizes some registers in its register file to be used as caller saved, and others are used as callee saved.

This leaves the question for the programmer writing code: which register should be chosen for a variable, $s or $t?

Here is my advice:

The choice for using a $s or $t register may still not be obvious. Consider the following abstract code choices.

within A:
     (showing correct usage of the $t register)

   loop:  use  $t
          sw   $t, __($sp)  # save $t because it is live across a call
          jal  B
          lw   $t, __($sp)  # restore the $t
          use  $t
          b    loop

	  jr   $ra

Alternatively, here is this same example, with the value in an $s register, instead of in a $t register.

within A:
     (showing correct usage of the $s register)
          sw   $s, __($sp)  # save $s once by convention

   loop:  use  $s
          jal  B            # B is guaranteed (by convention) not to change $s
	  use  $s
	  b    loop

          lw   $s, __($sp)  # restore the $s
	  jr   $ra

In this case, using an $s register is more efficient. The save restore pairs using the $t register are inside the loop, so there are memory access instructions (2 of them) for every iteration of the loop. Using the $s register still requires a save/restore pair, but it happens just once.
Copyright © Karen Miller, 2006