#include <iostream.h>
void main()
{
int x;
x=3; //now x contains 3
cout << x << endl; //the value of x (which is 3) gets printed on
//the screen
x=2+6; //8 gets stored in x
int y;
y=2; //2 gets stored in y
x=y; //what's in y gets copied into x (so x holds 2)
cout << x << " " << y << endl; //2 2 gets printed on the screen
x=3+y; //add 3 to what's stored in y, put the result in x
//(so x now contains 5)
x=4+x; //add 4 to what's in x, put the result back in x
//(so x now holds 9)
///////////////////////////////////////////////////////////////
//RULE FOR NAMING VARIABLES: it must start with a letter and can
//then be followed by any amount of letters and numbers; for these
//purposes, the underscore character ("_") counts as a letter; ALSO,
//cannot use words that have a built-in meaning (like "void" or "main")
//examples of legal names:
int z,i,j,v,n;
int years, age, days, SCORE, bMarked, ooo, QuietMode, wIlD;
int tiger_years, fahrenheit_to_celsius, _loop, __secret, _FOUND_, _;
int m4, x0, twenty2, here2there, thx1138, _222, ddk234k21lj2h4;
//examples of illegal names:
//int 4theroad, 9_to_5, 1fg56; //can't start with a number!
//int int, void, main, char, float, double, static; //keywords
//int green$, one-on-one, you&@*$&!, ^spot, djdas%fda; //illegal symbol
///////////////////////////////////////////////////////////////
//tracing through a program and keeping track of the variables
int u, m, junk; // u | m | junk
// ----------------------------
// ? | ? | ?
// | |
u=2; // 2 | |
junk=-4; // | | -4
u=3*5; // 15 | |
u=junk+7; // 3 | |
m=u+junk; // | -1 |
m=junk*(-2); // | 8 |
u=5+u; // 8 | |
junk=2-junk; // | | 6
u=4+m+2*junk; // 24 | |
m=u-(junk+4)*2; // | 4 |
//NOTE: variables only contain one value at a time; when a new value
//put in, the old value is completely forgotten
///////////////////////////////////////////////////////////////
//basic math operations
x=y+4; // use + for addition
y=5-z; // use - for subtraction
z=2*x; // use * for multiplication
x=y/2; // use / for division
x=73%5; // use % for modulus
//modulus is the remainder after division; it is frequently used
//in programming, but doesn't occur often in math classes
//
//consider long division, like in grade school:
//
// 14 r 3
// ---------
// 5 | 73
// 5
// --
// 23
// 20
// --
// 3 <----- remainder (= modulus = 73%5)
///////////////////////////////////////////////////////////////
//shortcuts (special shortened notation)
// shortcut meaning
//---------------------------------
int w=5; // int w;
// w=5;
int a=3, b, c=90; // int a,b,c;
// a=3;
// c=90;
w+=6; // w=w+6;
w-=2; // w=w-2;
w*=5; // w=w*5;
w/=x; // w=w/x;
w%=6; // w=w%6;
++x; // x=x+1
w++; // w=w+1
--y; // y=y-1
}