Stephen Chenney
Photo by CEH
Contact Info:
University of Wisconsin at Madison
Computer Sciences Department
1210 W. Dayton St
Madison,
WI, 53706
Email: schenney@cs.wisc.edu
Research Interests
Curriculum vitae and
online publications
I'm a part of the
Graphics Group at Wisconsin.
-
Simulation Culling and Level-of-Detail
- Methods for reducing the cost of dynamic simulations that a viewer
cannot perceive.
-
Directing Simulations for Animation
- Techniques for controlling the appearance and outcomes of
simulations models.
- Non-Photorealistic Animation
and Rendering
- Bringing traditional animation principles into interactive,
real-time environments, and rendering animation in traditional styles.
-
Collision Intensive Rigid-Body Simulation Algorithms
- Algorithms and research related to simulating large systems of
colliding bodies.
From the Past
I graduated with a PhD in May 2000 from the
Computer Science division at the
University of California at Berkeley.
My thesis is available online.
Right here!
I received a BSc from the
Computer Science department at the
University of Sydney. My undergraduate
thesis work was concerned with constraint-based scene design. The outcome
was a modeling program called
Sced.