Tentative Syllabus and Schedule
CS838: Computer Graphics Rendering
- Sept 6, Week 1: Introduction
- Sept 6-25, Weeks 1-4: Radiosity
- Radiometry
- Radiosity equation
- Solution strategies
- Form factor computations
- Adaptive and hierarchical meshing
- Importance
- Non-diffuse surfaces
- Participating media
- Sept 27, Week 4: Introduction to Non-Photorealistic Rendering
- Oct 2-11, Weeks 5-6: Monte Carlo techniques for rendering
- Probability and Statistics Refresher
- Naive Monte Carlo algorithms
- Path Tracing Algorithms
- Metropolis rendering
- Splatting and Photon Mapping
- Hybrid Algorithms
- Oct 16-25, Weeks 7-8: Non-photorealistic rendering
- Oct 25, Week 8: Introduction to Projects
- Oct 30 - Nov 6, Weeks 9-10: Image Based Rendering
- Rendering from Images
- Light field rendering
- Mixing Images and Geometry
- Rendering Faces
- Nov 13-15, Week 11: Level of Detail
- Simplification Algorithms
- Run-time LOD
- Terrain LOD
- Nov 20, Week 12: Student project introduction talks
- Nov 27, Week 13: Replacing geometry with images
- Texturing to reduce complexity
- Multi-layered depth maps
- Nov 29 - Dec 6, Weeks 13-14: Visibility
- Line space approaches
- The visibility complex
- Occlusion culling
- Memory management
- Dec 11-15, Week 15: Student project week
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Last modified: Mon Nov 13 16:00:14 CST 2000