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GpuDispatcher Member List

This is the complete list of members for GpuDispatcher, including all inherited members.

_currPwrStateClockedObjectprotected
_masterIdGpuDispatcherprotected
_paramsSimObjectprotected
accessUserVar(BaseCPU *cpu, uint64_t addr, int val, int off)GpuDispatcher
cacheBlockSize() const DmaDeviceinline
ckptCountSerializablestatic
ckptMaxCountSerializablestatic
ckptPrevCountSerializablestatic
Clocked(ClockDomain &clk_domain)Clockedinlineprotected
Clocked(Clocked &)=deleteClockedprotected
clockEdge(Cycles cycles=Cycles(0)) const Clockedinline
ClockedObject(const ClockedObjectParams *p)ClockedObject
clockPeriod() const Clockedinline
computeStats()ClockedObject
cpuGpuDispatcherprotected
curCycle() const Clockedinline
currentSection()Serializablestatic
curTaskGpuDispatcherprotected
cyclesToTicks(Cycles c) const Clockedinline
deschedule(Event &event)EventManagerinline
deschedule(Event *event)EventManagerinline
dispatchActiveGpuDispatcherprotected
dispatchCountGpuDispatcherprotected
DmaDevice(const Params *p)DmaDevice
dmaPending() const DmaDeviceinline
dmaPortDmaDeviceprotected
dmaRead(Addr addr, int size, Event *event, uint8_t *data, Tick delay=0)DmaDeviceinline
dmaWrite(Addr addr, int size, Event *event, uint8_t *data, Tick delay=0)DmaDeviceinline
doneIdsGpuDispatcherprotected
drain() overrideSimObjectinlinevirtual
Drainable()Drainableprotected
drainResume()Drainableinlineprotectedvirtual
drainState() const Drainableinline
driverGpuDispatcherprotected
EventManager(EventManager &em)EventManagerinline
EventManager(EventManager *em)EventManagerinline
EventManager(EventQueue *eq)EventManagerinline
eventqEventManagerprotected
eventQueue() const EventManagerinline
exec()GpuDispatcher
execIdsGpuDispatcherprotected
find(const char *name)SimObjectstatic
frequency() const Clockedinline
getAddrRanges() const GpuDispatchervirtual
getInstance()GpuDispatcherinlinestatic
getMasterPort(const std::string &if_name, PortID idx)GpuDispatchervirtual
getNumCUs()GpuDispatcher
getProbeManager()SimObject
getSlavePort(const std::string &if_name, PortID idx=InvalidPortID)PioDevicevirtual
getStaticContextSize() const GpuDispatcher
GpuDispatcher(const Params *p)GpuDispatcher
init() overrideDmaDevicevirtual
initState()SimObjectvirtual
instanceGpuDispatcherprotectedstatic
loadState(CheckpointIn &cp)SimObjectvirtual
masterId()GpuDispatcherinline
memInvalidate()SimObjectinlinevirtual
MemObject(const Params *params)MemObject
memWriteback()SimObjectinlinevirtual
name() const SimObjectinlinevirtual
ndRangeGpuDispatcherprotected
ndRangeMapGpuDispatcherprotected
nextCycle() const Clockedinline
notifyFork()Drainableinlinevirtual
notifyWgCompl(Wavefront *w)GpuDispatcher
num_kernelLaunchedGpuDispatcher
numPwrStateTransitionsClockedObjectprotected
operator=(Clocked &)=deleteClockedprotected
Params typedefGpuDispatcher
params() const PioDeviceinline
pioAddrGpuDispatcherprotected
pioDelayGpuDispatcherprotected
PioDevice(const Params *p)PioDevice
pioPortPioDeviceprotected
pioSizeGpuDispatcherprotected
prvEvalTickClockedObjectprotected
pwrState() const ClockedObjectinline
pwrState(Enums::PwrState)ClockedObject
pwrStateClkGateDistClockedObjectprotected
pwrStateName() const ClockedObjectinline
pwrStateResidencyTicksClockedObjectprotected
pwrStateWeights() const ClockedObject
read(PacketPtr pkt)GpuDispatchervirtual
regProbeListeners()SimObjectvirtual
regProbePoints()SimObjectvirtual
regStats() overrideClockedObjectvirtual
reschedule(Event &event, Tick when, bool always=false)EventManagerinline
reschedule(Event *event, Tick when, bool always=false)EventManagerinline
resetClock() const Clockedinlineprotected
resetStats()SimObjectvirtual
schedule(Event &event, Tick when)EventManagerinline
schedule(Event *event, Tick when)EventManagerinline
scheduleDispatch()GpuDispatcher
Serializable()Serializable
serialize(CheckpointOut &cp) const GpuDispatchervirtual
serializeAll(CheckpointOut &cp)SimObjectstatic
Serializable::serializeAll(const std::string &cpt_dir)Serializablestatic
serializeSection(CheckpointOut &cp, const char *name) const Serializable
serializeSection(CheckpointOut &cp, const std::string &name) const Serializableinline
setCurTick(Tick newVal)EventManagerinline
setFuncargsSize(int funcargs_size)GpuDispatcher
setInstance(GpuDispatcher *_instance)GpuDispatcherinlinestatic
shaderGpuDispatcherprotected
signalDrainDone() const Drainableinlineprotected
SimObject(const Params *_params)SimObject
startup()SimObjectvirtual
sysPioDeviceprotected
tickEventGpuDispatcherprotected
ticksToCycles(Tick t) const Clockedinline
tlbGpuDispatcherprotected
tlbPortGpuDispatcher
TranslationBuffer typedefGpuDispatcherprotected
unserialize(CheckpointIn &cp)GpuDispatchervirtual
unserializeGlobals(CheckpointIn &cp)Serializablestatic
unserializeSection(CheckpointIn &cp, const char *name)Serializable
unserializeSection(CheckpointIn &cp, const std::string &name)Serializableinline
updateClockPeriod() const Clockedinline
voltage() const Clockedinline
wakeupEventQueue(Tick when=(Tick)-1)EventManagerinline
wfSize() const GpuDispatcher
write(PacketPtr pkt)GpuDispatchervirtual
~Clocked()Clockedinlineprotectedvirtual
~DmaDevice()DmaDeviceinlinevirtual
~Drainable()Drainableprotectedvirtual
~GpuDispatcher()GpuDispatcherinline
~PioDevice()PioDevicevirtual
~Serializable()Serializablevirtual
~SimObject()SimObjectvirtual

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