sources . please help improve this article by adding citations to reliable sources . unsourced material may be challenged and removed . october 2012 learn how and when to remove this template message engine software bv type video game developer industry computer and video games founded 1995 headquarters doetinchem the netherlands key people ivo wubbels ruud van de moosdijk products video games revenue unknown operating income unknown net income unknown number of employees between 15 and 25 website http www.engine software.com engine software is a dutch video game developer located in doetinchem the netherlands which specializes in handheld video games and digital platforms . they have also developed middleware for the game boy advance and nintendo ds . engine software was founded in 1995 and with that is the oldest game developer in the netherlands still in business . they have worked on developing games for the super nes game boy color game boy advance pocket pc pc digiblast nintendo ds playstation portable and nintendo 3ds . part of the development work that the firm does is supporting other game developers like vicarious visions and a2m collaborating with other developers on a larger platform penetration strategy and working with publishers and licensors to create games based on licensed properties . contents 1 history 2 software 2.1 game boy color 2.2 game boy advance 2.3 nintendo ds 2.4 nintendo 3ds 2.5 wii wiiware 2.6 playstation portable 2.7 playstation vita 2.8 playstation 3 2.9 xbox 360 2.10 pc 2.11 os x 3 middleware 4 key staff 5 external links history edit engine software bv was founded in 1995 by several friends who met and worked together previously in the active dutch demo scene for the msx home computer . after seeing their first game developed for the super nes unreleased the company was asked by fellow game developer vicarious visions to support them in the development of several game boy color games . the relation between vicarious visions and engine software lasted another generation of handheld consoles the game boy advance after which the companies each went their own way . engine software still often works or has worked with other developers most notably a2m 1st playable productions and popcap games . in 2011 the studio switched from being a handheld developer to a full multi platform development studio developing games for ipad playstation 3 xbox 360 and playstation vita . in 2012 engine software was signed by 505 games to bring the highly rated indie title terraria to consoles followed by a vita release of the same game in december 2013 . software edit game boy color edit game release involvement sea doo hydrocross 2001 supporting developer vicarious visions spongebob squarepants legend of the lost spatula 2001 supporting developer vicarious visions suske & wiske de tijdtemmers 2001 developer pro darts 2000 supporting developer vicarious visions rescue heroes fire frenzy 2000 supporting developer vicarious visions game boy advance edit game release involvement high school musical livin the dream 2007 supporting developer a2m xyanide cancelled developer wade hixton s counter punch 2004 developer x2 wolverine s revenge 2003 supporting developer vicarious visions with gba conversion muppets on with the show 2003 supporting developer vicarious visions spy muppets license to croak 2003 supporting developer vicarious visions artifact 2002 developer power rangers time force 2001 supporting developer vicarious visions nintendo ds edit game release involvement hop 2011 developer jewel quest iv heritage 2011 developer lost treasures of alexandria 2011 developer real crimes the unicorn killer 2011 developer aliens in the attic 2010 developer cats & dogs the revenge of kitty galore 2010 developer dance it s your stage 2010 developer music f r kids 2010 developer gripskids deutsch 2009 developer gripskids mathematik 2009 developer gripskids sachkunde 2009 developer just sing 2009 developer my virtual tutor reading pre k to kindergarten 2009 supporting developer 1st playable productions my virtual tutor reading kindergarten to 1st grade 2009 supporting developer 1st playable productions my virtual tutor reading 1st grade to 2nd grade 2009 supporting developer 1st playable productions princess in love 2009 developer rummikub 2009 developer think kids 2 2009 developer gopets vacation island 2008 supporting developer 1st playable productions dragon hunters 2008 developer polar bowler 2008 ds conversion think kids 2008 developer tropix 2008 ds conversion marvel trading card game 2007 supporting developer 1st playable productions puzzlequest 2007 ds conversion the suite life of zack & cody circle of spies 2007 supporting developer a2m nintendo 3ds edit game release involvement secret mysteries in london 2012 developer mad dog mccree 2012 developer mahjong 3d warriors of the emperor 2011 developer mindfeud 2014 developer proun 2014 developer sumico 2014 developer wii wiiware edit game release involvement het studio 100 speel eiland 2011 developer bejeweled 2 2010 developer bang attack 2008 developer playstation portable edit game release involvement state shift 2007 developer xyanide resurrection 2007 supporting developer playlogic entertainment playstation vita edit game release involvement terraria 2013 developer playstation 3 edit game release involvement terraria 2013 developer xbox 360 edit game release involvement terraria 2013 developer pc edit game release involvement terraria otherworld tba supporting developer re logic os x edit game release involvement terraria otherworld tba supporting developer re logic middleware edit the engine software music replayer is a piece of music sequencer middleware developed by engine software . it was developed for use on the game boy advance and later reproduced in a version for use on the nintendo ds . it was licensed to many other developers for both platforms . key staff edit engine software is run by ivo wubbels ceo and ruud van de moosdijk vp development both founders of the company in 1995 . other key figures within the company include senior producer jeroen schmitz also one of the founders of the company lead technology programmer jan lieuwe koopmans who created the music replayer and composer bart roijmans who scored almost all of engine software s games . external links edit official website this video game article is a stub . you can help wikipedia by expanding it . v t e retrieved from https en.wikipedia.org w index.php title engine software & oldid 734459890 categories video game development companiesvideo game companies of the netherlandsorganisations based in gelderlanddoetinchemvideo game stubshidden categories articles lacking sources from october 2012all articles lacking sourcesall stub articles navigation menu personal tools not logged intalkcontributionscreate accountlog in namespaces article talk variants views read edit view history more search navigation main pagecontentsfeatured contentcurrent eventsrandom articledonate to wikipediawikipedia store interaction helpabout wikipediacommunity portalrecent changescontact page tools what links hererelated changesupload filespecial pagespermanent linkpage informationwikidata itemcite this page print export create a bookdownload as pdfprintable version languages fran aisportugu s edit links this page was last modified on 14 august 2016 at 13 52 . text is available under the creative commons attribution sharealike license ; additional terms may apply . by using this site you agree to the terms of use and privacy policy . wikipedia is a registered trademark of the wikimedia foundation inc. a non profit organization . privacy policy about wikipedia disclaimers contact wikipedia developers cookie statement mobile view