interactive entertainment computer and video games founded santa monica california united states 1998 defunct westwood ca 2009 headquarters los angeles california united states key people andrew goldman ceo josh resnick president products full spectrum warrior star wars battlefront i & ii destroy all humans i & ii mercenaries series see complete products listing parent electronic arts website http www.pandemicstudios.com archived version 2009 pandemic studios was an independent developer founded in 1998 . between 2007 and 2009 it became an electronic arts owned developer and shortly afterwards closed . it was an american and australian video game developer with offices in los angeles california and brisbane australia . notable titles include full spectrum warrior star wars battlefront dark reign 2 destroy all humans mercenaries playground of destruction mercenaries 2 world in flames star wars battlefront ii and the saboteur . history edit the company s president was josh resnick and its ceo was andrew goldman both formerly worked at activision and pandemic was founded with an equity investment by activision in 1998 . pandemic s first two games battlezone ii and dark reign 2 were both sequels to activision games . in 2000 pandemic opened a satellite studio in the brisbane suburb of fortitude valley . the first project was army men rts a console rts game using the dark reign 2 engine . the studio later developed destroy all humans . in 2003 the los angeles studio moved from its founding location at santa monica to a high rise building in westwood . in november 2005 it was announced that pandemic and bioware would be joining forces with private equity fund elevation partners investing in the partnership . both companies retained their brands and identities . 1 on october 11 2007 it was announced that vg holding corp. the owners of bioware and pandemic studios would be acquired by electronic arts as of january 2008 subject to ftc approval . 2 in february 2009 their office in brisbane australia was shut down . 3 in november 2009 electronic arts cut a total of 1 500 jobs which affected various studios including shutting down of pandemic . on november 17 2009 ea officially confirmed pandemic studios closure laying off 228 employees . ea absorbed 35 pandemic employees into its ea los angeles studio to support the saboteur and an unannounced project which was later revealed to be mercs inc a sequel to the mercenaries series . 4 5 in response a few former employees of pandemic created an office space style video where they are shown smashing their office printer . 6 over a dozen former pandemic developers are now employed at 343 industries having worked on halo combat evolved anniversary and halo 4 . 7 other former employees have gone to work for infinity ward treyarch respawn entertainment and many others . games edit pandemic studios developed the first two main titles of the successful star wars battlefront series namely star wars battlefront and star wars battlefront ii as well as full spectrum warrior and the mercenaries series . the studio also developed the last game in the army men published by 3do army men rts . the studio was also responsible for developing the first two games in the destroy all humans series and its final project released was the saboteur . at time of closure the studio still had multiple projects in development namely project x and y which are listed on pandemic s official site . project x has been listed since 2007 while project y was recently listed in 2009 . soon after the studio s closure it was revealed that project y was mercs inc a new title in the mercenaries series which is being developed by pandemic studios at eala the project y listing on the official site disappeared when the game was announced . 4 in addition another main mercenaries game mercenaries 3 no limits was in production at the time of the studio s closure and was subsequently cancelled . 8 many projects that were being developed at pandemic s brisbane studios were also cancelled when it closed including the dark knight and two unannounced games project q and z. release date title s genre s notes platform s 1999 battlezone ii combat commander first person shooter real time strategy windows 2000 dark reign 2 real time strategy windows 2002 triple play 2002 sports army men rts real time strategy nintendo gamecube playstation 2 windows star wars the clone wars action nintendo gamecube playstation 2 xbox 2004 full spectrum warrior real time tactics combat simulation playstation 2 xbox windows star wars battlefront first person shooter third person shooter playstation 2 macintosh windows xbox 2005 star wars battlefront ii first person shooter third person shooter playstation 2 windows xbox mercenaries playground of destruction third person shooter playstation 2 xbox destroy all humans third person shooter adventure playstation 2 xbox 2006 full spectrum warrior ten hammers real time tactics combat simulation playstation 2 windows xbox destroy all humans 2 third person shooter adventure playstation 2 xbox 2008 mercenaries 2 world in flames third person shooter playstation 2 playstation 3 windows xbox 360 2009 the lord of the rings conquest action playstation 3 windows xbox 360 nintendo ds the saboteur action adventure third person shooter stealth playstation 3 windows xbox 360 cancelled the dark knight 9 tie in to the dark knight film playstation 3 mercenaries 3 third title in the mercenaries series playstation 3 windows xbox 360 the next big thing previously titled no limits racing . the project was supposed to utilize miis and feature celebrity cameos like mr. t and david hasselhoff . wii star wars battlefront iii third title in the battlefront series . cancelled when it was 99 % finished 10 later rebooted by ea . playstation 3 windows xbox 360 references edit bioware & pandemic merge news . totalgaming.net . november 3 2005 . ea to acquire bioware corp. and pandemic studios . pandemic brisbane shut down . ausgamers.com . february 11 2009 . retrieved february 12 2009 . a b stephen totilo november 24 2009 . ea makes mercs inc a new pandemic game official update . kotaku . retrieved november 21 2009 . brian crecente november 17 2009 . confirmed ea closes pandemic studios says brand will live on . kotaku . retrieved november 17 2009 . kotaku november 23 2009 . pandemic studios says goodbye geek gangsta style . kotaku . retrieved november 23 2009 . microsoft hires ex pandemic members for new halo game . gamer.blorge.com . november 21 2010 . retrieved june 2 2011 . luke plunkett november 15 2010 . your first and last look at mercenaries 3 . kotaku . gawker media . retrieved november 14 2010 . screwing up batman . good owen . battlefront iii was 99 % done when lucasarts scrapped it but was then rebooted by ea for a release in 2015 . . v t e electronic arts employees founder trip hawkins current larry probst executive chairman andrew wilson ceo peter moore coo patrick s derlund evp will wright joe ybarra former bing gordon don mattrick jeff green ralph guggenheim robin hunicke greg kasavin john riccitiello subsidiaries current bioware criterion games ea canada ea dice ea mobile ea montreal ea salt lake ea singapore ea sports ea tiburon european integration studio firemonkeys studios ghost games maxis motive studios popcap games the sims studio visceral games defunct bullfrog productions danger close games ea black box ea bright light ea chicago ea phenomic ea uk kesmai mythic entertainment origin systems pandemic studios playfish victory games westwood studios franchises army of two battlefield bejeweled burnout command & conquer crysis dead space dragon age fifa madden nfl mass effect medal of honor mirror s edge nba live ncaa football need for speed nhl plants vs. zombies rock band simcity spore ssx the sims related ea access origin pogo.com frostbite list of acquisitions by electronic arts list of electronic arts games category authority control worldcat identities viaf 158509685 bnf cb140717110 data retrieved from https en.wikipedia.org w index.php title pandemic studios & oldid 740870230 categories academy of interactive arts & sciences memberscompanies established in 1998defunct video game companieselectronic artsvideo game companies of the united statesvideo game development companiescompanies disestablished in 2009hidden categories wikipedia articles with viaf identifierswikipedia articles with bnf identifiers navigation menu personal tools not logged intalkcontributionscreate accountlog in namespaces article talk variants views read edit view history more search navigation main pagecontentsfeatured contentcurrent eventsrandom articledonate to wikipediawikipedia store interaction helpabout wikipediacommunity portalrecent changescontact page tools what links hererelated changesupload filespecial pagespermanent linkpage informationwikidata itemcite this page print export create a bookdownload as pdfprintable version languages deutschespa olfran aishrvatskiitalianonederlands simple englishsvenskati ng vi t edit links this page was last modified on 23 september 2016 at 21 08 . text is available under the creative commons attribution sharealike license ; additional terms may apply . by using this site you agree to the terms of use and privacy policy . wikipedia is a registered trademark of the wikimedia foundation inc. a non profit organization . privacy policy about wikipedia disclaimers contact wikipedia developers cookie statement mobile view