interactive entertainment founded 2010 ; 6 years ago 2010 founders allan blomquist kyle gabler kyle gray products little inferno human resource machine services video game development owner experimental gameplay group number of employees 3 parent experimental gameplay group website tomorrowcorporation.com tomorrow corporation is an independent video game developer consisting of kyle gabler allan blomquist and kyle gray and a division of the experimental gameplay group . the three had previous met in graduate school and later went into separate divisions of electronic arts . gabler and blomquist became restless at ea and opted to develop independently with gabler forming 2d boy and helping to create world of goo which blomquist helped to port to the wii platform while gray was the lead designer for henry hatsworth in the puzzling adventure . 1 after these games were completed the three met up and decided to form tomorrow corporation in 2010 . 2 they produced their first title little inferno in 2012 . their next game human resource machine was released in october 2015 . in addition the three are supporting the experimental gameplay project a website to encourage non standard gameplay development . the project originally stated by gabler and gray while at carnegie mellon university in 2005 . 3 the goal of the project was encourage individual developers to create a functional game prototype within seven days based on a given abstract theme such as gravity or flowers . the project is not seen as a competition but as a catalyst for other developers to brainstorm off the ideas presented by entries recognizing that the development of a game s concept generally is one of the more difficult aspects of game development . 4 developers are then free to continue to expand on the development if they chose ; for example world of goo is based on tower of goo which was one of the original entries for the project . 4 references edit matulef jeffrey june 29 2012 . world of goo and henry hatsworth creators next game is little inferno . eurogamer . retrieved june 9 2015 . weber rachel march 20 2013 . tomorrow corporation we re fairly neurotic people . gamesindustry.biz . retrieved june 9 2015 . alexander leigh march 14 2010 . experimental gameplay project unleashes video design creativity . los angeles times . retrieved june 9 2015 . a b kyle gray kyle gabler shalin shodhan matt kucic october 26 2005 . how to prototype a game in under 7 days . gamasutra . retrieved june 9 2015 . cs1 maint uses authors parameter link external links edit official website retrieved from https en.wikipedia.org w index.php title tomorrow corporation & oldid 726639726 categories companies established in 2010video game development companieshidden categories cs1 maint uses authors parameterofficial website different in wikidata and wikipedia navigation menu personal tools not logged intalkcontributionscreate accountlog in namespaces article talk variants views read edit view history more search navigation main pagecontentsfeatured contentcurrent eventsrandom articledonate to wikipediawikipedia store interaction helpabout wikipediacommunity portalrecent changescontact page tools what links hererelated changesupload filespecial pagespermanent linkpage informationwikidata itemcite this page print export create a bookdownload as pdfprintable version languages e tina edit links this page was last modified on 23 june 2016 at 12 06 . text is available under the creative commons attribution sharealike license ; additional terms may apply . by using this site you agree to the terms of use and privacy policy . wikipedia is a registered trademark of the wikimedia foundation inc. a non profit organization . privacy policy about wikipedia disclaimers contact wikipedia developers cookie statement mobile view