CS 540Lecture NotesFall 1996

Introduction (Chapter 1)


Goals of AI

Design Methodology and Goals

Alternatively, methodologies can be defined by choosing (1) the goals of the computational model, and (2) the basis for evaluating performance of the system:

1

Think like humans
"cognitive science"
Ex. GPS

2

Think rationally
=> formalize inference process
"laws of thought"

3

Act like humans
Ex. ELIZA
Turing Test

4

Act rationally
"satisficing" methods

Most of AI work falls into Boxes 2 and 4. These don't rely on tests that correspond to human performance.

Symbols versus Signals

Most of AI built on an information processing model called a "Physical-Symbol System" (PSS) (Newell and Simon). Symbols usually correspond to objects in the environment. Symbols are physical patterns that can occur as components of an expression or symbol structure. A PSS is a collection of symbol structures plus processes that operate (i.e., create, modify, reproduce) expressions to produce other expressions. Hence, a PSS produces over time an evolving collection of symbol structures.

=> AI is the enterprise of constructing physical-symbol system that can reliably pass the Turing Test [or whatever your performance test is].

Physical-Symbol System Hypothesis (Newell and Simon, 1976): A physical-symbol system has the necessary and sufficient means for general intelligent action.

==> Intelligence is a functional property and is completely independent of any physical embodiment.

An alternative, less-symbolic paradigm: Neural Networks


Last modified October 3, 1996
Copyright © 1996 by Charles R. Dyer. All rights reserved.