_____ using objects for representation / computation |
_____ the first step in object-oriented programming |
_____ the second step in object-oriented programming |
_____ the third step in object-oriented programming |
_____ a description of an object |
_____ an instance of a class |
_____ the relation between a class and an object of that class |
_____ a bunch of Mathematical constants and common functions |
_____ objects in charge of computation |
_____ objects in charge of concept or entity representation or
simulation |
_____ objects that help the running program communicate with the
user |
_____ objects that deal with reading and writing files |
_____ combination TVs/VCRs/DVD players/radios violate this
principle |