_____ information that a class (or object) always knows about or
"has" with it | |
_____ actions that a class (or object) can perform | |
_____ able to be changed | |
_____ unable to be changed | |
_____ the JAVA keyword for making a data member constant | |
_____ the JAVA keyword for associating a member with
the class | |
_____ a relation where an object has another object as a data
member | |
_____ the degree to which other classes or objects may call a
method member or change a data member | |
_____ allows unrestricted access of a member to other
classes or objects | |
_____ does not allow any access of a member to any other classes
or objects | |
_____ a relation where a class inherits from another class | |
_____ a class that ultimately inherits from some particular
class | |
_____ the immediate parent class | |
_____ a diagram that shows all of the classes involved in a
program, the inheritance hierarchies, and usually all the
members | |
_____ a diagram that shows a snapshot of what the computer looks
like during computation of a program | |
_____ a diagram that shows the order of computational steps
for a program | |