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This mode of control has several distinct advantages (see also
Results, Section 5):
- From the operator standpoint, the task is simplified greatly:
instead of dealing with a complex jointed kinematic structure, the
operator has to solve a simple maze-searching problem with complete
information, which humans are very good at.
- One explanation for the task simplification is that the
responsibilities are divided in this mode - the operator can think
of the motion planning only, while the computer takes on the
problem of collision analysis.
- The arm's actual motion is quickly and easily calculable from user
input, guaranteeing good real-time performance.
- Unlike in W-space, performance here does not seem to depend much on
the obstacle layout. Indeed, this mode has consistently yielded near
optimal performances by the human operator in a variety of
settings. This is consistent with the fact that humans can easily
``see'' the path in a bird-eye view of a fairly complex maze, while
they have difficulty visualizing a path in a simple scene with an
arm manipulator (see Figure 3). The operator easily discards many
``dead-end'' directions in the maze representation, but find it
difficult to identify them in Figure 3.
- The mode requires very little training, mostly to get used to the
peculiarities of flat presentation of two-torus - e.g. to the fact
that once the point reaches the top edge of the C-space square, it
appears at the bottom edge. In fact, performance has been just as
good for an inexperienced user as for an experienced one.
- Unlike the W-space control, the subject can often easily see if a
solution (a path) exists. In fact, it is this kind of
decision-making that the operator uses extensively along the way to
discard potential dead-ends.
A few drawbacks deserve to be noted of this mode, although
their impact is not nearly as great as those in W-space control:
- The fact of dealing with an abstract (C-) rather than physical (W-)
space may make it difficult for the operator to address some global
navigation tasks, such as choosing targets for the arm to
reach. This problem is easily avoided if the corresponding W-space
view is drawn in parallel with the C-space used by the operator (see
Figures 3 and 5).
- While extremely helpful in 2D, the mode is not likely to easily
generalize to more complex multi-link systems see discussion in
Section 5.2).
- Computation of C-space is an expensive operation which must be performed
to satisfy the complete information model (see Section 5.2
for details on the proposed uncertainty model).
Next: The Interface
Up: Configuration Space Control
Previous: Construction of C-space Obstacles
Igor Ivanisevic
Tue Jul 22 15:07:45 CDT 1997