Last Ninja 2: Back with a Vengeance (Wii)
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MobyRank
100 point score based on reviews from various critics. 3.0
MobyScore
5 point score based on user ratings. |
Description
With the scrolls now in his possession, The Last Ninja begins training a new order of Ninja. During a training session he is mysteriously transported to XXth-century New York. The Evil Shogun has returned! Torn from his own time, The Last Ninja must defend himself once more with nothing more than the belief in his own abilities.Last Ninja 2: Back with a Vengeance is an action/adventure game where the player, controlling a powerful ninja, must fight his way through opponents while collecting necessary items. The game is split into various levels, each of them depicting a different locale and divided into several screens. The view is isometric and the ninja can move in four different dimensions (he can also walk backwards) and jump.
Enemies, armed with fists and various ninja weapons, wander around the levels. The ninja must fight them either bare-handed or with the weaponry he finds along the way; in either case, he has a number of blows and attacks at his disposal, as well as the ability to block. There's a special weapon, shuriken, which are thrown in a straight line rather than used for melee combat; if they strike an enemy, they'll instantly kill or at least heavily damage him.
There are items scattered around the levels, such as keys, rope, a map or hamburgers (which restore health when eaten). Collecting these items and using them in a proper place is necessary for completing the game.
Screenshots
There are no Wii screenshots for this game.
There are 85 other screenshots on file for other versions of this game.
Alternate Titles
- "The Last Ninja" -- NES title
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User Reviews
There are no reviews for the Wii release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
Nintendo Life | Jun 12, 2008 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
90 |
Mag'64 | Sep 01, 2009 | 7.5 out of 10 | 75 |
IGN | Sep 23, 2009 | 7.5 out of 10 | 75 |
Forums
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Trivia
Amiga/Atari ST port
Developer Mike Clarke about the Amiga/Atari ST ports:The music for the Amiga version was created during a half-term holiday while I was still at school. I was paid £40 for each piece. Not a lot, but not bad for a school kid.
The Amiga version was a direct port from the ST version because there was no financial benefit offered to the company in utilizing the extra hardware in the Amiga.
Also, the ST/Amiga versions were created purely by playing and copying the C64 version. No maps or gameplay info was provided by System3.
Cancelled Konix port
A port was in development for the never released British Konix console.Extras
Some versions of the game included a plastic throwing star and a ninja hood.References
In the first open-air screen in the office level, take a look at the sky. First there is a bird, then a plane, and finally...Spectrum port
The Spectrum conversion was by a team lead by Mev Dinc, which is appropriate as the title of his 16-bit hit First Samurai is widely thought to be a parody of this series.Awards
- Computer and Video Games
- Issue 06/1989 - Runner-up Golden Joystick Award 1989 for Best 8-Bit Graphics (reader's vote)
- Power Play
- Issue 01/1989 - "Sequel with an Illogical Sounding Name" Special Award
- Retro Gamer
- September 2004 (Issue #8) – #68 Best Game Of All Time (Readers' Vote)
Credits
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.