Worms: A Space Oddity (Wii)
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67
MobyRank
100 point score based on reviews from various critics. ...
MobyScore
5 point score based on user ratings. |
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Description
Worms: A Space Oddity is a continuation of the Worms universe. This time around, the battles take place across six different planets, each with their unique settings and events as well as ten weapons and several different tools at their disposal.The game has been designed for the Wii's remote style, using the remote for a variety of functions such as the ability to steer rockets at opponents, smashing opponents with by using the remote in a smashing manner or punching opponents as well.
There is also the to play against four different human opponents in classic Worm-warfare as well as minigames and the ability for players to create up to 16 different customized maps to play on. However unlike previous Worms games, this version does not feature online multiplayer capabilities.
Screenshots
There are no Wii screenshots for this game.
Alternate Titles
- "Worms: Odyssee im Wurmraum" -- German title
Part of the Following Groups
- Animals: Worms
- Artillery variants
- Games named after songs
- Games with randomly generated environments
- Worms series
User Reviews
This is "Ground Control to Major Worm!" | Kaan Cakanisik (9) | ![]() ![]() ![]() ![]() ![]() |
The Press Says
GamePro (US) | Mar 25, 2008 | ![]() ![]() ![]() ![]() ![]() |
80 |
Game Vortex | Apr 05, 2008 | 80 out of 100 | 80 |
Worth Playing | Apr 01, 2008 | 7 out of 10 | 70 |
GameDaily | Mar 28, 2008 | 7 out of 10 | 70 |
GameSpot | Apr 02, 2008 | 7 out of 10 | 70 |
IGN | Mar 13, 2008 | 7 out of 10 | 70 |
Cheat Code Central | Mar, 2008 | 3.4 out of 5 | 68 |
GameZone | Mar 24, 2008 | 6.5 out of 10 | 65 |
Jolt (UK) | Apr 10, 2008 | 4.5 out of 10 | 45 |
Eurogamer.net (UK) | Mar 28, 2008 | 4 out of 10 | 40 |
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Trivia
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Big John WV (25281) added Worms: A Space Oddity (Wii) on Oct 03, 2008
Credits
Lead Art:
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Lead Design:
Art:
FMV Art:
Programming:
Andrew Clitheroe, James Cowlishaw, Jason Egginton, Kev Lamont, Laurie Dobson, Martin Swaine, Richard Gatehouse, Steve Eckles
Design:Design Manager:
Music:
Sound Effects:
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Development Manager:
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