C: How to Program, Third Edition, Introducing C++ and Java with CD / Edition 3

C: How to Program, Third Edition, Introducing C++ and Java with CD / Edition 3

by Harvey M. Deitel, Paul J. Deitel
     
 

ISBN-10: 013058004X

ISBN-13: 9780130580047

Pub. Date: 07/01/2000

Publisher: Pearson Publications

For CS1 and other courses covering programming in C. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference to the C language.

This comprehensive text is aimed at readers with little or no programming experience. Highly practical in approach, it introduces fundamental notions of structured programming and software

Overview

For CS1 and other courses covering programming in C. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference to the C language.

This comprehensive text is aimed at readers with little or no programming experience. Highly practical in approach, it introduces fundamental notions of structured programming and software engineering and gets up to speed quickly. The book covers not only the full C language, but includes a review of library functions and a solid introduction to C++, Java, and object-oriented programming.

Product Details

ISBN-13:
9780130580047
Publisher:
Pearson Publications
Publication date:
07/01/2000
Edition description:
3RD

Table of Contents

2: Introduction to C Programming
3: Structured Program Development in C
4: C Program Control
5: C Functions
6: C Arrays
7: C Pointers
8: C Characters and Strings
9: C Formatted Input/Output
10: C Structures, Unions, Bit Manipulations, and Enumerations
11: C File Processing
12: C Data Structures
13: C Preprocessor
14: Advanced C Topics
15: C++ as a "Better C
" 16: C++ Classes and Data Abstraction
17: C++ Classes: Part II
18: C++ Operator Overloading
19: C++ Inheritance
20: C++ Virtual Functions and Polymorphism
21: C++ Stream Input/Output
22: C++ Templates
23: C++ Exception Handling
24: Introduction to Java Applications and Applets
25: Beyond C & C++: Operators, Methods & Arrays in Java
26: Java Object-Based Programming
27: Java Object-Oriented Programming
28: Java Graphics and Java 2D
29: Java Graphical User Interface Components
30: Java Multimedia: Images, Animation and Audio
A: Internet and Web Resources
B: C99 Internet and Web Resources
C: Operator Precedence Chart
D: ASCII Character Set
E: Number Systems
Index

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