Fundamental 2D Game Programming with Java

Fundamental 2D Game Programming with Java

by Timothy M. Wright
     
 

ISBN-10: 1305076532

ISBN-13: 9781305076532

Pub. Date: 03/13/2014

Publisher: Cengage Learning


Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full

Overview


Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book's three parts cover: The Foundations (building a simple prototype game), the Polish (fine-tuning to create a satisfying gaming experience), and The Complete Game (creating an entire game from start to finish). Author and game developer Timothy Wright shares his toolkit of code and expertise to help you speed up the process of game programming in Java. Sharpen your Java skills and have a great time creating games with FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA.

Product Details

ISBN-13:
9781305076532
Publisher:
Cengage Learning
Publication date:
03/13/2014
Pages:
656
Sales rank:
420,382
Product dimensions:
7.20(w) x 8.80(h) x 1.60(d)

Table of Contents


1. Hello World. 2. Input. 3. Transformations. 4. Time and Space. 5. Simple Game Framework. 6. Vector 2f Updates. 7. Intersection Testing. 8. Game Prototype. 9. Files and Resources. 10. Images 11. Text. 12. Threads. 13. Sound. 14. Deployment with ANT. 15. Collision Detection. 16. Tools. 17. Space Rocks. 18. Conclusion.

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