Introduction to Computing and Programming with Java: A Multimedia Approach / Edition 1

Introduction to Computing and Programming with Java: A Multimedia Approach / Edition 1

by Mark J. Guzdial, Barbara Ericson
     
 

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ISBN-10: 0131496980

ISBN-13: 9780131496989

Pub. Date: 04/10/2006

Publisher: Pearson

Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia

Overview

Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.

Product Details

ISBN-13:
9780131496989
Publisher:
Pearson
Publication date:
04/10/2006
Series:
GOAL Series
Edition description:
BK&CD-ROM
Pages:
592
Sales rank:
255,099
Product dimensions:
7.50(w) x 9.20(h) x 1.00(d)

Table of Contents

Preface iv

Contents xi

1 Introduction to Computer Science and Media Computation

2 Introduction to Java

3 Introduction to Programming

4 Modifying Pictures using Loops

5 Modifying Pixels in a Matrix

6 Conditionally Modifying Pixels

7 Drawing

8 Modifying all Samples in a Sound

9 Modifying Samples using Ranges

10 Combining and Creating Sounds

11 Creating Classes

12 Creating and Modifying Text

13 Making Text for the Web

14 Encoding, Manipulating, and Creating Movies

15 Speed

16 JavaScript

APPENDICES

A Quick Reference to Java

A.1 Variables

A.2 Method Declarations

A.3 Loops

A.4 Conditionals

A.5 Operators

A.6 String escapes

A.7 Classes

A.8 Fields

A.9 Constructors

A.10 Packages

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