
Introduction to Java Programming with JBuilder 4/5/6/7 / Edition 2
by Y. Daniel LiangISBN-10: 0130333646
ISBN-13: 9780130333643
Pub. Date: 07/28/2001
Publisher: Pearson Education
Overview
This revision of a best seller covers Java 2-the newest version of the Java programming language- principles of programming, and core Java features. The book includes all the subjects required in the Level 1 Java Certification Exam. The book is aided by Borland®'s JBuilder which can help readers not only develop Java programs more productively, but also learn Java programming more effectively. JBuilder 4 is introduced throughout the book, making learning of JBuilder easy, because the new features of JBuilder are covered in relation to the topics in each chapter. A CD-ROM with each copy of the book includes source code and JBuilder 4 Foundation Software. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods; then introduces object-oriented programming; moves on to graphics programming; and concludes with advanced features that enable readers to develop comprehensive programs. Expansion of Part II provides a more in-depth introduction to object-oriented programming and design. Topics such as arrays, inheritance, Swing graphics programming, exception handling, internationalization, multithreading, multimedia, I/O, and Java data are featured. For reference use by those in computer science, engineering and business careers who want to learn Java programming with JBuilder
Product Details
- ISBN-13:
- 9780130333643
- Publisher:
- Pearson Education
- Publication date:
- 07/28/2001
- Edition description:
- Older Edition
- Pages:
- 976
- Product dimensions:
- 7.99(w) x 10.00(h) x 0.55(d)
Table of Contents
I. FUNDAMENTALS OF JAVA PROGRAMMING.
2. Primitive Data Types and Operations.
3. Control Statements.
4. Methods.
5. Arrays.
II. OBJECT-ORIENTED PROGRAMMING.
7. Strings.
8. Class Inheritance and Interfaces.
9. Object-Oriented Software Development.
III. GRAPHICS PROGRAMMING.
11. Creating User Interfaces.
12. Applets and Advanced Graphics.
IV. DEVELOPING COMPREHENSIVE PROJECTS.
14. Internationalization.
15. Multithreading.
16. Multimedia.
17. Input and Output.
18. Networking.
19. Java Data Structures.
Appendix A: Java Keywords.
Appendix B: The ASCII Character Set.
Appendix C: Operator Precedence Chart.
Appendix D: Java Modifiers.
Appendix E: Number Systems.
Appendix F: An HTML Tutorial.
Appendix G: UML Graphical Notations.
Appendix H: Rapid Java Application Development Using JBuilder.
Appendix I: Glossary.
Index.
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