Introduction to Java Programming / Edition 3

Introduction to Java Programming / Edition 3

1.7 3
by Y. Daniel Daniel Liang, Y. Daniel Liang
     
 

ISBN-10: 013031997X

ISBN-13: 9780130319975

Pub. Date: 12/04/2000

Publisher: Pearson Education

This book covers JDK 1.2—the newest version of this programming language, principles of programming, and core Java features. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods, and then introduces object-oriented programming, finally moving on to graphical user interface, applets, internationalization,

Overview

This book covers JDK 1.2—the newest version of this programming language, principles of programming, and core Java features. A step-by-step approach first lays a sound foundation on programming elements, control statements, and methods, and then introduces object-oriented programming, finally moving on to graphical user interface, applets, internationalization, multithreading, multimedia, I/O, and networking. Representative examples, abundant pedagogy, and multiple exercises provide users with an outstanding introduction to Java. Chapter topics include primitive data types and operations; control statements; methods; programming with objects and classes; class inheritance; arrays and vectors; getting started with graphics programming; creating user interfaces; applets and advanced graphics; exception handling; internationalization; multithreading; multimedia; input and output; and networking. For professionals learning Java programming with Jbuilder3.

Product Details

ISBN-13:
9780130319975
Publisher:
Pearson Education
Publication date:
12/04/2000
Edition description:
Older Edition
Pages:
784
Product dimensions:
7.99(w) x 10.00(h) x 3.94(d)

Table of Contents

PART I Fundamentals of Programming 1(134)
Introduction to Java
3(26)
Primitive Data Types and Operations
29(32)
Control Statements
61(36)
Methods
97(38)
PART II Object-Oriented Programming 135(148)
Programming with Objects and Classes
137(60)
Class Inheritance
197(42)
Arrays and Vectors
239(44)
PART III Graphics Programming 283(192)
Getting Started with Graphics Programming
285(54)
Creating User Interfaces
339(76)
Applets and Advanced Graphics
415(60)
PART IV Developing Comprehensive Projects 475(300)
Exception Handling
477(28)
Internationalization
505(36)
Multithreading
541(34)
Multimedia
575(28)
Input and Output
603(52)
Networking
655(120)
Appendixes
Appendix A. Java Keywords
705(2)
Appendix B. The ASCII Character Set
707(4)
Appendix C. Operator Precedence Chart
711(4)
Appendix D. Java Modifiers
715(2)
Appendix E. Number Systems
717(4)
Appendix F. An HTML Tutorial
721(16)
Appendix G. UML Graphical Notations
737(4)
Appendix H. Java Packages
741(6)
Appendix I. JBuilder 3.5 Tutorial
747(20)
Appendix J. Glossary
767(8)
Index 775

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Introduction to Java Programming 1.7 out of 5 based on 0 ratings. 3 reviews.
Guest More than 1 year ago
I do not know why the collage people selected this book, which is hard to understand, and not straight forward. Any way I feel is that I dropped my 75 bucks.
Guest More than 1 year ago
The book was okay but some of the terms were different from the standard terms and what the teacher was telling us and that confused some people. Otherwise, the book showed how you can call constructors in a program inside of methods. That really made programming easier than writing every code.
Guest More than 1 year ago
This book was chosen for a college course I am taking. I do not know why, for the price there has to be better books out there. I found the examples to be very confusing and vague and the text wordy and confusing as well.