An Introduction to Object-Oriented Programming with Java 2nd Edition / Edition 2

An Introduction to Object-Oriented Programming with Java 2nd Edition / Edition 2

by C. Thomas Wu
     
 

ISBN-10: 0072396849

ISBN-13: 9780072396843

Pub. Date: 08/28/2000

Publisher: McGraw-Hill Companies, The

An Introduction To Object-Oriented Programming With Java by C. Thomas Wu takes students with no programming background and gets them programming quickly. Wu's object-oriented approach allows students to build their own programs right from the start. Wu's Javabook Package provides students with predefined objects that they can use to build programs right from the

Overview

An Introduction To Object-Oriented Programming With Java by C. Thomas Wu takes students with no programming background and gets them programming quickly. Wu's object-oriented approach allows students to build their own programs right from the start. Wu's Javabook Package provides students with predefined objects that they can use to build programs right from the beginning,and eventually they learn to create their own objects Wu uses diagrams extensively in his first edition and has enhanced this aspect of his text in the new edition by use of a second color to improve the pedagogy. Also new to this edition is coverage of vectors in the Arrays chapter A new website complete with On-Line Learning Center supports the second edition. Some of the features include: Animated PowerPoints,Automated Self-Tests,Handouts on How To Use Popular Compilers,Source Code for the javabook Package,and solutions for instructors

Product Details

ISBN-13:
9780072396843
Publisher:
McGraw-Hill Companies, The
Publication date:
08/28/2000
Edition description:
Older Edition
Pages:
863
Product dimensions:
7.30(w) x 9.08(h) x 1.32(d)

Table of Contents

0 Introduction to Computers and Programming Languages

1 Introduction to Object-Oriented Programming and Software Development

2 Java Programming Basics

3 Numerical Data

4 Defining Instantiable Classes

5 Processing Input with Applets

6 Selection Statements

7 Repetition Statements

8 Characters and Strings

9 Arrays

10 Sorting and Searching

11 File Input and Output

12 Reusable Classes and Packages

13 GUI Objects and Event-Driven Programming

14 Inheritance and Polymorphism

15 Class Roster Maintenance Program

16 Recursive Algorithms

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