
Java 3D Programming: A Guide to Key Concepts and Effective Techniques
by Daniel SelmanJava 3D enables programmers to create three-dimensional graphics applications and Internet-based 3D applets. Developing these applications is made easier with this book, which serves as a road map to alert programmers of design issues and potential pitfalls. A comprehensive set of programming examples illustrates the techniques, features, workarounds, and bug fixes
Overview
Java 3D enables programmers to create three-dimensional graphics applications and Internet-based 3D applets. Developing these applications is made easier with this book, which serves as a road map to alert programmers of design issues and potential pitfalls. A comprehensive set of programming examples illustrates the techniques, features, workarounds, and bug fixes profiled in the book. Experienced Java 3D developers will benefit from the state-of-the-art techniques and workarounds, while novice programmers will gain a fast-track into Java 3D development, avoiding confusion, frustration, and time wasted learning Java 3D techniques and terminology on their own.
Editorial Reviews
Product Details
- ISBN-13:
- 9781884777974
- Publisher:
- Manning Publications Company
- Publication date:
- 12/28/2000
- Pages:
- 275
- Product dimensions:
- 7.50(w) x 9.25(h) x (d)
Meet the Author
Selman-Managing director of Tornado Labs Limited
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