
Java for Engineers and Scientists / Edition 1
by Stephen J. ChapmanISBN-10: 0139195238
ISBN-13: 9780139195235
Pub. Date: 08/30/1999
Publisher: Pearson Education
Overview
From the beginning, this book carefully develops and implements practical examples that demonstrate solving problems with Java in an engineering/science environment. This introductory text exemplifies excellent software development practices. Chapman uses a top-down design technique to show the reader how to create logical program modules. The author demonstrates object re-usability by building later examples on the classes and methods created in earlier examples. Finally, the approach emphasizes how to write reliable Java programs. This book makes learning an interactive experience by providing all sources for all examples through a Website.
- Leads students or professionals into problem solving without unnecessary Java language details
- Provides Java class libraries emphasizing the re-usable nature of objects derived from Java classes
- Provides a set a flexible graphics classes, allowing students to easily display and print graphical data in their programs
- Provides classes of practical use to Engineers and Scientists, such as classes to format numbers for display, to perform array-based operations, and to perform useful algorithms such as FFTs, correlation, and convolution
- Includes supplemental material in hard copy and on-line sources
Product Details
- ISBN-13:
- 9780139195235
- Publisher:
- Pearson Education
- Publication date:
- 08/30/1999
- Edition description:
- Older Edition
- Pages:
- 571
- Product dimensions:
- 8.05(w) x 9.95(h) x 0.98(d)
Table of Contents
1. Introduction to Java.2. Basic Elements of Java.
3. Branches and Program Design.
4. Repetition Structures.
5. Arrays, File Access, and Plotting.
6. Methods.
7. Classes and Object-Oriented Programming.
8. Exceptions and Complex Numbers.
9. Inheritance, Polymorphism, and Interfaces.
10. Strings.
11. Introduction to Java Graphics.
12. Basic Graphical User Interfaces.
13. Additional GUI Components and Applets.
14. Input and Output.
Appendix A: ASCII Character Set.
Appendix B: Operator Precedence Chart.
Appendix C: Answers to Quizzes.
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