
Java Game Programming for Dummies
by Wayne Holder, Dummies Technical Press StaffFinally, a book that combines Java and fun! With straightforward explanations and tons of ready-to-use chunks of Java game code, Java Game Programming For Dummies plunges you right into the heart of cutting-edge game design.
Inside, find helpful advice on how to
- Use Java's powerful toolkit of ready-to-go game components
- Enhance your games
Overview
Finally, a book that combines Java and fun! With straightforward explanations and tons of ready-to-use chunks of Java game code, Java Game Programming For Dummies plunges you right into the heart of cutting-edge game design.
Inside, find helpful advice on how to
- Use Java's powerful toolkit of ready-to-go game components
- Enhance your games with Java's multithreaded capabilities
- Create realistic fantasy worlds by using texture-mapping techniques
- Give your games a professional look by using advanced imaging techniques and seamless animations
- Discover the magic of object-oriented programming (OOP) and see how it dramatically simplifies game design
Product Details
- ISBN-13:
- 9780764501685
- Publisher:
- Wiley, John & Sons, Incorporated
- Publication date:
- 03/28/1998
- Series:
- For Dummies Series
- Pages:
- 359
- Product dimensions:
- 7.45(w) x 9.22(h) x 1.01(d)
Meet the Author
Customer Reviews
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Most Helpful Customer Reviews
Java Game Programming for Dummies
5 out of 5
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This is a great start for people that want to learn how to make there own games like myself. I learned alot and I think that you will also learn alot from it if you decide to buy it like me.
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