Object-Oriented Software Design and Construction with Java / Edition 1

Object-Oriented Software Design and Construction with Java / Edition 1

by Dennis Kafura
     
 

ISBN-10: 013011264X

ISBN-13: 9780130112644

Pub. Date: 02/24/2000

Publisher: Prentice Hall

Features:

  • Integrates a consistent global reference against which readers can measure their progress, while understanding which language features support each role/goal
  • Shows examples that demonstrate the power and utility of language in a realistic context based on graphical user interfaces and ecological simulation

Overview

Features:

  • Integrates a consistent global reference against which readers can measure their progress, while understanding which language features support each role/goal
  • Shows examples that demonstrate the power and utility of language in a realistic context based on graphical user interfaces and ecological simulation
  • Furnishes a Companion Website (prenhall.com/kafura) that includes the complete online text viewable through standard browsers, PowerPoint slides, and an Online Study Guide
  • Focuses on the basic principles of good object-oriented design rather than the syntax and details of the Java language
  • Provides readers with proficiency through step-by-step guidance in using commonly available tools and techniques for constructing complex systems
  • Illustrates key concepts visually through animated simulations or interactive components that are implemented as Java applets requiring only a standard browser
  • Provides a simple, visual programming environment for early problems
  • Based on Java 2 from Sun Microsystems
  • Presents a stand-alone chapter of the latest Swing components for building graphical user interfaces

Product Details

ISBN-13:
9780130112644
Publisher:
Prentice Hall
Publication date:
02/24/2000
Pages:
450
Product dimensions:
7.02(w) x 9.23(h) x 1.41(d)

Table of Contents

1. Basic Concepts.
2. Using Objects of a Single Class.
3. Using Objects of Different Classes.
4. Implementing a New Class.
5. Designing and Developing a Class.
6. Inheritance.
7. Building User Interfaces in Java.
8. Input/Output in Java.
9. Threads.

Customer Reviews

Average Review:

Write a Review

and post it to your social network

     

Most Helpful Customer Reviews

See all customer reviews >