
Schaum's Outline of Theory and Problems of Programming with Java (Schaum's Outline Series) / Edition 2
by John HubbardView All Available Formats & Editions
ISBN-10: 0071420401
ISBN-13: 9780071420402
Pub. Date: 03/26/2004
Publisher: McGraw-Hill Professional Publishing
Tough Test Questions? Missed Lectures? Not Enough Time?
Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to
/b>Overview
Tough Test Questions? Missed Lectures? Not Enough Time?
Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of examples, solved problems, and practice exercises to test your skills.
This Schaum's Outline gives you
- Practice problems with full explanations that reinforce knowledge
- Coverage of the most up-to-date developments in your course field
- In-depth review of practices and applications
Fully compatible with your classroom text, Schaum's highlights all the important facts you need to know. Use Schaum's to shorten your study time-and get your best test scores!
Schaum's Outlines-Problem Solved.
Product Details
- ISBN-13:
- 9780071420402
- Publisher:
- McGraw-Hill Professional Publishing
- Publication date:
- 03/26/2004
- Series:
- Schaum's Outline Series
- Edition description:
- Second Edition
- Pages:
- 360
- Sales rank:
- 832,816
- Product dimensions:
- 8.10(w) x 10.80(h) x 0.58(d)
Table of Contents
Chapter 1 | Getting Started | 1 |
Chapter 2 | Strings | 20 |
Chapter 3 | Selection | 34 |
Chapter 4 | Iteration | 47 |
Chapter 5 | Methods | 57 |
Chapter 6 | Classes | 65 |
Chapter 7 | Composition and Inheritance | 86 |
Chapter 8 | Arrays and Vectors | 109 |
Chapter 9 | Graphics | 125 |
Chapter 10 | Applets, Threads, and Exceptions | 141 |
Appendix A | Acronyms | 150 |
Appendix B | Computer Numbers | 151 |
Appendix C | Unicode | 157 |
Appendix D | References | 159 |
Index | 161 |
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