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Developing Games in Java
Brackeen shows readers how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management.
Paperback, 1008 pages
Published
August 21st 2003
by New Riders Publishing
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updated Aug 25, 2016 02:11PM
Dec 27, 2007 06:21AM