Warhammer 40,000: Dawn of War - Dark Crusade Image
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Generally favorable reviews - based on 34 Critics What's this?

User Score
8.9

Generally favorable reviews- based on 252 Ratings

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  • Summary: Warhammer 40,000: Dawn of War: Dark Crusade is set in Games Workshop's world of Warhammer 40,000 - a dark, futuristic, fantasy universe where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war - and is traveled by millionsWarhammer 40,000: Dawn of War: Dark Crusade is set in Games Workshop's world of Warhammer 40,000 - a dark, futuristic, fantasy universe where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war - and is traveled by millions worldwide. As a hybrid expansion, the game offers a complete standalone experience, allowing gamers to play as all seven races, including the all-new, mysterious Tau and the chilling Necron. Fans who own the entire Dawn of War series can look forward to new units across each of the five original races, expansive bonus content and the ability to play as any of the seven races in multiplayer. [THQ] Expand
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Score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Even though this reviewer has played every title in the Dawn of War catalog, Dark Crusade still manages the trick of pulling me back into its world of epic conflict and frenetic combat... with a vengeance.
  2. 90
    Dawn of War was, and still is, a superb real-time strategy experience, and Dark Crusade only adds to what is probably one of the best sci-fi RTS series to date.
  3. 90
    New races and units aside, the unexpectedly impressive campaign mode is perhaps the best surprise put forward by Relic. Distancing themselves from the linear structure of the previous campaigns, Relic has instead outdone itself once again, putting together a turn-based strategic level campaign that brings to mind the dynamic feel of Rise of Legends.
  4. The maps are still a bit bland. But by god, holy war's never been so much fun. [Christmas 2006, p.80]
  5. Hands down, Dark Crusade is a hell of an expansion. It adds even more longevity to the Warhammer 40,000: Dawn of War franchise, and really opens up the creativity behind all 7 factions.
  6. Pelit (Finland)
    85
    Two new ok races and a new ok-ish campaign. As with BfME’s War of the Rings, War of Kronus feels like a series of random battles rather than actual war. WH40K is still one of the few excellent RTS’s. [Dec 2006]
  7. It's only masquerading as its own game - really, coming straight to this without having played its predecessors will be frustrating and bewildering, and the inability to play as Space Marines, Orks et al online a real slap in the face.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 50 out of 58
  2. Negative: 6 out of 58
  1. Dec 25, 2011
    10
    I seldom give perfect scores, but Dark Crusade deserves one. It's campaign replayability value is incredible (the dialogues between armyI seldom give perfect scores, but Dark Crusade deserves one. It's campaign replayability value is incredible (the dialogues between army commanders shine) and there are good times to be had playing this game online with mates. A standalone expansion with 7 playable, pretty balanced races and it should be cheap as dirt right now. If you don't own it, just get it. I'm serious. All-around, it's the best DoW to date. Expand
  2. [Anonymous]
    Jan 6, 2007
    10
    The best RTS to come out since Starcraft. Each race is different and VERY unique which makes it interesting to play because race can be The best RTS to come out since Starcraft. Each race is different and VERY unique which makes it interesting to play because race can be chosen by the style in which you play. I heard good things about it, got it, LOVED it. Expand
  3. ChrisD.
    Oct 14, 2006
    10
    A fantastic expansion to an already fantastic game. A bargain at twice the price, it's a steal at $29.99. The addition of two complete A fantastic expansion to an already fantastic game. A bargain at twice the price, it's a steal at $29.99. The addition of two complete new races and new units for the existing races is great on it's own, but the new campaign mode is superb! Plenty of variety to be had here, with seven completely different races, plenty of maps to play on, and plenty of customization. There's a lot of game to be had here. Expand
  4. PKO
    Mar 30, 2013
    10
    Benjamin S: Your review, I think, was logical up till the point that you reiterated that nine races was obscene and that the themes taken byBenjamin S: Your review, I think, was logical up till the point that you reiterated that nine races was obscene and that the themes taken by the writers for some races were questionable. This made me realize you probably have never rolled a dice nor played the tabletop game of this wonderful game. There are in fact more races than nine in the tabletop form of the game, and the "balance" is made by making each individual really good at something, but lacking in something else. For example, Eldar had tons of specialist troops that were really good at what they do (Dire Avengers absolutely pouring out shots like it was nothing),but were extremely fragile and somewhat expensive as far as points. If there were a universal "balance" of power, then I agree, gameplay would become pretty boring as the races seem to be intertwined. That's why the developers at the former company of THQ added more races with different attributes, which can clearly be seen in the Tau's overall godliness at shooting, the space marines being expensive but good at everything, the Eldar's speed, the Necron's toughness, and the imperial guard and ork's strength in numbers. Your criticism of the themes that the people at THQ had for their races also rings hollow when you dig into some of the tabletop game's lore. Orks are meant to be stupid, they're fungi made into a humanoid form. Necrons and Tau basically worship technology but their lore says why. Necrons made a pact with a god who appears as a metallic figure to immortalize their race as they were facing extinction, but the god turned them into soulless machines to do his bidding to pretty much annihilate anything. The Tau worship technology because they were deprived of it. Think of going to a third world country with an iphone, or even better think of Hernan Cortez being worshipped as a god by the Incas for his appearances, ships, and horses. I'm assuming the death theme has to do with the Chaos faction. That should really be a no brainer, there has to be a villainous character, so why not exemplify it into an entire race who, in the lore, attempted to kill the Imperial Guard's/Space Marine's god? Feminist's? The only feministic race I could think of in Dark Crusade would be Eldar, and yeah that's just because the founders of the table top game just made like that to fit their attributes of sneakiness and deception. So really, all your problems with the dev's as far as themes are honestly unfounded because they took most of the content from the tabletop game. Warhammer 40k deserved a game and got it, to go astray from the game now would just be utter stupidity. Expand
  5. JonathanS.
    Jun 3, 2007
    9
    This game is really sweet! The first game was great and was probably the RTS with the most new features the ideas are really good. This is a This game is really sweet! The first game was great and was probably the RTS with the most new features the ideas are really good. This is a great expansion pack. I was waiting for some new races and its briliant the way they have made the new necrons since they cant really be killed, witch would make them kind of imba, but they found a great solusion to that, but beware since its quite hard to learn these new races. Expecially the Tau... They are the only reason for im not giving this a 10 beacourse they are funny to play but the really lack firepower since they suck at meele. But everything else about this game is great, so if you have the first one, i deffenetly can recommend this expansion. Expand
  6. Aug 22, 2014
    9
    It's a standalone DLC for the real game that surpasses its base in every way, though you should still buy the original and maybe WinterIt's a standalone DLC for the real game that surpasses its base in every way, though you should still buy the original and maybe Winter Assault for the extra multiplayer races.

    An RTS made by Relic, it deviates from other games in the genre by having units grouped into squads beforehand. As much as I hate Warhammer, this game was just excellent in general, especially with the territorial conquest in single player.

    I'd recommend getting the game on Steam so that you can still play online MP (moved from GameSpy to Steamworks) or just buy the Amazon DRM-Free copy and check the game's forums. There's a pinned article from SEGA with a link to a website where they accept box codes and give Steam keys out to retail owners.
    Expand
  7. EdoardoV.
    Oct 23, 2006
    0
    The game is very good as the other WH40k ones. Good graphic, excellent music and sounds, wonderful settings and animations. The two added The game is very good as the other WH40k ones. Good graphic, excellent music and sounds, wonderful settings and animations. The two added races (Necron and Tau) are very well designed. The campaign mode is a good RISIKO type territory conquest. Unfortunatly for THQ I do not appreciate the purely commercial initiative with the multiplayer mode: if you want to play with the old races you have to install (buy) "Dawn of War". dark Crusade is a 4.4GB big game, it allows you to play all races in single player, WHY I HAVE TO PAY MORE TO PLAY ONLINE WITH SOMETHING I ALREADY HAVE? I am not pleased, I expect the gamers' community will not be pleased too. Expand

See all 58 User Reviews