Command & Conquer 4: Tiberian Twilight Image
Metascore
64

Mixed or average reviews - based on 71 Critics What's this?

User Score
2.0

Generally unfavorable reviews- based on 643 Ratings

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  • Summary: The story of Command & Conquer 4 Tiberian Twilight takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium rendersThe story of Command & Conquer 4 Tiberian Twilight takes place after the events of the critically acclaimed Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions - Global Defense Initiative (GDI) and the Brotherhood of Nod - inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI headquarters. What is Kane planning in the heart of his enemies’ base? Command & Conquer 4 draws the epic conclusion to the beloved Tiberium universe, where fans learn the fate of Earth, Nod, Tiberium, GDI and most importantly, Kane’s motivations behind his decade-long plan. In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 also features a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command & Conquer game. [Electronic Arts] Expand
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Score distribution:
  1. Positive: 16 out of 71
  2. Negative: 11 out of 71
  1. Games Master UK
    88
    C&C4 feels much more refined as a result of these changes - as though great pains have been made to nudge the series into new territory. It's all the better for it, feeling like a breath of fresh air. [May 2010, p.77]
  2. In the fourth and presumed final entry in the Command & Conquer saga EA chose to stir things up a bit. We're still treated to the cheesy tongue in cheek full motion video of series fame, but everything related to the actual gameplay has been modified into a much more action oriented formula. The simplified nature of the campaign is no home run, and only one multiplayer mode feels a bit on the cheap side, but co-op support in the main campaign makes this a thoroughly enjoyable experience.
  3. 74
    But the inconsistent and ultimately disappointing campaign and awkward unlock system restricts the game to the realm of the good but non-essential.
  4. Pelit (Finland)
    70
    The last of legendary series and offers an ending that is truly epic. Epic fail. Redesign for the sake of redesign is stupid and lobotomizing is triple stupid. [Apr 2010]
  5. It's nothing at all like Command & Conquer, but - eventually - it's a thoughtful and bombastic multiplayer RTS that's welcoming to everyone.
  6. 50
    Straight fights in C&C4 play a lot like a boxing match between two guys with iron jaws and teensy weensy hands. You and your opponent can pound away at each other till you're both spent like an addict's last dollar, but nobody's knocking anybody out.
  7. Command & Conquer 4 is atrocious, end of story.

See all 71 Critic Reviews

Score distribution:
  1. Positive: 11 out of 163
  1. SamuelK
    Mar 23, 2010
    10
    Despite what other users said I think that this game is completly worth your time and money. It is indeeed not like her ancestors. But all Despite what other users said I think that this game is completly worth your time and money. It is indeeed not like her ancestors. But all the action gameplay, crawlers, cooperation between players needed, balanced units... This game isn't bad it's DIFFERENT. You either move along and enjoy epic battles or if you don't like it go and play something else. Would you like to rather have copy of previous CnC games (which were copied by almost all of RTS) with new graphics? Or you prefer something new, something you could explore, something fast but tactical, something different? Expand
  2. Dec 19, 2012
    5
    It was a bad game Command & Conquer series of large kedvencem.A biggest negative is that the material removed from the construction proceedsIt was a bad game Command & Conquer series of large kedvencem.A biggest negative is that the material removed from the construction proceeds think it really should not have. Expand
  3. DRitz
    Apr 12, 2010
    3
    The game itself would not have been that bad if it were a new IP or an offshoot of the C&C Brand (Like a multi-player only side-game) but C&C The game itself would not have been that bad if it were a new IP or an offshoot of the C&C Brand (Like a multi-player only side-game) but C&C 4 was supposed to be the grand fanale of the traditional RTS, not some knock off. They should have kept the original formula and polished every speck of dust off of it. Personally I always like the C&C format of RTS, so I was serverly disappointed when I realized that the C&C franchise died with a whimper. Expand
  4. AndrewH.
    Mar 23, 2010
    1
    It is astounding that a sequel can have worse graphics, worse animation, worse visual interface and worse gameplay mechanic. Tiberian It is astounding that a sequel can have worse graphics, worse animation, worse visual interface and worse gameplay mechanic. Tiberian Twilight feels like and looks like a game made 3 years before Tiberium Wars. The new gameplay mechanic becomes increasingly tedious and unsatisfying, it just screams "dumbed down". Also I don't understand the awful visual baggage of green outlying of selected units, it makes the entire game even look uglier. Tiberian Twilight fails at the basic level of lacking high production values, and it tops it of with failed gameplay mechanic. A truly bizarre sequel. Expand
  5. Aug 23, 2015
    0
    Brilliant story of Tiberium Wars has been ruined. Gameplay is nothing like it was before, it is complete cr@p in fact. Online only mode isBrilliant story of Tiberium Wars has been ruined. Gameplay is nothing like it was before, it is complete cr@p in fact. Online only mode is also an annoying issue. I was hoping for great story continuation and epic/reasonable ending, but there was nothing like that. Super disappointing game for C&C Tiberium Wars fans, don't even bother watching youtube walkthroughs. I don't understand how EA have messed up so bad, although I should not be surprised about that. Expand
  6. MikeM
    Mar 17, 2010
    0
    This game is NOT command and conquer. When westwood created the original back in 1995, they revolutionised RTS. They layed the base core of This game is NOT command and conquer. When westwood created the original back in 1995, they revolutionised RTS. They layed the base core of what all RTS games needed. Tiberiun sun expanded on this, and EA again expanded further, whislt also angering its community with shoddy balancing and too many changes of what was considered the norm. Having to seemingly not listen to the community, despite saying they have, they then release Kanes Wrath, which was essentially, what C&C should have been in terms of gameplay. Having once again displeased the community again with lack of patches and securom causing ALOT of system formats due to major issues with it, they now release C&C 4, which is nothing like the previous games. Just because the game references tiberium and uses it in a majorly poor way, has Kane, and has old units (that look totally different), does not make a game deserve the Command and Conquer title. This game should have been scrapped at the start and make how the people wanted it. EA, a company so narrow minded it seems, that they only care about the money, not what the people actually want. I do feel sorry for Joe Kucan who is basically the star of the whole series being sent out in such a poor, poor way. Expand
  7. Lizard
    Mar 18, 2010
    0
    well done EA, you've just successfully wrecked the most famous RTS franchise in PC gaming history. Moronic gameplay (that has nothing in well done EA, you've just successfully wrecked the most famous RTS franchise in PC gaming history. Moronic gameplay (that has nothing in common with the rest of the series) stolen from various other currently popular games coupled with a ridiculous DRM system that demands players always be online even when playing singleplayer are two huge, enormous, unforgiveable mistakes, they couldn't have done a better job of destroying this game if they'd actually tried. EA could get better results if they hired monkeys, C&C4 is an utter disgrace and when they pull the servers down after about 6 months all those poor souls who payed out good money for this rubbish won't be able to play it even if they wanted to. Expand

See all 163 User Reviews

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