Hard to be a God PC
- Publisher: Akella , GamersGate
- Release Date: Oct 19, 2007
- Summary:
- Developer: Burut Software
- Genre(s): Role-Playing
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 4 out of 11
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Mixed: 2 out of 11
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Negative: 5 out of 11
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AceGamezIt's easy to pick up and play, it has the most absorbing and genuinely interesting narrative I've seen in an RPG for ages, there are so many quests to discover that it will give even the most hardcore completist many hours of play and it's rare to see an RPG that doesn't rely solely on grinding for experience.
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I found Hard to Be a God very intriguing with its deep story and several plot twists. The story leaves you in the dark start off the bat and slowly reveals the intricate details.
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Pelit (Finland)Hard to be a God is very hardcore old school rpg that has its moments. Mounted combat is fun, but normal combat is frustratingly difficult. The bad Borat-style translation makes for some hilarious moments but slows down the narrative at the same time. [Mar 2008]
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Hard to Be a God ix a very mixed bag. For fans of plot-heavy games, this can be a goldmine; for fans of hack n slashes with good gameplay, this can be hell.
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PC Gamer UKWhen a game makes you alternate between screaming and laughing out loud at its faults, the rewards aren't worth the struggle. [Apr 2008, p.71]
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PC FormatWhen you factor in the poor translation, the stupid difficulty and the poor controls it's as much fun as the black death. Hard to be a good game, more like. [Apr 2008, p.115]
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Between the obvious chinks in the artificial intelligence and glaring clipping anomalies (with characters walking through walls and floating down staircases), only a truly hardy adventurer will persevere. Did I say hardy? I meant foolhardy.
Score distribution:
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Positive: 2 out of 3
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Mixed: 0 out of 3
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Negative: 1 out of 3
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Feb 15, 2014
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grahamstreetMay 5, 2008
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Aug 4, 2014
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