OPUS: The Day We Found Earth is a touching, playable story about a stargazing journey across the cosmos, driven by a promise between a human and a childlike robot.
User reviews:
Recent:
Very Positive (10 reviews) - 100% of the 10 user reviews in the last 30 days are positive.
Overall:
Very Positive (288 reviews) - 87% of the 288 user reviews for this game are positive.
Release Date: Apr 21, 2016

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Includes 2 items: OPUS: The Day We Found Earth, OPUS Original Soundtrack

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Recent updates View all (8)

September 6

OPUS MERCH!



Hey, everyone!

Have you noticed the little keychain lying in the corner of OPUS' title screen? Guess what! OPUS Merchandise is now available on our website!

We have Lisa's notebook, keychain of Emeth, OST Album, and even iPhone 6 cases! Click the image above to check out all the cool stuff! Now's your chance to take Emeth home!

Shipping is available in:
United States, Japan, China, Taiwan

- SIGONO

0 comments Read more

September 2

Update Notice - Customize your own Emeth!



Hey everyone! Emeth now has lots of new skins! Hologram Emeth, Screw Emeth, Shadow Emeth... which one is your favorite? Vote it by sharing a screenshot in the community hub!

Btw, controller support has been fully implemented in the latest version! You can now have a fluid experience of OPUS with your handy controller!

Have fun! ;)

- SIGONO

1 comments Read more

Reviews

“Though small in size this game is powerful in the emotion of the story it's telling so you may want to be sure there is a tissue nearby.”
4/5 – jayisgames

“OPUS is a game about lighthearted space exploration and stargazing that fits this purview to a T.”
rock paper shotgun

“I resonated with it (OPUS) on a spiritual level.”
10/10 – OPNoobs

Just Updated

About This Game

OPUS: The Day We Found Earth is a chill, stargazing experience that's handcrafted for people who enjoy story-driven games and arguing about Pluto. It tells a tale of purpose and pursuit through the lens of a deep space telescope that players operate throughout the game, and has received multiple recognitions including a Google Play Editors' Choice, nomination for Best Meaningful Play at IMGA, and nomination for Best Mobile Games and Best Music and Sound at IndiePlay.

STORY

After eons of spreading across the cosmos, humanity has lost its way back. Help the childlike robot Emeth carry on his creator's will of locating Earth, and find our long lost home together, as he realizes a greater purpose inside his tiny mechanical heart.

GAMEPLAY

Through delightfully simple controls, players operate an evolving space telescope to find Earth by scanning nearby stars. Players will also be able to explore the stories of each crew member through secrets scattered throughout the spaceship.

ART

The art and in-game assets of OPUS has been completely redone in HD for PC, with the world and characters brought to life through new, fully animated cutscenes.

SOUND

Enjoy a full soundtrack of original music from composer Triodust, remastered for PC and woven deeply into every corner of the game. Prepare to lose yourself in the organically generated soundscape while wandering through the galaxy!

FEATURES

  • A story-driven experience that defies definition
  • Unique gameplay mechanic
  • A whole galaxy to explore and get lost in
  • Meticulously crafted art
  • Fully animated in-game cutscenes
  • A beautiful soundtrack to chill out to

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: 1.4 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Graphics: 256 MB OpenGL 2.0 compatible graphics card
    • Storage: 1 GB available space
    Minimum:
    • OS: OS X Snow Leopard or later
    • Processor: 1.4 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Graphics: 256 MB OpenGL 2.0 compatible graphics card
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (10 reviews)
Overall:
Very Positive (288 reviews)
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92 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
4.6 hrs on record
Posted: September 17
A very beautiful, sweet little game.

It's an unusual storytelling style, but you will love it if:

- you enjoy looking at beautiful images of nebulas, planets, and stars
- you enjoy a calming, meditative game where you will wonder about the story as it develops
- you are okay with an exploration game with no puzzles, no need to restart/no risk of dying
- you feel affection for cute robots, left alone in space without their makers
- you are interested in unconventional gaming experiences
- you are a genetically modified human, and you need to find Earth or humanity will go extinct
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1 of 1 people (100%) found this review helpful
Recommended
3.5 hrs on record
Posted: September 24
Short, casual, atmospheric, pretty, and a bit touching. If you like that and some space exploration, give Opus a go. Playing Normal Mode over Story Mode I think is the better way to go, it's not very difficult at all, and scanning the cosmos for stars and planets is really cool and fun.
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Most Helpful Reviews  Overall
79 of 94 people (84%) found this review helpful
10 people found this review funny
Recommended
28.6 hrs on record
Posted: April 22
Star searching + storytelling? This might be the first game that ever blend these two together!
I think I am one of the lucky ones who get to try OPUS before launch date. Definitely unexpected gameplay-wise and a little bit hard to describe, kinda like Where's Waldo but a lot more interactive, and you'll get lost in space, a lot. I like it since it neatly blends storytelling together to something different from any other games I've played before.

I recommend everyone to choose a night when none of your friends invited you for dinner, situate yourself in a dark dark room, and slowly sink into the galaxy and forget about everything else. The story is a little bit sad so you might shed some tears.
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42 of 44 people (95%) found this review helpful
2 people found this review funny
Recommended
7.2 hrs on record
Posted: May 27
The Day I Found Opus
a Sci-fi Indie Adventure game that will have you exploring, and seeing, the stars differently. I found Opus today, and of course played until I’d 100%ed the game. Though there are 31 achievies, they all come pretty normally through the story. By the time I’d finished the story, I had surveyed over 500 stars, which is the achievement just before the highest of 1000. But, I still had to locate a final supernova and a moon of one of the planets, along with the last 500 stars to survey, so that final count took a little grinding.

Narrative:
Story rich in a tantalizing and sentimental mystery, you are immersed in this charming tale of dreams, or goals. The title comes from the Latin phrase “Magnum Opus,” or “Great Work.” You start in a spaceship as a robot named Emeth. I’m totally unsure if that name comes from some Easter egg, or maybe it’s an acronym. But, two scientists are aboard with you and they are searching for the planet Earth, which was the origin of the human race, according to myth. They are growing doubtful they’ll find it, if it ever really existed, before they are too late to save mankind. The story presupposes that the gene pool has decayed to the point that survival is not expected. They need to return to Earth to collect more of their original genes. The robot is motivated by the female scientist to continue searching, despite the growing pessimism of the male scientist who is aboard with them. Then a power outage occurs, Lisa and the other scientist disappear, and a hologram of Lisa guides or assists Emeth in his search to find the missing planet Earth.

Story Mechanic:
Opus takes a single game mechanic that is also present in the new Stellaris, by Paradox Studios, and does it even better. Lisa, the female protagonist, has programmed Emeth to operate Opus’s telescope. Opus is the large ship they are inside. When you turn on the telescope, you are gazing at the stars and you are able to scan in search of habitable planets matching the characteristics of Earth. Meanwhile, the hud overhead displays tabs for your target coordinates, target section/sector, target zone, & filters needed. Just beneath the display of tabs is a button for the Earth Locator, which functions to guide you to each of your missions and sub-missions, target planets & stars to explore.

The Earth Locator gives you clues to help you locate where the target star will be. You watch the display on your telescope and follow the degrees of rotation to calculate where you are, and where you need to be to find the target. This is comparable to flying an airplane by Instrument Flight Readings (IFR.) But, if you pay attention to the tabs at the top, each one lights up or turns off as you enter a zone or sector matching the description for your target, making it possible to just pilot “by the seat of your pants” as they say in Visual Flight Readings (VFR,) or flying by sight. If all the tabs are lit up, then you’ve found the right area. Also, a hint button will appear far right that will point you in the general direction, and you won’t find it too difficult.

Comparisons:
Other than the comparison to Stellaris in the way you explore the stars, I find this game reminded me very much of Firewatch. In Firewatch you were given realistic navigation tools to find your way around a map of the forest. Opus does likewise, but you’re searching through the galaxy. Also, Opus has an immersive mystery story much like Firewatch. And, it keeps you engaged until you finish the game.

The developer, Team Signal, is an indie company that has a few mobile games thus far. I checked out a couple of them myself and found both Earthworm Alchemy and Hyper Square fun and free on my phone.

Pros:
Story Rich
Engaging & fun mechanics you’ll love
Graphics are nicely done in a cartoony style, No bugs or glitches
Could be fun for any age gamer
Decent Soundtrack
Great price at $8.99

Cons:
It is one simple aspect of exploration, but it does that extremely well.
No strategy/ quite linear gameplay
Requires meticulous patience for scanning a thousand stars.
Final game section has major flashing lights that may be problematic for some

I highly recommend Opus: The Day We Found Earth for anyone who loves stargazing, space, exploration, and solving mystery, while enjoying a strong immersive story.
No Spoilers Here! I think the best way to play this game is to go into it spoiler free. So, I’ll leave my review at this.
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51 of 62 people (82%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: April 23
I'll say first that I've been a supporter for the original OPUS on mobile, so I am very glad to see the game got released on Steam with various enhancements, and willing to play and finish it again on my PC.

From a PC game point of view, you might feel like it is just a twist on the hidden-object genre, with some memorization elements. And if you'd bother to check a little bit more you'll also find out the game last no longer than 2 hrs for average players. But in fact that's exactly part the point of this game:

For a novel, fresh experience & gameplay in games, you don't absolutely need 50hrs of play time or super innovative, convoluted, unseen or complex mechanics to achieve those. There are all kinds of interesting short and interesting games in the indie scene right now that you won't regret paying 5 or 10 bucks on them. For 90 ~ 120 minutes of the gameplay, OPUS provides a quite touching, and even deep, philosophical experience, if you know what you are looking at.

I am an avid space-themed media junkie, so the astronomical side of OPUS also highly interests me. But there's a thin layer of somewhat deceiving sugarcoat there, if I may say so. The scientific detail or the accuracy of terms and descriptions in the game sometimes doesn't add-up, even though improvements have already been made since the mobile version. But again, that's not really the point.

I am going to boldly claim that the game's astronomical / science aspect is only there to support it's narrative, just like Interstellar (YES, THAT CHRIS NOLAN MOVIE) -- even more, the central idea of OPUS can actually draw a few parallel comparison from Interstellar directly.

You know right from the beginning of the game, that hundred of thousands years into the distant future, human race has somehow forgotten its origin, and Earth has long become a myth. And one important character in game totally doesn't believe there is even an Earth at all. Just like in Interstellar, the general public has long "disapprove" the idea that human has been to the Moon and beyond, and no one believe in any of those grand idea anymore.

Of course, I am not really claiming that a small indie team can produce something that really rivals a worldly-acclaimed award-winning Hollywood movie, nor does it take as serious an approach to science as the Nolan film to cover its philosophical / spiritual ideas, but it's already an effort very rarely seen in games, in my opinion.

To say anything more about the narrative or story about OPUS would be a huge spoiler for the game itself, so I'll stop here. I only hope that my review can help you look into the game a little bit more, before you start nitpicking its problems. The game is not expensive, it will not cost you a lot of time and energy, the gameplay is smooth and I think the difficulty curve is just right for this kind of experience. So by all means try it out for yourself!


EDIT: typo
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34 of 41 people (83%) found this review helpful
9 people found this review funny
Recommended
1.8 hrs on record
Posted: April 22
I played through the story (Normal mode) in like 90 minutes, just so you know what you are getting. I think it amounted to a 70% completion from what the game told me.

I much like the theme of a robot trying to complete a task it was given by its master in the absence of said master/mother. It had a lot of potential for exploring the development of human like AI in the event of isolation. But the story left me wanting.
With the characters in question it feels like the movie "AI", only instead of facing and overcomming challenges while trying to find your mom, you sit in a room and point at numbered dots on a map while someone else tries to find your mom.

All in all it still was a nice experience though and had some good atmosphere, art and interface designs.
The price seems a bit much considering the playtime, but I have payed more money on food with less entertainment value.


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27 of 32 people (84%) found this review helpful
5 people found this review funny
Recommended
1.7 hrs on record
Posted: April 22
OPUS: The Day We Found Earth is a unique take on the Scifi genre where you play the role of a childlike robot who is trying to complete his creator's goal of finding mankind's planet of origin, Earth. Using The ship OPUS' telescope and with help from the ship's A.I. Lisa, you search across a forgotten galaxy going through different sectors and look at hundreds of differnt star systems and planets in your quest to locate Earth.

Pros:
- Easy to learn controls
- Great story that keeps you interested in it.
- Memoriable (kind of) Charaters
- Nice grahics and music
- Unique gamplay mechanics
- A huge area to explore with the telescope
- You end up finding Earth in the last place you thought to look
- No bugs or Glitches that I found

Cons:
- The story while great, leaves some to be desired, also the game ends on a cliff hanger
- The game is short, only being 90 mins long at least, whether that's a good or bad thing is up to you



Overall OPUS is a great game and I defently recommend you play it if you get the chance. I give it an Earth Simularity of 96.74627 out of 100. <-- See what I did there.
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21 of 24 people (88%) found this review helpful
Recommended
2.6 hrs on record
Posted: June 25
This is one of those games that have a lot that most AAA doesn’t: A solid story, charismatic characters, simple playability and a goal that you share with your digital self. Each gameplay is short, about 2h, but work as intended. The game is surprising, pleasant and has an awesome sound-track.

This is one of those games that make me proud of having a PC and being allowed to have this experience.

Enjoy ;)
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16 of 17 people (94%) found this review helpful
4 people found this review funny
Recommended
4.1 hrs on record
Posted: May 3
OPUS is a wonderful experience, and I highly recommend it. The story isn't flawless, but it did succeed in nearly bringing me to tears, which is still something only a few games have accomplished - and it achieved that in under an hour and a half. If you're not someone who inherently hates iOS ports, you'll find something to love in OPUS.

That being said, I'm much better at writing criticisms, and I do have a major gripe with the game. When starting the story, you are prompted to choose between "Normal Mode" and an easier "Story Mode": Normal Mode promises to hold your hand less, while Story Mode promises to carry you through the story as painlessly as possible. So I chose Normal Mode, of course, but then it never actually felt like the game let my hand go. The story progresses by scanning specific planets, which the game points you directly towards - it points you to a general area where the star can be found, and the star is always the brightest one there. Even when those areas become larger, the game provides you a means to narrow the search down to a handful yet again, meaning you can realistically complete the game without ever scanning a "wrong" system, even on your first playthrough.

As soon as you scan one planet, you are immediately told where the next one is. First, this raises a lot of serious questions about the plot - how did they ever have trouble finding Earthlike planets when they're so helpfully mapped out for you? But even purely as a gameplay mechanic, I believe it genuinely detracted from my experience. More than anything, it actively discouraged me from exploring the actual map: the characters are constantly pattering about how they desperately need to scan the next planet, and the next planet is always right in front of you, so what kind of jerk would make them wait so you can go look for that supernova you just found out about? It also makes the whole scanning mechanic seem completely pointless; if you ever scan an incorrect planet, you feel like you've only wasted your time (more on that in a moment). I would have much preferred a mechanic where you would be told an even broader area to scan in, and you would need to randomly scan planets in the area to find clues to the next candidate - a reason to actually make you want to look around. As it stands, by the time the story gets to the "we're now desperate so we need to look fast" section, I didn't really feel much pressure, since I had felt pressured to rush the story scans from the very beginning.

And about scans being pointless: why on Earth is there an achievement for scanning 1000 systems? As mentioned, you'll probably get through the story with barely over 25 scans, and extra scans up to that points were already a waste of time; what's the point in asking players to sit around for 2.5 hours clicking on star after star, just so they can see the "that's not Earth, stupid" message pop up hundreds of times? I really wish developers would stop adding achievements that may as well read "do a boring and repetitive task over and over and over for us."

Closing statements on OPUS: Did you miss the first paragraph? Go buy OPUS, it's a beautiful, if brief, title. I only criticize it so much because I'm an obnoxious prick, and I believe giving games a free pass on critique just because they're indie or because they're iOS ports is fairly patronising.
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79 of 129 people (61%) found this review helpful
4 people found this review funny
Not Recommended
1.6 hrs on record
Posted: April 23
I don't think it was worth the asking price. It's like a hidden object game that has an arrow pointing to your next object. At least 10 minutes of the 90 minutes play time was simply being shunted back to the ship screen after every find, watching a progress bar, and then having to go back to the telescope mode. The majority of the sparse dialogue amounts to either "I'm gonna do it!" or "When is mommy coming home?", and reads like a children's book. Mildly atmospheric, but compares poorly in that regard to walking simulators.
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Recently Posted
abolunthompson
4.0 hrs
Posted: October 2
Great beautiful game.
Helpful? Yes No Funny
Greyshe_wolf
10.0 hrs
Posted: October 2
This game is as engaging for it's story and atmosphere as it's gameplay elements. Some might say it's too short but I don't think so. There is a freeplay mode that you unlock at the end and hidden/unlockable items to find so I think it's good value for money. Definitely give it a shot if you are looking for something a little different.
Helpful? Yes No Funny
Legion♋495
1.8 hrs
Posted: September 18
I actually do not regret getting this game.
I was very sceptical at first, but it dragged me into the storyline.

Pros:
The game gets very emotional and keeps dragging that through the whole game.
Very simple controls for what it does way more than enough actually.
Neat design.
Dev comments after the game.

Cons:
A minimap of sorts would be good as the finding of a Zone/Sector gets quite a hassle sometimes(Thank god for the OPUS helper)
Short game for the money you can be an ♥♥♥ and refund it after you played it.

I had one bug while running the game first time it maxed out my CPU to a 100% which didn't occour anymore after a restart... that was scary.
I do recommend the game maybe it's a bit expensive for such a game, but I feel there is more content in this game other than like SuperHot or something. After all the Dev's made a great game and I will look into future games of those guys.
Helpful? Yes No Funny
ancccdxh
2.0 hrs
Posted: September 16
Product received for free
Received a gift copy from a friend. The main line isn't quite long (ca. 2 hours) but absorbing.
Helpful? Yes No Funny
Logibear
4.5 hrs
Posted: September 4
on the whole its not that bad but it took me just 130 minutes to finish and I wasnt rushing. Seems a bit overpriced for what it is, but the music is good and the story is fine. The game play is simple and repetative mind you and very short. but if you ok with that then give it a go.
Helpful? Yes No Funny
Frolgath
1.9 hrs
Posted: August 20
There is lots to like about OPUS. The graphics and the music are great. But it isn't really a game. It's an interactive story. It's not a bad story, but it is very cliche. For a science fiction fan the science doesn't really make sense.

Compared to most games, the story is deep and the characters interesting. However it's not a game, so I found myself instead comparing it to novels and films. Compared to them it it is pretty shallow. It held my attention mostly because I wanted to find out how it ended, and I found the conclusion unsatisfactory.

I do congratulate the developers on the attempt, and I hope to see more games that explore what is possible with interactive fiction like this. If I was a gaming magazine I would score it 75%. I wish Steam had a 'pretty good, but not recommended' option!
Helpful? Yes No Funny
Goofcat
10.5 hrs
Posted: August 16
Very short, but I absolutely loved OPUS. It has an amazing story, and an equally great soundtrack, which also became one of my favorite OSTs. The ending along with its supporting music is gonna make you feel something, for sure.
Helpful? Yes No Funny
harrysonsan
1.5 hrs
Posted: August 9
The story and the characters are well-designed but the gameplay is far too easy and without variation to be anyhow challenging. Especially in the end you really want to get further in the story and the levels are just distracting. I love short games, but for this is a little too short for its price.

Graphics: 8/10
Story: 9/10
Characters: 10/10
Gameplay: 2/10
Difficulty: 0/10
Length: 90 - 120 min
Helpful? Yes No Funny