Unique mix of Action, RTS and RPG gameplay elements that forms an innovative game genre. You can build base, manage troops, and then come down to keep your enemy at gunpoint in the dynamic battle and customize your main characters.
User reviews:
Overall:
Very Positive (183 reviews) - 85% of the 183 user reviews for this game are positive.
Release Date: Aug 14, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is in Early Access because it is playable but not currently feature-complete and not represent its full potential. I develop this indie project single-handed, with the involvement of the community. So, Early Access is a necessary step on the way to my ambitious goal - create a new game genre that brings together some Action, Strategy and Role-playing elements in one.”

Approximately how long will this game be in Early Access?

“The game will remain in early access development as long as it needs to reach its full potential.”

How is the full version planned to differ from the Early Access version?

“Finished version will contain much more content and some new interesting features suggested by community. My plans are ambitious, but since the development of WARSHIFT is a one-man operation, I encourage to be realistic in your expectations. Note, that this is a very experimental project, so that its conception could be unpredictably changed in the future.”

What is the current state of the Early Access version?

“Currently, game is playable but still remain in development and has lot of unfinished stuff. This release is focused on single player missions and custom skirmishes against AI.
What included in this release:
- Switching between Action/RTS mode in battles
- Unique NODE-based system for strategy gameplay
- Evolving systems for customizable combat avatars
- Tactical management system for heavy battleship
- 23 types of units: 7 customizable major units, 15 soldiers/vehicles, 1 battleship
- 8 types of buildings
- Dozens of weapons and upgrades
- Super-abilities and transformations
- 5 playable maps for custom skirmishes vs AI
- 5 types of physical environment: grounded, air, water, underwater, open space
- 10 single player missions + 4 tutorial missions
- Customizable skirmishes against AI”

Will the game be priced differently during and after Early Access?

“Price could be changed after the final release.”

How are you planning on involving the Community in your development process?

“Community feedback has already played a significant role in development of this project. I've already made significant changes in the conception and style of the game many times. On the official forum there is a special section for suggestions, development direction polls and contests: (http://warshift.com/forum). This is set to continue even more massively with new Steam auditory.”
Read more

Buy WARSHIFT

 

Recent updates View all (13)

October 9

Patch notes V 1.75

Playable combat avatar: TITAN



Other updates:

- Allied combat avatars
- New stat points system
- Increased range of almost all weapons
- Increased range of units, improved AI logic
- Visual damage effects for combat avatars
- Switching Action->Strategy mode via mouse scroll wheel
- GUI changes
- Balance changes
- Trading Cards

Thanks for playing and have fun!

More updates you can see at the official development blog.

5 comments Read more

September 18

New flying alien: Typhoon. Patch notes.



New flying alien: Typhoon

By the user's requests, I finally made a flying alien combat avatar - 'Typhoon'.





Other patch notes:

- New graphics quality level – ‘Extreme’. This mode is suitable only for high-end computers. It provides the maximum of available graphics quality for this game and highest LOD distance.
- Balance changes.

A special 'gameplay balancing' thread has just been opened on the forum. So, if you have any ideas or suggestions regarding the game balance, please feel free to post them here: http://steamcommunity.com/app/392580/discussions/0/350542145702662895/

Thanks for playing and have fun!

More updates you can see at the official development blog.

4 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

GAME FEATURES:


- Switching between Action/Strategy mode on the battlefield
- Dynamic battles in the action mode
- NODE-based strategy gameplay
- 23 types of units: 7 customizable major units, 15 soldiers/vehicles, 1 battleship
- 8 types of building
- Powerful orbital strikes



- Evolving system for customizable combat avatars that are designed to add to the game some RPG elements.
- Dozens of weapons and upgrades
- Super-abilities and transformations



- Heavy unit "Dreadnought" is designed to add to the game some elements from classic “wargame” genre, such as tactical management of heavy orbital/atmospheric battleships.


- Grounded, air, water, underwater, outer space (on the certain mission).

CUSTOM SKIRMISHES vs AI
5 playable maps for customizable skirmishes against AI:
- Naval sector “Volcanic Island” is a mix of 4 playable environments
- Sector “Frontier” has ruins of bastion that located between the dense jungle and desert
- Wide sector “Admiral’s Canyon” is designed to show full potential of strong armies and battleships
- Winter sector "Tundra"
- Orbital sector “Ore Belt” is designed especially for battles in the outer space

SINGLE PLAYER CAMPAIGN
- 10 linked single player missions for the human faction campaign shows almost all the current features and modes of the game + 4 interactive training missions..

About This Game

WARSHIFT is the unique mix of Action, RTS and Role-playing gameplay elements that forms an innovative game genre. You can build base, manage troops, and then come down to keep your enemy at gunpoint in the dynamic battle and customize your main characters. This unusual gameplay requires a complete change of your play style.

The game is developed just by one person (Cyril Megem), who is both game designer, artist and programmer in this project. He worked hard for more than 5 years to implement all his and community's ideas.

GAMEPLAY VIDEO:
https://youtu.be/YAjUueID3IA
https://youtu.be/tCvhT2zrp7A

BACKGROUND

In 2062, the colonial planet “Enigma” was invaded by an aggressive alien race Atroid’s from the parallel world that has gone into our universe through the hypothetical “Gates of Chaos”. This non-material beings were forced to clothe their energy nucleuses in the strong physical shells (exoskeletons), as they needed to have impact on the environment in our world. As a result, they created an army of alien droids which are capable to fight in any environment and at any temperature. The fortifications of the planetary defense line turned out to be not effective against the powerful energy weapon used by the aliens. Soon, the biosphere of the planet felt the destructive power of their deadly attack, and a half of its surface turned into a lifeless desert. The miner colony garrison that was made up of volunteer soldiers suffered huge losses and was urgently evacuated. All resource extraction works on the planet were suspended, and corporations began to bear huge losses. But, after numerous antiwar protests, the government of the Colonial Republic did not want to risk human lives, and scientists had to create an entirely new army of intergalactic operations. The republican fleet and the assault battalion “Delta”, consisting of cyber-guards, heavy machinery and robotic drones-transformers was sent to the planet. The Commanders who have telepathic skills control that steel armada while being aboard the ARKS. For the purpose of their own safety, they are forbidden to leave the ARK. However, they can be directly involved in battles as operators of combat avatars (unmanned combat robotic vehicle).
If any combat avatar gets a critical damage, it will be immediately evacuated and, after a quick repair, again will be sent to the battlefield. But, if the aliens are still able to destroy all the ARKS, the Colonial Republic will lose control of the planet forever..

ABOUT
This project is developed by one person (Cyril Megem), who is both game designer, artist and programmer in this project. He worked hard for more than 5 years to implement all his and community's ideas in this game.

"I came up with idea of this game a long time ago. Once, I'm decided to stop just to dream, but to make it real. Being a professional artist, game designer and programmer, I spent 10 years of my life working for many game companies. Finally I decided to leave my last job, staying home like a hermit for a while, and focusing on my own game title. The game you see here is a result of my personal day to day hard work over a 4 years. That was my personal challenge, but I'm pretty sure I can do even more with community’s help. Cheers, Cyril"

Please use this form to contact developer directly and for technical support:
http://warshift.com/index/contact/0-3
Ask question or discuss game on the official community forum:
http://warshift.com/forum

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2.4 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 560 / ATI Radeon HD 5870
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: Sound: DirectX compatible sound card
    • Additional Notes: Over time graphics content and programming changes will change the system requirements for this game.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GTX 780
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: Sound: DirectX compatible sound card
    • Additional Notes: Over time graphics content and programming changes will change the system requirements for this game.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Overall:
Very Positive (183 reviews)
Review Type


Purchase Type


Language


Display As:


(what is this?)
117 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
72 of 80 people (90%) found this review helpful
4 people found this review funny
Recommended
14.8 hrs on record
Early Access Review
Posted: August 15, 2015
It looks nice, as for the one-man project.

Some positive:
- Unusual gameplay
- Nice graphics and FX
- Different gameplay modes
- Intensive battles
- Helpful video guides

Some negative:
- Controls
- Balance
- Little hard to get into

But this is a recently released Early Access! So, you can overcome difficulties, if you just keep playing.

I'm just posted the requested video:

https://youtu.be/19DkAV4zlm4
Was this review helpful? Yes No Funny
55 of 63 people (87%) found this review helpful
Recommended
0.9 hrs on record
Early Access Review
Posted: August 14, 2015
Holy crap this is awesome!

Still a tad rough around the edges in terms of controls (I think it needs the aiming to have a stabalisation system).

Very excited about this one, and am quite curious to if it'll allow for workshop content and the like. Would like to see battlezone 1 and 2 recreated in this engine, and perhaps some C&C ^_^
Was this review helpful? Yes No Funny
43 of 46 people (93%) found this review helpful
Recommended
3.5 hrs on record
Early Access Review
Posted: December 17, 2015
This is absolutely one of the most innovative, unique and fun games that I have seen in years. Craziest thing is that it is made by just one developer!!! You can tell that that this is one guys dream game that he made himself. The units are simple yet perfectly chosen (infantry type, missle laucher/vehicle type, mechwarior type and even a dreadnaught/full starship!!!). The combination of RTS gameplay with instant switch to FPS/Third Person is just amazing. I cannot recommend this game enough. Great graphics too. Check it out, support the delveoper, as he needs all the support possible.
Was this review helpful? Yes No Funny
67 of 84 people (80%) found this review helpful
3 people found this review funny
Recommended
3.5 hrs on record
Early Access Review
Posted: April 7
Disclaimer - I have been gifted a free key for this game for review purposes, however, my review will be kept as truthful as possible since I am meant to help developers and buyers/gamers.

WARSHIFT review

Overview
Warshift is an amazing and also very difficult breed of an RTS with FPS aspects. Graphically speaking, it’s beautiful. The effects look flattering. The models are spectacular. At the time of writing this review, there're not that many buildings to be built at all. Just some basics. Long range unit brewer, short range brewer, defense systems, etc. The combat, however, is very fun. With many abilities to choose from, it is not easy to be disappointed. You can be a living dragon type creature (not flying, though), a fire-breathing one, too! I could see how this game could be described as a 4K dream in the future since I have been able to play some very action-packed battles with stable frames ranging from 45-60. It’s definitely worth picking up during a sale, heck, get a few for you and your friends. It’s a blast to play. I once missed 20 minutes on one battle, it just flew away. Time well spent!

Gameplay
The controls are difficult to remember for the first few times you’ll be playing a match. Otherwise, the game is solid. The mechanics work fluidly together. Playing with or against AI is actually quite of a challenge. You can choose from a decent pool of maps. Battles can go on for quite some time. It’s just a very good and difficult strategy game, to be honest. Just the FPS mechanics that make it truly special. It really, really reminds me of Airmech (an amazing F2P game on Steam, you should check it out). Both games are amazing, so try out Airmech as a “try before you buy” type deal, you’ll most likely stay playing both Warshift and Airmech.

Pros and Cons

Pros:
Long battles
Tons of potential
Awesome work for only one developer
RPG mechanics
Big map pool
Smart AI

Cons:
Buggy
Not many characters to play around as
Short supply of buildings in the game

I have been gifted the key by the kind developers of the game. They make my review about games like this possible.


If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
Check out the Original Network Groups. Win free games, make new friends on Steam, & more!
Original Curators Group , Original Traders Group , & Original Giveaways Group

Was this review helpful? Yes No Funny
47 of 62 people (76%) found this review helpful
1 person found this review funny
Recommended
8.1 hrs on record
Early Access Review
Posted: September 23, 2015
WARSHIFT:
~~~~~~~~~

The planet Enigma has been invaded by the Atroid’s, an alien race who came from a parallel world with a tendency, shall we say… towards hostility! On board the ARK (assault ship), you will telepathically command an army of cyborg guards, droids and heavy Machinery, and mount your counter attack against the invaders.

Warshift is a very interesting game, merging RTS and 3rd person action games. At the start of each mission, you will be briefed on your objectives via a video, then you will be in the ARK hangar and you will be presented with your combat avatar (the unit that you will control when you jump to the 3rd person view) and have the opportunity to add weapons and upgrades.

For the gameplay aspect, you will have to build structures to drill resources, AI cyborgs base, AI vehicle base and gun platforms to defend the ARK and other structures. Every 60 seconds, new units will appear from the relevant base (if built) automatically. At any given time you can swap from a RTS gameplay to a 3rd person and take command of your combat avatar. If you are like me, it will take you a while to get used to it and it can be frustrating at time.

The current version of WARSHIFT has a campaign mode with 10 missions, a Skirmish and multiplayer mode. The graphics are really good and the game runs well. In terms of the controls, for the 3rd person point of view it is fine but I feel the camera when you play RTS aspect needs to be better (need to be faster when zooming in and out).
I am very impressed by the fact that this project has being developed by only one person!

Positives:
~~~~~~~

- Good synergy concept
- Good and polished graphics
- Intriguing gameplay
- Runs well

Negatives:
~~~~~~~~

- A tad difficult to master and can become frustrating
- No achievements at this stage
- No trading cards at this stage

This game has great potential, have a look at it!

7/10

Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own!

MORE THE_CPT_FROGGY REVIEWS HERE

FOLLOW THE CPT FROGGY CURATOR PAGE HERE
Was this review helpful? Yes No Funny
24 of 25 people (96%) found this review helpful
Recommended
1.1 hrs on record
Early Access Review
Posted: August 16, 2015
This UI before you get into the game is rather cluttered and reminds me of much older games, so I would highly recommend a complete revamp of the layout and for the amount of extra little details to be polished away, as there is an overwhelming amount of text and content on each page.

As for the gameplay itself, it isn't easy, which I appreciate. I got absolutely destroyed in ym first 3 games, so I looked around and found a difficulty setting in the main menu options and turned it down to easy.

The ability to endlessly zoom in and out with the scrollwheel is something I've wanted in pretty much every RTS game I've ever played, so I love that. You hit "Tab" to zoom down into 3rd person (and then a right click will zoom you into a scoped 1st person" view, and it happens instantly, which is fantastic.

There are some jarring moments when your hero unit dies and the game flashes your view into rts view and zoomed into a random part of the map below your hq, which is weird, but stuff like that I assume will get fixed over time.

The mechanics of the game are well on their way, it just needs some UI love.

Tons of potential with a clearly dedicated developer. It just needs time. It's so much more ambitious than a lot of games that it deserves a real chance.
Was this review helpful? Yes No Funny
24 of 26 people (92%) found this review helpful
Recommended
54.4 hrs on record
Early Access Review
Posted: December 25, 2015
Warshift prides itself on being an RTS Game, also having features of an FPS Action game with RPG Elements, which is a very unique mix and in my opinion, makes this a great concept. This game implements the RPG Elements and FPS mode with one of its most important gameplay mechanics; Avatars.

An Avatar, on the Republic side, is a mechanised drone controlled by the commander (you) and offers a massive strategic advantage, to the point of being overpowered, giving you the ability to transform to either walk/drive, fly or submerge into the ocean. An Avatar can also hold four upgrades and five weapons. In my opinion, the upgrades system is gimmicky and as much as I know how to use it, it still seems like it can be improved. I have several suggestions on how the game can be improved but I know it's in Early Access and I can't wait for more content to be created by the one man developer, Cyril Megem. I am impressed but not surprised that this game is under development by a solo developer and as I'm hoping to aspire to the same level, I congratulate him on his achievements.

The story behind this game is, at the moment, quite bare, it only explains that Aliens, non-material beings, coming from the 'Gates of Chaos' can manipulate and control exoskeletons so they can impact the environment to their will. With this story, it makes two factions; the Alien Invaders and the Colonial Republic. Only having two factions doesn't offer much diversity but, again, I understand why this isn't possible as of yet; the developer, who is a graphic artist, game designer and programmer has to focus on developing the game, rather than expanding outwards just yet.

As far as the Real Time Strategy part of the game goes, it is very lackluster in my opinion, only having four maps, ten campaign missions and barely any units and buildings but I can understand why it may be lacking in these departments. Some of the missions objectives, at the start, weren't very clear and it's hard to get into at first. But once I did, after I finished the campaign at the highest difficulty, I just wanted more. The five hours I've already played have been nothing but pure enjoyment and I can see the potential this game has.

This game works very well on my Intel Core i3 computer, maintaining a very stable framerate at low quality settings because of my outdated graphics card. There is the occasional split-second freeze if there is a lot of pressure on my system but besides this, it should work very well on most, if not, all computers. The graphics are beautifully rendered but the engine and control could be optimised. The camera for the Raider Avatar was quite realistic but was no doubt, quite annoying, having to move my mouse back and fourth to get the right aim and lead to my death more than it should have.

Looking back on the game, to me, it was money very well spent and I'm glad to have shown my support. I can understand why some people might not be able to get into this game but for die-hard RTS and Action game fans, this is definitely a game to consider. I did not regret buying this game one bit and it was well worth it for me.

Pros:
- Great, consistent graphics
- Innovative game concept
- Avatars offer a lot in strategy and offer more immersion

Cons:
- Somewhat limiting controls
- LAN-Only Multiplayer
- Lack of units, buildings, factions, lore, maps, campaign missions and objectives
- Even at the highest difficulty, skirmish and campaign missions don't provide a challenge

Overall, to give this game a rating out of 10, I'd give it an 8 as of yet. I really enjoyed Warshift.
Was this review helpful? Yes No Funny
26 of 32 people (81%) found this review helpful
1 person found this review funny
Recommended
10.2 hrs on record
Early Access Review
Posted: August 16, 2015
Backed it long time ago. Still can't believe that this awesome game done by single person. I’ve played it on different stages (since standalone version), a lot has changed since. Now I'm finally got my Steam key. Nice to see this project grows.
Here is my campaign walkthrough. I have many experience with this game and I hope that it will be helpful to avoid any stucks in the missions.
Some gameplay highlights:
https://youtu.be/RhaLWMKd6Ik?t=6m42s
https://youtu.be/hU5KAPPkTTE?t=7m31s
https://youtu.be/XK81GJ1Icfw?t=1m47s
Full single player campaign walkthrough:
https://youtu.be/XK81GJ1Icfw?list=PLTqy8l8vjdFfm8iABMNHY8wVWHNsZS-mw

P.S. Something shown in this video could already change.
Was this review helpful? Yes No Funny
23 of 30 people (77%) found this review helpful
Recommended
8.9 hrs on record
Early Access Review
Posted: August 17, 2015
I am a Battelzone Veteran, finally after 1998 is a new Ego Shooter RTS unleashed.
I literally prayed for years for this game and finally it's there with awesome aliens and transformers.


So you can in RTS style build and command , than like ego shooter shoot at enemy,
so both genres combined. And works online.


You have Bots or AI here. The game looks awesome by 2 different factions.
People even if it early ascess , its definitely the game of the year for me.


You have story here with 10 cool Missions.
4 maps , the one is in Space and 3 on ground.
You have 5 awesome heroes , one is a Mech/Jet Transformer.

So you can fly around and shoot down the enemy, then just press "Tab" and you have the RTS view and can command units like Troopers , Rocket vans and Space-Battle-Ships or order Nukes to launch them at enemy.
The alien look really awesome like a mix of Balrog , Bugs with Tyrranids.
Was this review helpful? Yes No Funny
19 of 23 people (83%) found this review helpful
Recommended
6.1 hrs on record
Early Access Review
Posted: October 7, 2015
I highly recommend WARSHIFT to anyone. Worth the price and it does a great job of combining the Action and RTS together. the Dev, also seems very active and contenues to update so that alone is worth it.
Was this review helpful? Yes No Funny
Recently Posted
Doddger
1.3 hrs
Early Access Review
Posted: October 9
Liked supreme commander, but you wanted to walk around in first/third person ?
Loved Dragon Commander, but wanted a bit more futuristic ?
You want to have fun while playing a game that mashed multiple genres together ?

If you answered any previous questions yes or maybe, then give this game a shot !

I am a fan of RTS/RPG games so this one falls right into my heart.
I know my playtime is not that high, but every single gamer knows when they see a good game.
This is in early access so I wont talk about bugs (I havent found that many yet)

Pros !
Graphics are smooth and pretty.
Combat is unique.
You can customize your combat avatar. (your first/third person character)
Rewarding gameplay.
Co-op and multiplayer !
Active developer !

Cons.
Early Access.
Steep learning curve.

Summary.
If you like RPG/RTS first/third person games then give this game a go!
Developer listens the community and tackles bugs when spotted.
Fun game to play, but it has a steep learning curve, so "casual" gamers might get bored.
First/Third person mode is fast paced and fun, your avatar can be outfitted with different weapons lasers, machine guns, rockets etc.
Helpful? Yes No Funny
Antiglow
10.5 hrs
Early Access Review
Posted: September 22
Love this game. I have been looking for a rts mixed with fist person combat and this definitely delivers!
My only gripe is that I can’t switch to first person mode for any unit. Can’t wait to see what is coming in the future updates (hopefully naval!)
Helpful? Yes No Funny
-I-See-Stars-
1.7 hrs
Early Access Review
Posted: September 21
Very unique and complex at the same time. Runs like butter on my I3 6320 paired with a GTX 1060 with no issues
Helpful? Yes No Funny
Ragnrock
4.1 hrs
Early Access Review
Posted: September 4
This game is a very cool one its a nice cross of RTS and FPS i love the units and also its heros units too the maps are fun and the games can be made to last along time this is game for people who enjoy takeing there time.

as a reminder thou this game is still been made and is not optimezed as of yet also there are still a few bugs but over all i would stil recomend it as a good valu game to any one.
Helpful? Yes No Funny
Rugrat6
25.3 hrs
Early Access Review
Posted: August 29
I really like this game. When i play with my friends the always want to be mainly the mech and make me do the commanders roll. But what would make this game even more fun is adding more heroes to the alien side and maybe even add more more factions. The only reason i found this game is because one of my friends told be to buy it during a sale. I honestly think it is worth it.
Helpful? Yes No Funny
Rorista
10.5 hrs
Early Access Review
Posted: August 26
fun new take on RTS.
Helpful? Yes No Funny
Deception
2.4 hrs
Early Access Review
Posted: August 16
I Was Hooked When I Saw The Videos Of It, Definitely Recommended If Your A Strategy Lover Because It's Completely Blew Me Out Of The Water. So Grab It And I'll Hopefully See Some Of You In There.^_^ And The WARSHIFT Team Keep Up The Great Work.^_^
Helpful? Yes No Funny
von Wahnsinn
4.5 hrs
Early Access Review
Posted: August 11
Love this game

Graphics are beautiful and the gameplay is very good. Looking forward to seeing more content added. By far one of my favourite RTS games out there, would definitely recommend to anyone who loves RTS and scifi action games.
Helpful? Yes No Funny
regalbeagle45
3.5 hrs
Early Access Review
Posted: August 2
WOW! I got this game during a half price sale, and I am glad I did. That said, it's a stupendously difficult game, even on EASY setting, apart from the First real mission....you will learn to enjoy getting smashed over and over again I'm afraid...you have to be quick and decisive to stand any chance. The graphics are great, the sound effects are cool, I love the look of the game including the unit design, the music is good; and the feel of the game, the speed of the game, is awesome. I suspect the game needs a bit of further balancing to make it a little less nightmarishly hard, apart from that, it's a good game. We haven't had a good RTS game for a while, and when you combine the FPS style element the game offers, it makes for a tremendously enjoyable killfest/strategy game.
Helpful? Yes No Funny
GordnBenit
4.3 hrs
Early Access Review
Posted: August 1
This game is a testament to the days of good ol' fashion Command & Conquer, and the style of many other classic RTS games that have simply died out within the evolving RTS genre.

It really is back to basics in WARSHIFT; moving away from the squad micro-management trends seen in the likes of Company of Heroes and Dawn of War II, it could be most accurately compared to the classic style of RTS seen in C&C: Generals Zero hour and Earth 2150, with focus on building large armies, rapid dynamic takeover of resource points, simplistic unit roles (and cheesy voice acting) etc, a style I have certainly missed.

However, that's about where it ends in regards to comparison to classic titles. WARSHIFT makes itself stand out to me, by featuring a rarely seen FPS/RPG/RTS mechanic, allowing a player to directly interact with the battlefield in the form of their own "Avatar" unit, in glorious third/first person perspective. You can ♥♥♥♥ ♥♥♥♥ up on the frontline in your very own Robo-rex/ Fighter-jet transformer (yes, a robotic T-rex that morphs into a mother♥♥♥♥ing aerial assault craft, it's as cool as it sounds), with a whole range of weaponary and upgrades to customise your avatar with, including level upgrades and item unlocks as your character levels up during each match. And there's at least 6 different Avatars as of now, each with their own unique set of items and upgrades, I mean you can play as a laser-katana-wielding-jetpack-cyborg-ninja if you want. Pressing tab allows the player to switch between RTS mode and Avatar control, allowing for pretty interesting gameplay.

With two distinct factions, unique character models and awesome graphics all around, it's as beautiful to watch as fun as it is to play. While it might be less prominant in the lore department, the gameplay alone is more than captivating, with a range of good missions currently, along with functioning skirmish and multiplayer, although I do hope for more content to come.

There are a few niggles you might expect with an indie EA release, such as a few ingame mechanics that aren't self explanatory, although there are 20 or so youtube tutorial videos (about a minute or two each) and 4 tutorial missions to help, and at times, some of the text has been awkardly worded, possibly mis-translated, but it's certainly not illegible. And the occasional falling through the floor glitch.

TL:DR
It's so much fun even in it's unfinished state, and brings back an older style of RTS gameplay most games of the genre lack nowadays, with it's own unique twist. Would definitely get it for ♥♥♥♥ing Robo-rex/Fighter-jet transformers alone.
Helpful? Yes No Funny