Wurm Unlimited is your full standalone version of the fantasy sandbox world Wurm Online, the MMORPG where the players are in charge! A pioneer in the ideas of player influence, crafting and adventure, it is now one of the most deep and feature packed sandbox experiences available.
User reviews:
Recent:
Mostly Positive (22 reviews) - 72% of the 22 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (814 reviews) - 73% of the 814 user reviews for this game are positive.
Release Date: Oct 21, 2015

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Recent updates View all (43)

October 4

Beta update 1.1.2.3 (b)



Boat Changes
Offline players embarked on a boat no longer count towards adding speed to the boat.
Changed the calculations for boat speed bonuses. Each boat has a set speed bonus, PvP servers will get 9/12 of the total possible bonus from seats occupied, and 3/12 bonus from QL. PvE servers will get 3/12 of the total possible bonus from seats occupied, and 9/12 bonus from QL.
Armour Changes
Rebalanced DR values of armour types. Cloth, Leather, Studded Leather and Chain base DR has been raised slightly.
Armours now have different DR modifiers against certain attack types.

Cloth:

Higher DR vs Crush & Cold
Lower DR vs Bite, Slash & Burn
Equal DR vs Pierce & Acid

Leather:

Higher DR vs Slash & Burn
Lower DR vs Bite, Pierce & Acid
Equal DR vs Crush & Cold

Studded:

Higher DR vs Bite, Crush & Acid
Lower DR vs Pierce & Cold
Equal DR vs Slash & Burn

Chain:

Higher DR vs Bite, Pierce & Burn
Lower DR vs Slash & Cold
Equal DR vs Crush & Acid

Plate:

Higher DR vs Bite, Slash & Acid
Lower DR vs Crush & Burn
Equal DR vs Pierce & Cold

Drake:

Higher DR vs Crush & Cold
Lower DR vs Slash & Acid
Equal DR vs Bite, Pierce & Burn

Scale:

Higher DR vs Pierce & Burn
Lower DR vs Crush & Cold
Equal DR vs Bite, Slash & Acid
Aggressive hitched creatures changes

Non-domestic creatures will become unhitched when they age and become unruly.
To accommodate for this, Hell horses and other non-domestic hitch-able animals can now be hitched up to the last Aged stage.
If the hitched vehicle is occupied when the creature ages, it will bypass the unhitching check until next age.

Other changes
  • To counter bypassing requiring the raw material, improvable items that can be placed in a bulk bin will no longer randomize the next action needed upon taking out. They will now require he raw material.
  • The 5 minute cooldown timer for toggling sleep bonus off has been removed, Toggling sleep bonus will now have a 5 minute cooldown timer for toggling it on.
  • Heal spell now heals a percentage of health according to the spell’s cast power.
  • Light of Fo spell now heals each of the 5 random wounds for a total of 1/5th of the spell’s power. A minimum of 6-7 damage per wound will be healed.
  • Locate spell now succeeds or fails based on the spell’s power compared to the power of the No Locate spell on the target, if there is one.
  • Spell resistances now last approx. 5 minutes, up from 30 seconds.
  • Critical attacks now do 1.5x damage, down from 2x.
  • Karma and Meditation teleports to villages can only be used after being a part of a village for at least 24 hours.
  • Equipping armour during combat will now come with a short timer of a few seconds. After two minutes of being out of combat the equipping will be instant again.
  • Removed priest characteristic gain nerfs.
  • Lowered difficulty of archery.
  • Tweaked special move damage values to be a bit more in line with their difficulty and stamina usage.
  • Reduced stun timers from special moves significantly. From 3-9sec to 2-4sec.
  • Added a stun resistance similar to spell resistances, with a shorter 2.5 minute timer.
  • Increased difficulty of blocking arrows with a shield when positioned in the right angle to the attacker.
  • Blocking arrows with shields now takes the shield QL and damage into account.
  • Swing timer modifier from Web Armour now a multiplier of base swing timer instead of flat seconds added.
  • Web Armour de-buff should now apply for a more reliable time instead of clearing semi-randomly.
  • Added a curve modifier to damage reduction gained from Body Strength in PvP combat.
  • The total amount of hide from dragon hatchling kills prior to being distributed has been doubled.
  • Marble planters can now be planted.

  • Added additional information gathered when prospecting at skill 80 and even more at skill 90.
    Prospecting 80 gives exact quality (overrides prospecting 20 message),
    prospecting 90 gives exact remaining hits (overrides prospecting 60 message)
Bugfixes:
  • Bugfix: Fixed an issue where cupboards could not be locked.
  • Bugfix: Tapestry stand now correctly states wood type.
  • Bugfix: Fixed reversed messages which some items gave when trying to put them into an Food Storage Bin.
  • Bugfix: Fixed issue with stamina regeneration when in a boat close to terrain with a steep slope.
  • Bugfix: Fix for lockpick timer resetting when someone walked through the door/gate during the 10 minute timer.
  • Bugfix: Removed knapsack from mission item list.
  • Bugfix: The steel staff now properly fits in the polearms rack instead of the weapons rack.
  • Bugfix: Added missing shear option for sheep on the select bar when available through the menu with scissors activated and sheep selected.
  • Bugfix: You can no longer cast spells on bulk items inside bulk containers.
  • Bugfix: Fixed the issue which gave aggressive fight skill when in defensive stance.
  • Bugfix: Possible fix for not being able to stop leading a hell horse if it attacks while being led.
  • Bugfix: You can no longer take a portal while while in combat or there is enemy presence.
  • Bugfix: Fixed the bug where the wrong amount of lye and hide was used when making leather if the lye container was full.
  • Bugfix: Fixed the issue where the volume varied on finished products if you used combined resources during creation.
  • Bugfix: Fixed an issue with candle making where more than 1kg of fat was used if combined.
  • Bugfix: Fixed the issue where combined lumps were not being used up properly when creating brass and bronze.
  • Bugfix: Using a trowel to build fences is now correctly reflected in the crafting window instead of just the right click menu.
  • Bugfix: Reworded the description of cedar and maple arrows to more accurately describe their properties.
  • Bugfix: Special moves now do the correct damage to the correct body locations.
  • Bugfix: Possible fix for village invite being blocked when inside an unrelated village.
  • Bugfix: Fix for catapulting friendly kingdom villages in PvP servers.
  • Bugfix: Fix range limit of continuing on buildings to 2 tiles.
  • Bugfix: Mycelium lawn now counts as Mycelium.
  • Bugfix: Destroying unfinished fence plans now takes 30 seconds. (unusually high damage still occurs to the tool, so please be aware.)
  • Bugfix: You can now successfully repair an unfinished torch without a 54 minute timer.
  • Bugfix: Fix for bashing a fence outside a mine from inside.

9 comments Read more

October 3

September Devblog!

Hi everyone,

Another busy month here on the Wurm team, with the wonderful sights and smells of all the cooking changes (Okay, maybe just my imagination). We've a few things to go into this month so let's get started!

Combat and PvP update
This month saw a balancing update come in for PvP combat and various armour types, the way body strength works for Damage Reduction (DR) has been modified, and we've adjust the armour type DR's as well.

Body Strength Formula, linear line is old, curve is new.


Armour also carries bonuses for material type:
+10% for glimmer, +5% for addy, +10% for seryll
rare is 103%, supreme is 106%, fantastic is 109%


The aim of this update is to allow for some flexibility with armour options, as well as avoid the snowballing effect that body strength had on DR.

There's also been some changes to other functions, such as the ability to teleport to deeds via Karma and Meditation abilities can only be used after being a part of a village for at least 24 hours as well as other small changes.

The beta update will be out early this week!

New Rendering Engine update
Work continues on the new client renderer, with many bugs being interrogated and squished. We haven't forgotten about a WU release for this, but we do aim to ensure that the major stability bugs are ironed out before any testing on WU. so stay tuned!


Cooking sneak peaks
We've shown some teasers about the new cooking update, including new bushes and trees (Oranges!) and the addition of beer and other alcohol, we've also announced that this cooking update will also include the ability to store liquids decay free via sealing them, and also the removal of decay on decorational items on deed! That's a big one for me, and I'm super keen to be able to decorate my deed without worrying about decaying statues and the like!

The larder will slow decay on meals

Another interesting feature will be the recipe system!
Players who create a meal, can write down that recipe on papyrus using a reed pen filled with ink or dye, and then they are able to trade, mail or sell the recipe card, and allow other players to use them to learn new recipes.

Rumour has it that certain humanoid creatures in the wild also have their own unique recipes, ones that cannot be cooked without knowing how to make them...
Another WU specific teaser is that we are working on the ability to have server owners create their own recipes to go into the game! This means that if you run your own server, you can create your own meals for players to make!


That's it for this months review, we'll have more on the upcoming update next month, with a key giveaway in the works too, so make sure to keey your eyes peeled!

Retrograde & the Wurm team.

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6 comments Read more

About This Game

What is Wurm Unlimited?


Wurm Unlimited is your full standalone version of the fantasy sandbox world Wurm Online, the MMORPG where the players are in charge!

A pioneer in the ideas of player influence, crafting and adventure, it is now one of the most deep and feature packed sandbox experiences available.
Whether you enjoy building your home, conquering kingdoms or hunting dragons, Wurm will let you.

Explore the world and make your mark!

In Wurm Unlimited, players can explore an elaborate fantasy sandbox world in the predefined Creative or Adventure modes as well as set up their own game server and invite friends to live and experience the Wurm universe.

What can I do in Wurm Unlimited?

  • Host your own Virtual World! The Server Management GUI hels you change settings such as skillrate gains, action timers, creature count ...
  • Explore huge, diverse landmasses with creatures and mysteries!
  • Modify the terrain; dig, raise, flatten and sculpt the land around you!
  • Craft and use thousands of unique items.
  • Wage war on other kingdoms, and lead yours to victory.
  • Discover and fight over religious artifacts on a PvP server.
  • Capture and breed animals from the environment.
  • Train 133 Skills, 10 Player Characteristics, and 3 Religion Characteristics.
  • Follow one of four unique deities and religions. Or attempt to become a Deity yourself and join the existing ones on the moon of Valrei!
  • Hunt creatures such as the unique red dragon, forest giant, kyklops, troll king and others!
  • Become a priest or champion of your religion and learn powerful spells and enchantments.
  • Choose one of five meditation paths and take advantage of special meditation abilities.
  • Earn as many of our 200+ skill and achievement titles as you have time for!
  • Mount various creatures, from horses and carts to unicorns, bears and even dragons!
  • Construct, crew or even captain six different ship types with other players, from small rowing boats to impressive caravels.
  • Build a variety of structures, from guard towers to stone houses to fences, bridges and statues.
  • Found your own settlement wherever you desire; own land, build a farm, a castle, or perhaps an entire village!
  • Pave roads to connect settlements and plant signs to improve local infrastructure.
  • Live off the land by creating fields to farm a variety of crops including potatoes, garlic, cotton, wheat, strawberries, pumpkins and more!
  • Cook nutrious food using a huge range of ingredients.
  • … and much more!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8/8.1/10
    • Processor: 2.6 GHZ Intel Core 2 DUO or equivalent AMD CPU
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GT 4xx , Radeon HD 5xxx
    • Storage: 3000 MB available space
    • Additional Notes: Java Version 8
    Recommended:
    • OS: Windows 10 x64
    • Processor: Intel Core i7 or equivalent AMD CPU
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 760
    • Storage: 3000 MB available space
    • Additional Notes: Java Version 8
    Minimum:
    • Processor: 2.6 GHZ Intel Core 2 DUO or equivalent AMD CPU
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GT 4xx , Radeon HD 5xxx
    • Storage: 3000 MB available space
    • Additional Notes: Java Version 8
    Recommended:
    • OS: Ubuntu 14+
    • Processor: Intel Core i7 or equivalent AMD CPU
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 760
    • Storage: 3000 MB available space
    • Additional Notes: Java Version 8
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Positive (22 reviews)
Overall:
Mostly Positive (814 reviews)
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663 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
16.7 hrs on record
Posted: September 15
I played Wurm Online for a year, and it was fun. Really this game shines when you put it on the hardest settings, have really high skill gain requirements, and play with a couple friends. It's hard, but eventually gets too easy and boring like any other survival game... so start with the hardest setting first, as you won't want to go back and start over once you've played this once.
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1 of 1 people (100%) found this review helpful
Recommended
40.0 hrs on record
Posted: September 30
Slow pace community building game. Enjoy the rich crafting of items, and feel that you really did something.
Shape the land for your own liking, decorate and build your very own fortress, castle... or even a little shop if you like.

ps.: You need dedication!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
595.9 hrs on record
Posted: October 3
Apart from the graphics being a bit outdated it is one off the best games I have ever played.
There's so much to do and with agood imagination you can build huge sprawling settlements.
On the right server people are friendly, helpful and always there if you can't take on a Troll :P
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
4 people found this review funny
Recommended
28.1 hrs on record
Posted: September 29
This game......oh this game. I love it. The grind is real tho kids, like REAL. But once you get somewhere you really feel accomplished. Not for fans of games of instant gratification, this one you really gotta get to work, and learn and grow as a character, oh and do not go deep in the woods, there are some messed up creatures that will do nothing short of kill your face
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
312.4 hrs on record
Posted: September 30
Old but gold.
Was this review helpful? Yes No Funny
5 of 14 people (36%) found this review helpful
1 person found this review funny
Not Recommended
2,150.4 hrs on record
Posted: September 26
"Wurm Unlimited is your full standalone version of the fantasy sandbox world Wurm Online".
The description should be changed; "Wurm Unlimited is your poorly hacked-together and more stupid standalone version of the fantasy sandbox world Wurm Online". If you have enough monkeys in a room on computers for long enough, eventually they'll type out enough code to resemble Wurm Online. I feel sorry for whoever works quality control at CodeClub, if they even have it.

It is not the same game, there are features missing, childish (or intentional? akin to sabotage) mistakes in the code, a lot of which can be fixed by anyone who takes a day or two to learn Java. Communication is sorely lacking, if you have a problem, don't expect anyone at CodeClub to show themselves, but there's plenty of players who will try to help resolve the problem(s), via mods or code edits.

Wurm Unlimited or Wurm Online?
I keep trying to go back to WO, but majority of the time absent players, festering in decay and ruin, the game is stale.
It's been 10 years, Xanadu was also an over-zealous and stupid mistake that needs rectifying.
Reset already; build new communities and enthusiasm for the game, the boss system needs rethinking too, the amount of drama around that is just stupid. PVE and PVP should also be kept separate, they're polar opposites...

I keep trying to go back to WU, but the missing features, messed up spawning and poor range of maps (Indy style maps were hands down the best, not this predictable auto-gen tripe we have now), keeps throwing me off. The server isn't simply plug and play, it can be tediously high maintenance, from database management to fixing/tweaking the class files themselves.
Not to mention most servers can't retain players and those that are do often contain the worst part of the Wurm community.

Wurm used to be a game I was proud to play, I avidly supported it... Save yourself some cash, if you must play it, try the online version for free first, at least then you don't have to deal with the massive amount of manure that Wurm Unlimited brings.
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3 of 13 people (23%) found this review helpful
1 person found this review funny
Not Recommended
35.5 hrs on record
Posted: September 26
This has to be one of the WORST initial game interfaces I've ever played with. Even walking is a chore. Simple tasks are made unbelievably difficult. Worst $30 I've spent in a long time.
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1 of 14 people (7%) found this review helpful
2 people found this review funny
Not Recommended
0.6 hrs on record
Posted: September 26
I couldnt figuer out how to start the game and when i did i died and now i cant figure out how to restart. not to mention I thought it was going to be a single player game and you could do what you want and not be on someone elses place.
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2 of 39 people (5%) found this review helpful
8 of 69 people (12%) found this review helpful
8 people found this review funny
Not Recommended
0.2 hrs on record
Posted: September 15
Game is utter ♥♥♥♥. Its like taking a fresh vag smelling newborn and teaching it to swim by throwing it in the deep end immediately. No tutorial, ♥♥♥♥ controls, it was a pain in the ♥♥♥ trying to exit the game, because theres no arrow to click on anything. I spawned in a village, and its like ok....how do I start...
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Recently Posted
<HANDUMF>
109.7 hrs
Posted: October 9
This game is a masterpiece!
It is so deep, so complicated and so slow, but it is all on the positive side. It has the deepest crafting system you ever saw. You can change the world around you literally, everything in the game can be modified, like teraforming and so on.
I really love this game and hope that more players will find out about this treasure of a game.
Helpful? Yes No Funny
Reaper
0.8 hrs
Posted: October 6
not impressed -esp for the price.
Helpful? Yes No Funny
Admiral Zeus Sampson (RS)
29.3 hrs
Posted: October 5
nice game lots to do wonderfully designed world really good for those that like adventure and fun.
Helpful? Yes No Funny
Chatler
144.3 hrs
Posted: September 29
worth it.
Helpful? Yes No Funny
Necro Liqued Flesh
1.0 hrs
Posted: September 28
Ok i got this to try it out. After installing and trying to play the game all it did was bring me to the main menu and do nothing after that couldt get it to run or do any thing eals for that matter. What it likes to do is run in the back ground of your computer. So i give a no go fix your menu page and graphics.
Helpful? Yes No Funny