Two years ago, a group of young teenagers found themselves trapped inside their school. They suffered through the longest night of their lives, chased by abominable creatures created by their principal. Some of them survived that terrible night, while others perished.
User reviews:
Overall:
Very Positive (156 reviews) - 82% of the 156 user reviews for this game are positive.
Release Date: Mar 25, 2008

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Includes 2 items: Obscure, Obscure II (Obscure: The Aftermath)

 

Reviews

“It offers an enjoyable distraction, some smartly designed puzzles and an engaging two-player co-op mode.”
7.5/10 – IGN

“This game offers quality entertainment!”
7.0/10 – Cheat Code Central

About This Game

Two years ago, a group of young teenagers found themselves trapped inside their school. They suffered through the longest night of their lives, chased by abominable creatures created by their principal. Some of them survived that terrible night, while others perished. Now, the survivors have picked up the pieces of their lives and gone to college.

But all is not right at Fallcreek University: strange flowers suddenly appear everywhere on the campus, flowers that contain a dangerous substance that induces strange but vivid dreams. A handful of students learn that the flowers are far more dangerous than they seem. When the seeds finally sprout, nightmare suddenly turns into horrifying reality...

- The sequel to ObsCure, the game that has become a classic in the survival horror genre.
- Adventure and action with a teen horror-movie scenario.
- 6 charismatic characters with unique skills.
- Co-op mode: a second player can join the game at any time.
- Find clues and solve puzzles.
- A wide range of weapons... and terrifying monsters.
- Stunning soundtrack composed by Olivier Derivière and performed by the Boston Symphonic Orchestra and the Paris Opera Children's Choir.
- Compatible with the Xbox 360 controller.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Pentium III 1 GHz
    • Memory: 512 MB RAM
    • Graphics: DirectX 9.0c compatible 3D card with 64 MB
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Co-op play with 2 players requires a controller
    Recommended:
    • OS: Windows 7
    • Processor: Pentium IV 2.4 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible 3D card with 128 MB
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Co-op play with 2 players requires a controller
Customer reviews
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Overall:
Very Positive (156 reviews)
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52 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
217 of 286 people (76%) found this review helpful
71 people found this review funny
Recommended
0.4 hrs on record
Posted: March 10, 2014
I rented this game on ps2 once, it might have been the dumbest horror game I've ever played. So of course I had to buy it on steam.
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68 of 72 people (94%) found this review helpful
3 people found this review funny
Recommended
16.8 hrs on record
Posted: April 14, 2014
Let me just start by saying this game is cheezy, like a bad horror movie, and as a lover of bad horror movies, I love it to death. I loved it on the PS2 when I was 15, and I love it now. That said, if you cannot stomach bad voice acting, this might not be for you. It ping pongs back and forth between being quite good and laughably awful, but when given a chance it has some very tense moments, and the port is, in my opinion, a very good one all things considered. There is the issue that the game is not in widescreen, but it also wasn't on my PS2 so I am not terribly concerned with it. More important to me was the controller support, which thank god was added. There are also some token achievements for those who like that sort of thing, so overall, I am impressed. Overall, if you like cheap horror or old school survival horror, download this little cheap game and have a few hours of fun with it.
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142 of 194 people (73%) found this review helpful
48 people found this review funny
Recommended
0.4 hrs on record
Posted: March 10, 2014
The Sequel to 'Never heard of it: give back the 90's edition' comes in at full force. I now know 47,000 different ways to say dude.

oh and it tells you to kill yourself before you've saved so 10/10

9/10 needs more Sum 41
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52 of 60 people (87%) found this review helpful
6 people found this review funny
Recommended
14.8 hrs on record
Posted: July 9, 2014
Combine a storyline more loopy and incoherent than almost every Japanese anime ever made, a cumbersome real-time item-choosing system guaranteed to make you use those medkits even faster, a save system which ensures you'll have to waste countless minutes at a time getting back to the bit which killed you in the first place, the occasional obstructive "camera angle" almost deliberately designed to ♥♥♥♥ you six-ways-to-Sunday, and some of the ♥♥♥♥♥iest boss fights in all of video game history...and what do you have? Well, oddly enough, a mostly enjoyable and worthwhile gaming experience...but ONLY if you've already played several dozen other post-Resident Evil third-person "survival horror" games, and are so addicted to such curiosities that you'll endure almost any level of punishment in search of that next elusive "fix".

I recently played and wrote a review of the first Obscure in which I declared it a "pleasant surprise", or words to roughly that effect. Given that I had slightly higher expectations of this one in the wake of its more-than-serviceable predecessor, I wouldn't say that I'm "disappointed" so much as a little bewildered at just how nutty and, well, frankly "incompetent" this one so often is.

Don't get me wrong: There's a lot of REALLY GOOD IDEAS here. One improvement it arguably makes over the original are the very distinct "special abilities" which each character has, all of which you will at some point REQUIRE to make progress through the game (as opposed to the "vaguely-useful-but-mostly-inessential" abilities evidenced by most of the characters in Obscure 1). To this effect, most of the puzzle-solving in this game is actually quite clever (though asking the player to pick a tricky lock puzzle in the midst of the climactic boss fight while a monster clobbers you from the side was perhaps pushing the friendship a little)! And the learning curve applied to these virtual "mini-game-within-a-game"s is mostly realistic and achievable, even for a certifiable doofus such as I. The scenery is also frequently interesting and varied...perhaps a little TOO varied for realistic geography purposes, but never mind (just think of it like one of those epic sword-and-sorcery fantasy worlds where a blazingly hot desert and an icy wasteland are just a hop, skip and a jump away from each other...apparently suburban high schools and spooky, near-desolate islands inhabited by in-bred Texas Chainsaw rejects do much the same thing). It's also a game with lots of "personality", not least of all within the characters themselves...plenty of entertaining banter and carry-on whilst the gameplay continues unabated, giving it a convincingly "cinematic" feel and making you actually "care" a little more for the fate of said characters than your average paper cut-out video game personas (off the top of my head, the Walking Dead and Left 4 Dead games are about the only other horror titles so earnestly devoted to giving their protagonists more than two dimensions).

Look, it's pretty clear by now that I have a certain fondness for these games, even if this one in particular infuriated me almost to the point of electronic pulpification. Mostly I'm just relieved that there was never an Obscure 3, 'cause you know that I'd feel obliged to play it, and judging by the quality arc this series has evidenced thus far, it would probably be almost intolerably "bad". ALMOST. In the tradition of the best "trashy" horror films, let's just chalk this one up as a "guilty pleasure"...even if the "pleasure" parts only seem to come in spurts...

Verdict: 8/10.
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27 of 30 people (90%) found this review helpful
1 person found this review funny
Recommended
9.2 hrs on record
Posted: November 3, 2014
This is a crazy sequel for the original Obscure. As a fan of the first game, I disliked the first half of the story, but it gains so much on the second half that, for me, this game is as good as the original. The steam version runs fine, no bugs, decent controls, some little issues with the camera, but nothing too serious. If you like the first Obscure, get the second one. You will regret nothing.
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28 of 32 people (88%) found this review helpful
1 person found this review funny
Recommended
8.2 hrs on record
Posted: March 25, 2015
It's hard to decide where to start with this one. But I'll start by saying that Obscure: The Aftermath was one hell of a good game and deserves a lot more than the 59 rating it received on Metacritic. This is truly a unique game that has never really been done before. A mix of Resident Evil and Silent Hill with a combat system that isn't ♥♥♥. (Not saying RE and SH's combat systems are ♥♥♥ but it's not fluid and it's just tricky mostly, coming from a huge fan of both series.). Obscure gives you a mix of a good combat system that's fluid and like a classic survival horror having to stop to reload or swing your melee weapon and pretty good co-op gameplay, one of the only true survival horror games that has co-op and it was indeed creepy, co-op doesn't make a game less scary.

Pros:
+Good looking for it's age, not super dated.
+Great co-op and gameplay mechanics/puzzles, not too hard, not too simple.
+Intriguing story that you'll want to know more about and hope for a third game, likable characters although they are pretty cliche. Stoner, techie, vixen, jock, comedian and goth.
+Nice control scheme, X360 controller support with button prompts and vibration.
+Practical Achievements.
+Mostly bug free and stable.
+Creature designs.
+Fun boss fights.
+Just the perfect difficulty.

Cons:
-Voice acting is hit and miss.
-Pre-rendered cutscenes are pretty badly lip synced at times or are in general not very good looking and often times in-game cutscenes are better.
-No widescreen support at all, resolution options are there but the game is letterboxed at 4:3 with side borders.
-Camera can sometimes be weird, though in co-op each player can focus the camera on themselves hitting the right trigger in case they get stuck on a creature or need to have each player in a different location.
-Some bosses can continuously hit you if you get smacked into the perfect position and some boss fights have un-dodgeable moves, no warm-up animations or signs they'll be using their OP move that can't be dodged but most boss fights aren't super difficult.

Other Thoughts:
Now I know you must be thinking: "Wow, that's a lot of cons...sounds like a pain in the ♥♥♥..." well the positives outweigh the cons by a huge margin and honestly the camera isn't that bad and the lip-syncing/hit and miss VA work is understandable for a French indie developer title that released on multiple platforms in 2007, honestly the most annoying aspect of this game is the lack of widescreen support that was available on the PSP version which I had but didn't get the chance to play.

I'd highly recommend this game, specially for someone who just wants a creepy game in general with a good story or someone looking for GOOD scary co-op fun. That game is pretty short but felt almost perfect in length for me and you may need to play it twice to unlock all achievements, I missed one small key so I'll probably blow back through it again.

I did not play the original one all the way through, only the very beginning, but I will definitely pick it up when I feel like.
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30 of 41 people (73%) found this review helpful
5 people found this review funny
Recommended
7.0 hrs on record
Posted: September 4, 2015
Obscure 2 is an extremely stupid game.

This 2007 horror game by Hydravision Entertainment (now Mighty Rocket Studio) is a direct sequel to the 2004 survival game of the same name. Obscure 2 is not a love-letter to b-list horror titles, it is a b-list horror title.

Important to note that Obscure 2 is compatible with both Xbox and Dualshock. Like the previous game, I'd strongly recommend using one.

Sequels are a tricky affair in any situation. For all the cries of innovation, a certain degree of iteration is expected of any game with the same name slapped on it - a lesson Mighty Rocket Studio learned when they attempted to reboot Obscure and ended up pressured into renaming it "Final Exam". Obscure 2 is so heavily intertwined with the original that it's impossible to review it without heavy comparison.

There's heavy improvements - most notably, from the getgo, melee is not only tolerable but almost fun. Devil May Cry isn't in danger of being displaced from the top of the food chain, but hitting enemies with the weapons the game throws at you is no longer a nightmare in itself. The characters swinging the bats have received similar improvement.

At the cost of the "anyone can die" gimmick, characters now have variety, depth, story arcs, and dialogue, and aren't just completely interchangeable and forgettable. I almost got attached to some of the new and returning characters during the calmer moments where duos would banter. Calmer moments that are also heavily improved - the puzzles, from the minigames to the environmental work - is leagues ahead of Obscure's, despite the new action focus.

On top of all this, it looks better - character models are respectable and environments much more detailed and interactive (with an insane amount of flavour text in select areas). None of which disguises the hilariously bad plot.

Obscure 2's plot is full of holes, contrivances, retcons, arbitrary character shifts and terrifying CGs nestled comfortably in the pit of the Uncanny Valley. Even if not compared to the first game's flimsy pretext, Obscure 2's plot goes to insane and hilarious over-the-top places, while remaining completely straight-faced, even retroactively turning Obscure's plot into a land of stupidity. And you know none of it is ironic, because the developers are French. It is a joy on every level.

But this came at a heavy cost.

The beautiful level design that intertwined with pleasing complexity is axed in favour of a completely linear game to almost corridor levels. The slowly filled-in maps are gone, along with maps altogether. The haunting camera angles are gone. The suspense-laden pacing is gone. The flashlight mechanics are gone. The atmosphere is completely brutalized and thrown out the window in favour of an action game with action pacing.

That's without mentioning that co-op is now mandatory - and while the AI is no longer borderline useless, you now get to watch them walk over and over into enemy's reaches while handling ranged weapons and sucking up your extremely scarce resources, and then refusing to get out of the way while attempting to explore.

As many failed attempts at escort missions and multiplayer games have proved - it's not fun to babysit the braindead.

Even with the action horror and better controls, Obscure 2 sacrifices so much of what made the first one special that it feels completely underwhelming as a result. It's no longer surprising that Hydravision went on to make one of the worst-received Alone in the Dark titles. Play it for the camp plot, but if you're looking for more of the well-designed brilliance that was on par with the great Survival Horrors, you're going to be disappointed.

I still recommend Obscure 2 - but it's a lukewarm recommendation.
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28 of 38 people (74%) found this review helpful
4 people found this review funny
Recommended
6.0 hrs on record
Posted: June 16, 2015
Do not get attached to any of the characters. Save at every opportunity. Do not expect too much from the plot, but enjoy the banter. Surprises await.
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38 of 56 people (68%) found this review helpful
2 people found this review funny
Recommended
2.3 hrs on record
Posted: March 10, 2014
So far so good, I really enjoy it. I played alitte by myself and alittle bit with my brother. It is very fun so far except when I keep hitting by acident xD I shall change this review when I am finish with the game and most likey nake a review of it :D
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18 of 21 people (86%) found this review helpful
2 people found this review funny
Recommended
5.8 hrs on record
Posted: June 14, 2014
Pretty good game, just like the first one. Less amount of weapons, which was something good, no longer having to toggle between 3 handguns or taping flashlights to all of them since you now carry one. Nice acting, decent story, hopefully someday another Obscure will appear.
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Recently Posted
Scissorman
7.8 hrs
Posted: September 29
**MINOR SPOILERS AHEAD**

The original Obscure shocked everyone when it was released on PS2 and Xbox in 2004. What was expected to be a dime-a-dozen, bargain bin action game was actually a budget horror title with a pretty good story, graphics, and gameplay featuring co-op that you could play with a friend. It was a surprise hit that received critical acclaim across the board. A co-op survival horror experience that was the first of it's kind, and for a price that nobody could complain about.

The story was right out of a 90's teen-horror movie, and greatly resembles the horror film, The Faculty. One character, Stan, even looks exactly like Josh Hartnett. Five high school students become trapped in their school and must survive against deformed creatues who thrive in the shadows. Using flashlights and whatever else they can get their hands on, the students battle their way into the bowels of the school to stop whatever is causing the carnage. Each student has their own abilities. The strong, jock character can run fast and move heavy objects, the stoner can pick locks, etc. The main objective of the game was the keep the five kids alive to obtain the best ending. If one of the teens die, they stay dead forever. The emphasis of the game was definitely survival.

Obscure II (known in the U.S. as Obscure: The Aftermath) came out in 2007. Three of the survivors from the first game make return appearances alongside several new characters. The core gameplay remains the same, but instead of keeping the teens alive, the concentration is more on the narrative. If one of the teens dies, it's game over and you have to restart. No multiple endings this time around, just stay alive until the end.

Obscure II see's some improvements from the previous game. When readying an attack, the camera switches to a RE4-style camera, and gives you a target marker, making it easier to attack and switch between oncoming enemies. In the first game you just had to aim and hope for the best. The camera itself is slightly easier to control, giving you full 3D control in most areas.

It does have it's downsides. There are save points throughout the game, where in the first game you collected CD's and you could save on the spot. The big downside to this is that you can only use a save point ONCE then it's gone. And the stretches between save points can be long and riddled with enemies. Even though the melee combat is improved, like the first game, using melee weapons is a crapshoot. Getting too close to the enemy always results in unecessary hits. You have firearms, but your instinct is always to save ammunition, and this game isn't too generious with ammo pickups. The enemy A.I. is very cheap and will gang up on you in an instant. Partner A.I. is spotty, and usually ends up wasting precious ammo if you give them a gun (like Sheva in RE5).

Obscure II has to have THE MOST DEPRESSING STORY of any game I have ever played. There is a flower growing throughout a college campus called "Black Lotus" by the students. The students learn that you can inhale it and get extremely high, so it's popularity begins to spread. One night during a frat party, monsters begin to show up and slaughter the students. Kevin, Shannon, and Stan return from the first Obscure alongside newcomers Corey, Mei, Amy, and Sven. Like the first game, they all have their own unique abilites that will guide you through the puzzles and obstacles you encounter. Remember when I said it's more about the narrative? Well that's because PEOPLE WILL DIE. Like Game of Thrones, the people you least expect to go get slaughtered in horrific ways. The fates of some of these characters is gruesome and sometimes heartbreaking, making this story much darker and more depressing than the first game.

If you played the first Obscure, the second is worth your time. LIke the first game it is challenging and entertaining in it's own way. Good story, memorable characters, and decent gameplay keep it interesting for the 6 to 8 hours it will take you to complete it.
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klintwoo
2.1 hrs
Posted: September 25
Another old classic re-release. As with the first obscure it has somewhat clunky controls, but again, its an old game so thats okey.
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♥ Gia ♥
8.1 hrs
Posted: September 7
Aaah, Obscure 2. You see, the first Obscure game was sort of a hidden gem, a game that was kinda wonky and extremely short, but it had its charm. I remember it fondly, because I play it a lot when it first came out, and I had fun playing local co-op with my friends. The music was interesting, the ambience was pretty good, and even for an old game, the graphics were quite decent.

Then, Obscure 2 came around. I dunno what to say about this one, I feel like I wanna love it, but it's just rather boring at times. Unlike the first Obscure, which was a cult classic among fans of this kind of games, Obscure 2 just kinda went by. None of my friends played it, it seems like it was all in all, an even more "Obscure" game than the first one. I wanted to play it back then, but then I sold my PS2 and I lost the chance. After all these years, they re-released it on steam, and I had to give it a try.

Now, where do I begin? Obscure had charm, and it seems like this game seriously lacks it. The voice acting isn't anything outstanding, and the re-appearing characters got a voice change. This game is really, really cheesy, the cutscenes and the dialog from the characters range from mildly funny to seriously cringe worthy. Then again, they are teenagers, so, hooray for realism?

CUTSCENES

The cutscenes didn't age well at all, the characters are deep in the uncanny valley, and most of the time, it's just painful to watch how their mouths and voices try to sync, and fail. Then again, this is an old game, so, I'm willing to let it slip. But wait, there's games older than this one that had half decent cutscenes, so what's wrong with this one? No clue.

MUSIC

The music is pretty awesome, the soundtrack ranges from choir to stuff with heavy guitars mixed with said choir. Most of the songs are a remix of the main theme (Which is awesome, by the way.), but sometimes, they just don't fit the mood of the cutscene or stage they are placed in. This is a hit and miss, but I personally enjoyed it.


CONTROLS AND GAMEPLAY

In the first game, you could finish the game with all of your characters making it out of the school alive. Death was permanent, so you had to reload if one of them died and you wanted to keep them around. In this game, most of the characters (Except for two of them) are doomed by plot. No matter what you do, their time will come, and most of the time their deaths are a bit underwhelming, I think it has to do with the fact that the cutscenes are rather crude and the voice acting is lame at times.


This seriously hurts the game. The controls are wonky and the camera work feels sloppy at times. I played this with a mouse and keyboard, and in the first game, the camera was mostly fixed, like in old school survival horror games like Resident Evil, with a bit of Silent Hill thrown in when the camera was following you. In this game, you've got "full" control of the camera. And I'm saying "full", because sometimes it's just so unresponsive, that it ends up being frustrating. Your character aims to whatever he or she feels like even if there's a bigger threat in front of you, which can be problematic. Sometimes, you try to aim at something that's off screen, coming towards you. And the game just does NOT let you focus the camera on said threat, so you gotta fire blindly. If there's more than a single enemy, this is quite a problem.

AI

This game was made with local co-op in mind, and that's okay, it's a rather hilarious yet pleasant experience if you play it like that. But my god, the AI in this game if you're not playing with a partner is atrocious at times. When you switch weapons, your secondary character will keep the last weapon you were holding in your hands. The AI will switch weapons depending on how big the threat in front of you is, like switching to a melee weapon if there's small spiders in front of you, or switching to a bigger gun if there's something like a berserker. The problem is, the AI sometimes disregards this, and keeps wasting flares (Rare) on lurkers (Rather weak enemies), or rushing a berserker (A rather dangerous, heavy hitting enemy) with a baseball bat. And they are notoriously poor at dodging enemy attacks. Most of the time they will just stand there and take it, or follow you and get ♥♥♥♥♥ because they walk and stop, walk and stop, even if you keep moving. This ends up wasting a lot of your healing items. At least they are plentiful.

ENDING AND REPLAY VALUE

Unlike the first game, this one does NOT have any unlockables after you finish the game. No new game+, no extra items, nothing, so, once you're done with this rather short game (Around 2-8 hours of gameplay, depends on how familiarized you're with the game), that's pretty much it. There's little when it comes to alternate routes, there's no different endings, and there's no unlockables, so there's pretty much no replay value. Now, the ending. It felt quite underwhelming, and it will probably disappoint you if you were expecting something awesome.

FINAL VERDICT

While I actually enjoyed this game, it felt like a step down from the first Obscure. It's quite frustrating at times, and boring sometimes. I wouldn't recommend this unless it's on sale, unless you like campy horror games. If you're the average Joe, you might find this a waste of your time. I'd say give it a try, play this game yourself and see if you like it. This one gets a big maybe?

I'll give it a 6/10 ♥♥♥♥s.
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JudgeBlaze-
6.3 hrs
Posted: September 4
Nice Game
- Graph 9/10
- Controller 9/10
- Story 7/10
- Scary 6/10
But i think , Obscure 1 still better than Obscure 2
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Guitar Smash
7.0 hrs
Posted: June 19
ye
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Česká Hrozba
9.8 hrs
Posted: June 13
The first game wasn`t anything special,but it had charm
but this sequel is wrong on so many levels

first off there is gameplay.it`s boring.it`s too action oriented and that becomes more frustrating as the game progresses
then there are characters and they are even worse.i dind`t gave a damn about almost any of those characters.Take Sven for example.he has accent so cartoony that i can`t take him seriously and by the way this game was supposed to be horror but it`s in some places so cheesy that i honestly thought it was some kind of a parody.last thing i want to disscus are controls.imagine if you were playing silent hill 3 while having free camera mode without even pressing the button,thats how it plays and it doesn`t go with action oriented gameplay i mentioned earlier.

there is also a coop,but i didn`t try it,so go ahead if you want.


to sum up this game,if you find it on steam for 5 dollars with the first game,buy it,otherwise i would recommend buy the first one.
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mattgyver317
11.2 hrs
Posted: June 12
Good through most of game, disappointing ending.
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SoulReaper421
6.4 hrs
Posted: June 5
10/10, 5 stars, Life Changing.
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Supabounce
7.8 hrs
Posted: June 4
ENDING SUCKED
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Das
9.4 hrs
Posted: May 29
I've killed some brain cells
I honestly believe the game is underrated. It just came out too late (at least 5 years I believe), when horror genre already went the other way.
Optional second player on the same screen stealing the camera focus, weird camera positions, auto-aim, cheesy dialogues, flat characters, weird save system, lack of widescreen support and some techical issues make the game look bleak by modern standards.
Nevertheless today it's an original artifact of a niche jenre which is sadly almost extinct these days.
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