Explore war-torn post-apocalyptic landscapes and take fight against enemies using various weapons in this FPS/RTS hybrid.
User reviews:
Recent:
Mixed (24 reviews) - 66% of the 24 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,657 reviews) - 83% of the 1,657 user reviews for this game are positive.
Release Date: Sep 26, 2011

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Buy Iceberg Interactive - Cool as Ice Bundle

Includes 5 items: Gas Guzzlers Extreme, Horizon, Nuclear Dawn, StarDrive, Starpoint Gemini 2

 

Recent updates View all (163)

July 10

Nuclear Dawn Update Released

The update notes are below.

For dedicated servers, this update is optional, but highly recommended.

  • Improved spawn logic:
    • Fixed cases where player wouldn't automatically spawn after their selected spawn was destroyed.
    • Fixed cases where player wouldn't be completely spawned (bad view offset and missing model, weapons, etc.).
    • Fixed bots always preferring spawn closest to enemy bunker, even over commander-selected default spawn.
    • Bots are now always added to end of respawn queue.
    • Humans are now always placed before bots in respawn queue.
  • Reduced base brightness for Thermal Vision.
  • Fixed bots attempting to use Supply Stations that aren't powered or otherwise unusuable.
  • Fixed artillery being able to fire before being fully built.
  • Fixed multiple (but not all [:|] issues where a structure could be built where it shouldn't, such as on top of other structures, of own team or otherwise.
  • Fixed a bug that could allow commanders to build bunker structures from assembler or vice versa, including after assembler destruction.
  • Fixed a bug that could allow commanders to research armory research items from bunker or vice versa, including after armory destruction.
  • Fixed in-armory class changes sometimes not working when armory was not on even ground.
  • Fixed Soldier tutorials not properly changing player subclass during Exo and Support training since 2015 armory class change exploit fix.
  • Commanders now only gain half XP for following their own orders.
  • Added even more stability fixes from other Source engine variants.
  • Enabled con_logfile ConVar.
  • Added bullet_impact server event.
  • More stability fixes.

35 comments Read more

June 15

Nuclear Dawn v7.2 Update Released

The update notes are below.

For dedicated servers, this update is optional, but highly recommended.

  • Greatly improved Assault class's thermal vision interaction with Weapon Suppression gizmo on Assault Rifle.
  • Fixed structure damage being miscalculated when structure is attacked by another structure or at times with grenades/missles/REDs.
  • Fixed a crash that could occur when spawning after a round is over
  • Fixed bots being counted in total players required for a surrender or mutiny vote to pass.
  • Fixed a few rare client and server crashes.
  • Decreased memory usage in some areas on both client and server.
  • Switched MOTD panel to use Steam's HTML rendering rather than directly embedding Chromium, effectively updating it to a much newer and more secure version of the same. (This also fixes some crashes that would occur on Mac and Linux).
  • Added numerous security-related fixes from other variants of the Source engine.

44 comments Read more

Reviews

“If Savage and Natural Selection were your games of choice you'll find a natural home in Nuclear Dawn.”
Rock Paper Shotgun
“...an exhilarating multiplayer experience.”
8/10 – Destructoid
“A surprisingly deep and well-designed FPS/RTS hybrid.”
83/100 – PC Gamer

About This Game

Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game.
As a soldier, explore war-torn post-apocalyptic landscapes, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons across ten distinct load-outs to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.
Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment. Exploit the terrain and resource point locations to block your enemies’ advance, and crush their plans in an iron fist. Research and implement new technologies to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with a full complement of defensive and offensive structures to choose from, to build your perfect fortress.

Features

  • Two factions: The Empire and the Consortium have completely separate base-building paradigms.
  • RTS commander: Produce structures, research advanced technologies, unleash devastating strikes on the enemy, and lead your team to victory as a RTS commander.
  • Four classes: Each faction has four classes with various kit load outs, totalling over three dozen weapons.
  • Squad up: Squad-based 32 player full warfare battle mode.
  • Six maps: Travel across the largest, most detailed maps built in Source multiplayer to date.
  • Advanced Weaponry: As a commander, judiciously dispense healing to your troops, and death to their enemies, by managing your advanced abilities.
  • Stats and Unlocks: 60 ranks, 12 unlocks for each weapon, achievements, gizmos and more.
  • SDK: Nuclear Dawn Software Development Kit will be available for the community to be able to create custom maps, etc.
  • Source Powered: Based on the L4D2 engine and modified to bring you the ultimate online battle experience.
  • Steam Workshop Support: The game supports the Steam Workshop and allows for custom maps to be added.
  • Steam Powered: Available for Windows, Linux and Mac OSX through Steamplay with Steam Cloud support.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP or higher
    • Processor: Intel Core 2 Duo 2.4GHz or equivalent
    • Memory: 2GB
    • Hard Disk Space: 6GB of free HDD space
    • Video Card: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon HD 2900 - NVidia GeForce 8800)
    • Sound: DX 9.0c compatible sound card
    • OS: MacOS X 10.6.7 or higher
    • Processor: Core 2 Duo 2.4 Ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 6GB of free HDD space
    • Video Card: ATI Radeon HD 2400 / NVidia GeForce 8600M / Intel HD Graphics 3000
    • Not Supported: OS X 10.5.x, ATI X1600 or X1900 graphics, NVIDIA GeForce 7 graphics or Intel graphics less than Intel HD 3000.
    • OS: Ubuntu or Debian/Linux 12.04 or higher
    • Processor: Core 2 Duo 2.4 Ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 6GB of free HDD space
    • Video Card: ATI Radeon HD 2400 / NVidia GeForce 8600M / Intel HD Graphics 3000
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (24 reviews)
Overall:
Very Positive (1,657 reviews)
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1,063 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
16.1 hrs on record
Posted: September 13
amazing game. the commander POV is awesome and easy to get used to. and when you get tired of that, or just dont want to have that much responsibility, you can leave the bunker and jump into the fray. a thoroughly awesome game
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3 of 3 people (100%) found this review helpful
Recommended
3.1 hrs on record
Posted: September 18
Amazing FPS! Feels like an infantry-only source version of Battlefield 2142. The only current problem is the small playbase, but other than that, this is a great example of a game done right!
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8 of 18 people (44%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: September 15
no ones ever online.
Was this review helpful? Yes No Funny
4 of 10 people (40%) found this review helpful
Not Recommended
1.7 hrs on record
Posted: September 11
You see, the problem with the multiplayer RTS/FPS genre is a lot of people ignore the commander. That's no fun.
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1 of 5 people (20%) found this review helpful
1 person found this review funny
Recommended
3.9 hrs on record
Posted: September 11
Fun game, great concept.
No Oceania servers anymore.
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1 of 6 people (17%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: September 25
This gamed sucked. Why? Well no player base so half the time i played it was waiting. It never made me feel good about playing it like you know when you play a game where it makes you excited or sitting on the edge of your seat, it never will do that. I seem mad beacuse these games make me frustrated how i see and play free to play games much better than this and this game cost money ? why. Do not buy it go to 7/11 and buy cigeretes, that would be much better than playing this game.
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Most Helpful Reviews  Overall
197 of 208 people (95%) found this review helpful
3 people found this review funny
Recommended
2,045.7 hrs on record
Posted: August 19, 2014
I've been playing this game for a little over 3 years now and have finally decided to write a review... Most games- if you play them long enough- get boring and tiresome. The people I play with weekly and most of the time daily, have played totals of thousands of hours and yet continue to play weekly/daily. This is because there really can't ever be a round in ND thats the same as another. Each team won't ever be exactly the same, the commanders won't usually be the same, and how the players play in each map will always be different so that you really aren't just going through the motions after hours and hours of gameplay. I know that myself and at least 100-150 other dedicated core players feel the same way. The other reviews of this game that I see are from people who really havent played it all that much and have just taken their first look FPS and RTS aspects. A lot of what they say is correct.. There are definitely areas of ND that need work, and since theres no real developer working on it not much can change.

However, even though there is no actual developer, ND is constantly being improved and tweaked to make gameplay better. This is because of server managers and testers in the community itself who have fixed glitches, improved team balancing, made mods, and have organized ND soooooo much in the past 2 years. Nuclear Dawn was on a downswing and playercounts were at an all time low, but now that there are scheduled events, groups, and stats, things are getting better fast!

So to people who say Nuclear Dawn is dying: It WAS dying, now its only getting better little by little. I highly recommend this game and encourage people to give it a fair chance. Join the group "ND Battles" for scheduled formal and casual events. I truly love this game and will never stop playing it!
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88 of 94 people (94%) found this review helpful
3 people found this review funny
Recommended
37.1 hrs on record
Posted: November 2, 2014
This game deserves much more attention than it's getting. It's an amazing concept, and it works really well. It has all of the aspects of the best FPS games, like requiring a balance of different classes (not everyone can run and gun) and communication to win. Matches can completely change over just a few minutes. It's got incredible potential if they make another and perhaps polish it, but I would definitely support this game. Not very expensive for a lot of potential play time.
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138 of 167 people (83%) found this review helpful
118 people found this review funny
Recommended
192.7 hrs on record
Posted: December 28, 2014
I woke up this morning alive. I suited up in my Consortium regulation support medic armor and headed out from base. Word had come down from the brass that morning that some filthy Empire scum had set up camp in the north end of the ruins, and were trying to take control of several key resource deposits. Another beautiful day in the Consortium!

For maybe 30 seconds, everybody wildly fired at each other to practice their aim. Like clockwork, before every battle, we fought each other. A couple died in the melee, only to return to the class selection menu. They were good men. They were good soldiers.

We set out from base towards the primary objective immediately. As we approached the dilapidated building, a monument to Golden Age human engineering, it was quiet. I watched our six - just so I could sneak some hypospray for myself before the storm. There's nothing quite like a hit of high quality government issue painkillers right before a gunfight, all on the Consortium's dollar.

As we rounded the last corner out into the courtyard where our target lay, I saw an all too familiar sight. A swarm of rockets whizzed down the hallway. Fortunately, my nano skin hadn't worn off yet and I was preserved from the rocket blast. My squad, however, was none so lucky, buried underneath a pile of rubble. And then I heard them - the Empire knew of our attack, and had set an embush! Surly Russian voices cried out what I had come to understand as "attack!", and I set off running back the way I came. I took another hypospray just to be ready for anything.

I ran back outside, and took a full shotgun blast to the face from a crafty assault trooper who managed to get behind me! Broken and battered, I lifted my machine gun and let out a blast at his head and killed him. Okay, okay, I know it's unbelievable, but that nanoskin is good stuff for guys like us. As I scanned the perimeter, I saw them - the rocket trails of Consortium exo troopers laying siege at the far end of the primary structure. Wounded, I ran along the walls of the buildings in the street until I could rendezvous with the big guns.

Back behind my own lines, I threw a medkit on the floor which somehow managed to heal all our wounds just by laying there.

It was a good day.
Was this review helpful? Yes No Funny
83 of 93 people (89%) found this review helpful
6 people found this review funny
Recommended
4.5 hrs on record
Posted: February 21, 2015
Recommend? Yes. It is a really good game. Solid with no bugs. If you are into the genre of FPS/RTS go for it.
The problem? Depending on where you are, you will not find servers at all. If you found them, the level between players is to big to have fun...
Why I like it? Because you can play with friends via LAN. Yep, get a good group of friends and you can rock it!
If you are a loner, this is not a game for you.
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Recently Posted
Это Давид, братан
3.6 hrs
Posted: October 2
The closest game i can compare "Nuclear Dawn" to it is a mixture of battlefield, halo, and planetside 2. Nuclear Dawn is a post-apocalyptic first-person shooter real-time strategy hybrid video game. It was originally announced in February 2006 as an amateur mod for the Source engine, but in April 2009 was revealed to have become a commercial project, still using Source, aimed at Windows PCs and Mac OS X. It was released on September 26, 2011. Nuclear Dawn is a nice collection for your fun and for your library.
Helpful? Yes No Funny
^7ja^1co
4.0 hrs
Posted: October 2
Cannot recommend this game.
Helpful? Yes No Funny
ElPadrino
88.2 hrs
Posted: September 28
I got this game for like $3 dollars on sale and all I can say is that it has been the best $3 I have spent in a game. The game keeps you entertained for hours and hours and I love the concept of been able to command a team to win a game using the RTS mode. Also you can play in FPS mode and is well balanced and well thought, from weapons, abilities and classes.

I only wish more people played this game since recently most servers are empty (5-8 players). Playing against bots can be fun and challenging but it doens't compares when playing against humans. Theres some people complaining that only one person can command at a time but that will not keep you from commanding on the next game, theres also a system where you can vote to remove the current commander in case he isn't doing good and be the new command. In any case YES!!! I will recommend this game.
Helpful? Yes No Funny
elrobertosuperio
7.9 hrs
Posted: September 28
i like this game you can kill a army of the emp team i like it its like counter strike in the future
Helpful? Yes No Funny
GeekBoy
9.7 hrs
Posted: September 25
This game had potential, but I think what kille dit off is its deviation from the origiaal intent; it is missing the vehicles originally shown in a demo video, It should have stayed the course, and could have become even better than it's sister game, Empires Mod (not from the same people, but concept is identical),
Helpful? Yes No Funny
MX ``;..;´´ (-_-メ)
70.5 hrs
Posted: September 25
I like a lot FPS/RTS hybrid and I played as commander too. So if you are like me, you'll like this game.

Ok right now don't have alot of people which previously had... either way is a good game with a lot of entertainment. Is not dev default, so stop wailing about that, and stop bad rating.... tell your friends to play, host servers, and stop kicking new players... and as recomendation spread the game as I do with all my friends.

If your are thinking to buy, go head but buy a few copies with friends.
Helpful? Yes No Funny