Homefront®: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.
User reviews:
Recent:
Mixed (826 reviews) - 57% of the 826 user reviews in the last 30 days are positive.
Overall:
Mixed (2,920 reviews) - 46% of the 2,920 user reviews for this game are positive.
Release Date: May 17, 2016

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September 28

INFILTRATE OCCUPIED PHILADELPHIA IN THE VOICE OF FREEDOM DLC



The first single player DLC for Homefront: The Revolution is out now. The Voice Of Freedom is available on PlayStation Store, Xbox Games Store and Steam. Also coming later this week, new outfits for Resistance Mode.

The Voice of Freedom

You are Benjamin Walker, hero of the Resistance and the most wanted man in America. Now you are risking everything to infiltrate Philadelphia and ignite a revolution that will sweep the KPA out of America on a tide of bloody vengeance.

If you fail all hope for freedom is surely lost...

- Play as Benjamin Walker and take part in a dangerous mission to enter Philadelphia under cover of darkness
- Meet up with Jack Parish’s Resistance Cell before the events of Homefront: The Revolution.
- Encounter a new, dangerous faction in the subways of Philadelphia – the notorious street gang, the “90”.

The Voice of Freedom is free to all holders of the Homefront Expansion Pass, and available to purchase separately.

http://store.steampowered.com/app/500270/

Players returning to Homefront: The Revolution will also find that the recent ‘Performance Patch’ has massively improved the overall experience.





New Outfits – Resistance Mode

Arriving this Friday, head into Resistance Mode for new outfits to look the part fighting the KPA! Included this week, you will find:

• Urban Combat Outfit
• Black and White mask
• Gunshot Mask
• Cobweb Mask



45 comments Read more

September 27

The Voice of Freedom Releases This Week - 1.10 Patch Notes



Good News!

Our first DLC, The Voice of Freedom will arrive later this week!

We have also just updated the game with an estimated 2.4GB patch.

Patch notes are:

- Support for additional content
- Fix for save game crashes
- Menu options added to customise HUD elements
- Display Support for Corsair Keyboards

Players may need to restart Steam in order to see the update.

45 comments Read more

Freedom Fighter Bundle

About This Game

Story


Four years into the brutal military occupation, America is on its knees.

Philadelphia - once the birthplace of Independence - has become a ghetto, where surveillance drones and armoured patrols keep the population at heel, crushing any dissent with savage force.

Her once-proud citizens live in a police state, forced to collaborate just to survive, their dreams of freedom long since extinguished.

But in the badlands of the Red Zone, in the bombed out streets and abandoned subways, a Resistance is forming. A guerrilla force, determined to fight for their freedoms despite overwhelming odds and ignite the second American Revolution.

But Freedom always has a price…


Overview


Homefront®: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.

A living, breathing, open world responds to your actions - you and your Resistance Cell can inspire a rebellion on the streets and turn Occupation into Revolution, as oppressed civilians take up the fight.

But your enemy has the advantage - superior technology, firepower, heavy armour and air support. You must learn the art of guerrilla warfare – ambush, sabotage, infiltration, deception – and fight a running battle through the war-ravaged suburbs of Philadelphia.

And the single player campaign is just the start – in Co-Op you and your friends can form your own Resistance Cell and become renowned as Heroes of the Revolution.

Features


Explore a living, breathing open world - experience true open world gameplay in a first person shooter, brought to life with astonishing CRYENGINE-powered visuals

Wage Guerrilla Warfare - this is no linear shooter; learn the art of guerrilla warfare and use ambush, infiltration and hit and run tactics against your foe in thrilling un-scripted firefights

Build the Resistance - recruit revolutionaries to the cause, establish bases and safehouses, capture and customise a deadly arsenal, and build improvised, homebrew weapons for your Guerrilla Tool Kit

Ignite the Revolution - from oppressed citizen to revolutionary leader, an epic single-player campaign tells the story of the second War of Independence. The dynamic, evolving world responds to your actions as an oppressed nation rises up in defiance against the occupation

Online Co-Op - take the battle online, form a Resistance Cell with your friends and earn your reputation as Heroes of the Revolution

System Requirements

    Minimum:
    • OS: Windows 7/8/10 all x64
    • Processor: Intel Core i5-4570T (2.9 GHz) or equivalent or AMD FX-6100 (3.3 GHz) or equivalent
    • Memory: 6144 MB RAM
    • Graphics: GeForce GTX 560 TI (1024 MB) or equivalent or Radeon R7 260X (2048 MB) or equivalent
    • Storage: 38 GB available space
    Recommended:
    • OS: Windows 7/8/10 all x64
    • Processor: Intel Core i5-2500K (3.3 GHz) or equivalent or AMD FX-8320 (3.5 GHz) or equivalent
    • Memory: 8192 MB RAM
    • Graphics: GeForce GTX 760 (2048 MB) or equivalent or Radeon HD 7870 (2048 MB) or equivalent
    • Storage: 38 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (826 reviews)
Overall:
Mixed (2,920 reviews)
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1,407 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
43 of 54 people (80%) found this review helpful
3 people found this review funny
Recommended
19.8 hrs on record
Posted: September 11
A flawed but ultimately enjoyable game.

I love the North Korean space ships that are flying over, looking for resistance.
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21 of 22 people (95%) found this review helpful
Recommended
157.4 hrs on record
Posted: September 26
My experience with the first Homefront game was not especially pleasant. Although the setting was well done and interesting (even allowing for the ludicrous plot) the game itself felt like every linear FPS single-player campaign criticism rolled into one. So when Homefront: Revolution was announced, I scoffed and then ignored it until recently when a free weekend had some friends reporting good things and I tried it. Glad I did.

I think most people compare HF:R to an urban Far Cry 3/4 but that's because it's largely true. Enter a region, note your plot objective, then ignore it as you fight your way through buildings, conquering then and flipping the map from red to blue. Actions can increase your standing with the city residents until they are finally inspired to rise up and riot, attacking their Korean occupiers. It's repetitive and, like Far Cry (or games like Mad Max or Shadow of Mordor), by the second strike point you'll probably know if you feel like playing 30 more hours because the game won't change significantly. The story is serviceable even if nothing amazing or thought-provoking. It's an excuse to run around a ruined city and shoot dudes and take over territory. The simple bottom line is that if you enjoy games in the Ubisoft "point control" model, you'll likely enjoy Homefront: Revolution.

Guns were interesting though the system took me a little while to appreciate. You have your Primary/Secondary weapon but each of them can convert into two additional weapons. So your semi-auto pistol can convert into a small SMG and/or a silenced pneumatic pistol depending on your needs. Add in attachments (scopes, silencers, etc) and you get an impressive amount of flexibility and essentially seven weapons at a time (3x Primary, 3x Secondary plus an RPG) though you'll need to plan tactically and find cover to convert your assault rifle into a light machine gun on the fly. Still, it nicely bridges the gap between console-based limited gun slots and becoming a walking arsenal.

Finally, the game includes a co-op system where you and up to three friends can band together for missions and gain experience and money for skill/weapon/gear unlocks. Although there's an air of randomness about it (you buy a crate and hope for a good weapon), it's all self-contained and there's no item store or cash shops. The system is in addition to the single player game rather than the focus and it adds some additional play once you're done.

To be fair, trying Homefront: Revolution well after its initial release meant that I avoided its rocky, buggy launch and got in after the worst of it was ironed out. When I played, it was relatively bug free. No game-breaking issues for me, although once I dropped through the map and once had a physics glitch fatally launch me into the air. Out of 50 hours of play, I can't complain though. It played well on my aging system (i7-860 @ 3.6GHz, R9 290X, 12GB) with a consistent 60fps at 1080p on High settings.
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29 of 40 people (73%) found this review helpful
7 people found this review funny
Recommended
12.6 hrs on record
Posted: September 11
This is better than I thought it would be, if you can get past the stupid premise that North Korea invaded America and won somehow? According to Wikipedia 24 million people live in North Korea, 324 million live in America… hell North Korea couldn’t even take over South Korea, they apparently have a population of 50 million…..so yeah stupid as f*ck.

China makes sense, they have a population of over 1 billion, but America wants that Chinese currency so they don’t wanna p*ss them off in their media. The Red Dawn remake switched the invading force to North Korea as well (but they already filmed it with the Chinese as the enemy and just CGI’d the uniforms and such lol).

As for the gameplay, this is what Crysis 2 should have been. If you’ve played any of the Crysis games this plays exactly like those. The gun sounds even sound similar, and they both use the Crytek engine. I would say it’s better than the 2nd and 3rd Crysis games.

This is open world….ish. There are about 6 pretty big areas that you can run around in and take over by capturing strikepoints (think outposts from Far Cry). It’s Far Cry mixed with Crysis. I really liked how most of the enemies don’t take a lot of ammo to kill on normal difficulty, and die pretty fast. The actually adds a lot to immersion after playing games like The Division where it takes a week to kill a mofo.

Also, this looks amazing on high settings, most games that use the Crytek engine look amazing. What’s not so amazing is the performance, I got between 40 – 50 fps on high settings.

The characters and story are all meh, I managed to complete the story mode over the free weekend…so I don’t plan on buying it anytime soon lol. If you are a fan of the Crysis games I would recommend it though, if you aren’t then maybe wait till it’s cheap.

P.S. There's a hidden arcade machine on the top floor of the prison area (where the two people in the cage fight) near the end of the game, which has two full levels of Timesplitters 2 you can play!
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13 of 14 people (93%) found this review helpful
1 person found this review funny
Recommended
27.0 hrs on record
Posted: September 12
Not without it flaws, but very fun game nonetheless. It's basically a Far Cry in urban setting and that worked spectacularly for me. Fights are fun, gunplay is solid, bots are fairly stupid to abuse but still competent enough to fight.

World is divided in several regions that you will "liberate" by hacking/blowing different objects of interest inside it, these regions can "red" or "yellow" zones, which I've found very interesting.
Red Zones are pretty large open areas with a lot of ruins and rubble, where enemies shoot on sight and your gameplay is mainly kill everybody and capture everything. Also ride on bike on every stairwell.
Yellow Zones are more like City 17 in Half-Life 2. Building are mostly intact, there are lots of alleys, civilians and patrols. Fighting there is a little tricky, thanks to constant enemy reinforcements - you should run away and fight smart.
Both zone types feel a little different while keeping focus and gameplay loop intact. That results in pretty varied but consistent experience, which is pretty hard for a sandbox. Maybe there will be a green zone, I haven't reached it yet.

Being pretty much happy with the game it the current state, I must mention that it is very clunky. It does suffer from the lack of polish you expect from AAA open-world games, but mainly because in a game of this scale there is a LOT you need to polish. Some voice actors are really dull, radio chatter is extensive, human models are pretty bad and it is a little buggy. From minor physics glitches to disappearing enemies on long distances.

And oh my god the intro sequence was horrendous. Cutscene, cutscene, walk, instant failure if you walk wrong, cutscene, walk, cutscene, loading, walking cutscene. You'll see all the flaws in this intro: bugs, clunkiness, bad acting, bad character models and it's pretty lengthy too.
I do hope that intro won't scare you, because after that you'll be dropped inside a Red Zone and it's a great fun. With ruins you can run and bike inside, stronghold to capture, koreans to ambush and random flashpoints the game generates for you - it's really fun. Clunky, but fun... Funky?..

Also, there is a coop Resistance mode. It's... weaker, but still fun. Missions are heavily scripted and linear, while progression and loot systems are not very interesting. So I can't say there is a lot of replayability after you beat all missions on Hard. Which by the way IS hard, so you know, it's fine as a side activity.

In the end I can see why people was unhappy on the release of this game, but right now, without anything gamebreaking, with fixed performance and lowered price - this game is very, very solid.
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10 of 10 people (100%) found this review helpful
Recommended
49.7 hrs on record
Posted: October 1
I am a man of positive thinking. I don't like exposing hatred towards everything. Well, let me start writing something about this game. This game, if i say overall, is an average. Its neither so good nor so bad. I wont talk about the mainstream topic about this game which is bug.

Pros
1) Damn graphics and environment
2) Weapon selection and customization is good.
3) Enjoyable gameplay.
4) Dialogues are good.
5) Fantastic Coop experience
6) Acceptable Story

Cons
1) Story lacks something. When I say something it means some elements in the story that sparks your mind or give a sudden boost during playing.

2) Side quests are not up to the mark. Besides the major drawback I noticed of this game is there is actually no sense of doing side quests. You get some strike points and you can use them to unlock weapons. But you can unlock them after doing some activities. No diversities in side quests.

3) No scope of exploration. I know that this game is not meant to be a witcher game, but there should be a descent amount of exploration chance for the players.

4) Dumb AI partners -_-. Ugh this one made me mad. 100% #Facepalm

What could have made the game much more enjoyable

1) Devs could have added some player skills. If there was a system where players could do side quests and earn XPs to improve player skills then it would have been really awesome. That'd make some sense doing the side activities. But unlocking some weapons and stuffs does not make doing side quests much more worth it.

2) There could be some more exploration scope for the players.

3) Stealth mechanism could have been made more effective.

4) Devs could have introduced more characters. Well, the characters they introduced are very good but there should have been some more interesting characters.

5) Story should have been more interesting. They should have worked more on story. It lacks so many things. Some plot twist would have been really good. Story could have been made a bit longer. I felt it was short. I did not feel the term "The Revolution" so much and it is because of the poor story.

6) More coop maps in "Resistance Mode"

Final Thoughts
This game is actually a fun game to play. Some game to just pass your time and enjoy. Nice coop game to enjoy with friends. Its not something that would create a significant impact on gamers' minds and on the other hand it's not something that would disappoint you so much. Its an average. Not worth the full price at all. Get it during sale. YES I RECOMMEND THE GAME.
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7 of 7 people (100%) found this review helpful
Recommended
27.4 hrs on record
Posted: September 20
Bought this game on the last free weekend. Never regret buying this game. Eventhough not as bad as what the reviews said, it does still has some bugs, glitches and a few crashes. Across 26 hours of playing, i got like 7-8 crashes with 2-4 hours range for each crashes.

+ Pros:
- Graphic is goooood
- Weapon modification is cool, the flamenwerfer is awesome and battle riffle sure packs a punch, but my fave is always smg
- Open world far cry style, with minor stealth element (really really minor)
- Motorbike, unfortunately, you cant kill the Norks by crashing your motorbike, they always find a way to disable your bike first
- Cool gadgets, rc cars with mounted explosives is great for blowing things, besides explosives you got hacking device, firecracker,and molotov
- Resistance mode is great, IMO, its better than the main game

+ Cons:
- The stealth, is weird, killing an enemy with suppressor weapon will alerts other enemies even after the guy died, but with crossbow, this doesnt happen
- Mediocre story with some holes, like no explanation in some parts, like how did he still alive after getting that many shots and wth happened with walker
- Dana Moore, she's creepy
- Hacking, meh
- Crashes, 7-8 times (might be more, I didnt keep track), but never crash in Resistance mode, some minor bugs and glitches

Conclusion, I recommend this game, but get it only when its on sale. If it runs good on your rig, enjoy. If its not, refund.

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7 of 7 people (100%) found this review helpful
Recommended
11.5 hrs on record
Posted: September 13
Find an FOV calculator, enter in your desired horizontal FOV and then use the calculated vertical FOV number to set your FOV higher in the files.

Go to: (user name)\Saved Games\homefront2\game.cfg and open the file in Notepad.

Find the below text, which should be right at the top.

cl_defaultnearfov = 50
cl_fov = 50

The default vertical is set at 50. But I like to play it at 68, which is 100 horizontal FOV.

Save the file after the changes, boot up the game and enjoy your new perspective on the world.

--

The game itself though, I honestly find really enjoyable. I have not played another game that has really nailed the feeling of urban warfare and guerrilla tactics like Homefront: The Revolution has. You will frequently feel outmanned and outgunned, which I find incredibly refreshing compared to the mass of games that treat you like a super soldier.

The difficulty is no walk in the park either, even on Easy a shotgun to the face will kill you instantly if you aren't at full health. Again, I very much enjoy this kind of feeling where engagements have to be planned out and taken seriously.

The co-op is a real high point, adding a very positive team dynamic to the guerrilla warfare, but unfortunately it is pretty dead. This is a huge shame, as some of the best fun in the game can be found in these missions playing with other people and sharing the experience.

Bring friends for the great co-op or buy it just for the singleplayer.
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7 of 7 people (100%) found this review helpful
Not Recommended
6.2 hrs on record
Posted: September 13
Product received for free
Played this over the weekend both co-op and singleplayer and it's just... eugh, I know we have to give concessions to open-world nature but, it quickly just felt like <Insert Ubisoft Open world title here>

Goto location, kill the guards, press button, suddenly these resistance members move in, if there's any AI enemies nearby they'll be as shocked as you are that these people arrive (Had a hilarious moment when a drone flew upto a man with a rocket launcher on his back, scanned him as clear, flew away and then everyone started shooting)

It has some fun ideas but it's not well implemented or introduced (Which is a shame) the stealth feels hit and miss with enemies seeing you through walls and not seeming to be alerted when the guy next to them suddenly falls over dead.

I won't bother too much with the story because it just fell flat on it's face with this Apex corporation trope (If anyone who did finish the story, please tell me it didn't involve norks time travelling with technology, cause if it did I'll cry) Unlikable characters, no clear reason why the North Koreans are such bad people just 'Merica can't be tamed y'all

The co-op is the only bit I had quite a jolly time with, although it was mainly laughing at the game, as tanks appeared infront of us, the gear unlocking limiting the missions somewhat, some objectives not unlocking.

All in all, it's a fine example of what development hell does to a game, plenty of good ideas poorly integrated, also I smell crytek all over that retconned story.
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6 of 6 people (100%) found this review helpful
Recommended
29.2 hrs on record
Posted: September 28
It's not the most interesting game, but I have to admit that I actually had fun with it during the free weekend they did. And once we got used to the coop, the boyfriend and I had quite a lot of fun in that actually.
The weapon customization is actually pretty damn nice and the standout element of the gameplay. Swapping out different receivers for each weapon to make them do something different is actually really good. While technically only carrying three weapons, the pistol and two primary weapons, the alternate receivers are always available meaning you effectively have nine weapons at all times if you have all the receivers for each weapon. It's something I'd really love to see in a lot of other games.
The open world is what you'd expect from the recent Far Cry titles, or any open world game from Ubisoft really. Clear out rather meaningless outpost/checkpoint style zones until you've filled up a meter. At least there is an actual change in the world, albeit minor, when you fill up that meter. People start appearing on the streets of the "yellow zones" protesting and fighting with the KPA, things are lit on fire, it at least feels like there is some response to your actions.
Gunplay is fairly solid, some guns feel a little weightless and meager, but some really feel good to fire.
Coop is the highlight of the whole game though. While set up just as preset missions set in the singleplayer maps, usually with restrictions on where you can go without completing certain objectives, it feels fun playing alongside others. As opposed to the singleplayer, you also have character customization in the form of picking various skills and wearable equipment to give you different passive perks and different cosmetics. I feel like the only downside is that I really wanted even more to do in the coop because it was genuinely that fun.
For $15 it's definitely worth it, even for $20 though I'd say it's certainly worth it if you aren't opposed to the more typical Ubisoft style open world in the singleplayer.
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5 of 5 people (100%) found this review helpful
Recommended
61.6 hrs on record
Posted: September 21
With only a taste test so far; a little over an hour in the first Red Zone (Hot zone), I can tell I'll enjoy this regardless of story length. Mainly as it uses mechanics from two of my favorite games (Far Cry 3/4 & Dying Light) in a Red Dawn/Revolution setting that's right up my alley.

Unless this game does a total 360 as I progress, I have no prob recommending to those who enjoy loot shooters at the normal price (39.99). If it does flop as I progress I will definitely alter my recommendation.
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Recently Posted
CitizenX3639
55.7 hrs
Posted: October 9
Thanks to the developers at Dambusters and Publisher Deep Silver for providing a really fun new IP for me to enjoy and escape.

As one of my most anticipated FPS games this year I never faltered even after a middling beta(I didn't play) and middling reviews(suckers buy games day one) I did my usual.I sat back relaxed and played other games while it received a few patches, updates and a price drop where I was comfortable and upon completion what different gaming universe do I live in? Homefront TR is part Dying Light, Fallout, The Division, Half-Life 2, and Far Cry and while it doesn't achieve greatness as some of those titles it does the next best thing, it provides a helluva lot of fun in both single player and surprising co op gameplay.

Lets talk about performance since everyone today seems to go ballistic if there is a minor issue. During gameplay I had all options set to high including V-sync,playing at 2560x1080 and never had any frame rate(60+), crashes or game breaking issues. In game I did notice enemies would disappear in the distance on occasion and some minor sound outages but game play for the most part is fast and solid. I Also noticed if you downsized the game to the toolbar and brought it back up you would need to restart the game as it just seems to chug. Its an open world game where minor hic cups will exsist and if you dont know that by now stop playing them.

Homefront begins with one of the most brutal opening seqences I can remember it's very disturbing and cringe worthy as are some of the melee kills and just scenes of violence. You are cast as the typical silent protagonist Ethan Brady who arrives to the front lines of the resistance for a meeting with their leader Benjamin Walker. Walker is captured during this meet and greet and this sets up the main story and thrusts you straight into the world of the revolution where North Korea(the Norks as they are called) has taken over the US due to unpaid gas bills. The story is split into 4 acts and it doesn't give a very good first impression but if you hang in there the voice work, mo cap and some moments have feeling but because you are mute with no opinion you just follow orders, whether right or wrong. HUGE problem for the story and huge mistake by the devs but overall its not bad.

While the game bills itself as open world its really divided into three zones. The green and yellow zones are the heart of the enemy and where they are they strongest. The environments are clean and is militarized with constant enemy patrols. This is also where most of the regular population resides and these patrols, scanners, cameras and drones have a constant presence and stealth is required. The red zone is more chaotic, open and war torn. The buildings are bombed out, roads are an obstacle course of carnage and the resistance actually has a small advantage if any. This is where you can freely roam with a gun in the open, easily recruit resistance members to help with missions and you will also be given the ability to use a motorcycle to get around. Breaking these areas up into these zones keeps gameplay from being stagnant and was a great decision by the devs.

In these zones you will be given the usual main or side open world missions which involve sabotage, reconnaissance, retrieval, investigation, etc. All are familiar but depending on the objective and zone there are a lot of ways to approach each mission and end goal. This approach is highlighted by outstanding level(world) design and the tools at your disposal. One additional task you will be given in each zone is to make the people 'rise up' or as its called in game win "hearts and minds". This is mandatory as some missions and zones will stay locked until you reach 100% resistance for that particular zone. Increasing resistance can be accomplished by turning on radios know as the voice of freedom, completing flash missions, liberating strategic sites, saving civilians, assassinating targets, or just blowing stuff up. I can't tell you how awesome this feature is especially as the resistance grows NPCs begin to act different, say different things and it truly feels you are impacting the world and that's pretty cool a definite highlight for the game.

One thing absolutely clear at the start is you are underpowered and its highlighted with limited weapons, gadgets and amount of damage you absorb before falling. It makes sense the resistance is underpowered and the weapons and guerrilla tool kits(GTK) have a unique home made feel which is another cool highlight. However, being able to purchase GTKs and scarce resources at the store is sort of confusing. Every weapon you purchase except the RPG can be converted into 3 weapons and all have different attachments. The animations for the weapon conversions are cool and the weapons themselves are solid, a lot of fun and in some cases a little too good(hello auto matic shotgun). There are also 4 GTks you can equip at all times that include hacking, molotovs, pipe bombs, and firecracker. All of these base GTKs can be converted and then used as a remote(use smart phone to detonate), proximity(land mine), or driven on on an RC car and detonated. As you explore the world you will also be scrounging parts or finding hidden stashes to build gadgets and a reason being able to purchase them at the store is a mistake.

As for the world of Homefront its beautiful though it doesn't look like a Cryengine game in some aspects. Graphically it doesnt compare to the likes of The Diviions but it equals it with its attention to detail. Every room, alley, street, tunnel, and bombed out building all look unique it's really impressive and it makes exploring so much fun. Character models on the other hand look impressive as do animations and mo cap.

The absolute biggest suprise in Homefront are the co op missions. A co op vetern with my friend Silver(15+ co op adventures) we absolutely loved this mode. There are 10 missions(2-4 players) that are mulit mission based and avg. about 15-25 minutes each. As it was in single player you begin bare bones and are very vulnerable at the start so a little grinding is necesary. The level cap is only 6 and money(at various prices) is then used to unlock chests which give you armor, consumbles, guns, attachments. As you gain XP and DNA you can then spend them in 4 skill trees labeled Brains, Brawn, fighter, Survivor. None of the trees differentiate themselves and once you have maxed your charcter and skills you are unable to respec those points. All that said its fanatstic co op fun and challenging.

Homefront is a pretty ambitious game that has been through the ringer of development and unfortunately due to bad release it has been killed by the casual reviewers polluting the industry. Dambusters did not waiver and have continued to provide patches, updates and support. I like the game its not perfect and maybe it was too big for this small team but its provided dozens of hours of fun and that's all I ever ask out of a game.

I played the game with m/kb 2560x1080 High setting on Deathwish difficulty

Positives
Great Atmosphere world feels lived in
Solid 60FPS performance 1080P(2560x1080) high settings
Fun gameplay all around
Great level design. Multiple paths offer choice on how to approach objectives
Mo cap and acting is pretty good, story is ok
Hearts and Minds and watching change is unique and awesome
Weapons and GTKs are a lot of fun to use
Suprising and addicting mission based co op

Negatives
Slow start does not give a good first impression
Enemy and variety is very lacking. Also I hated more of my comrades than any of the NKs
Poor sound and graphic optimization
Can't use phone/map while on motorcycle
You are a mute with no opinion
Being able to purchase GTKs and resources at the store makes no sense
A few bugs and obvious game would have benefited with another 6-12 months of development
Helpful? Yes No Funny
hd
33.2 hrs
Posted: October 9
Game is much better than I expected after reading reviews. Setting is awesome (non-combatants NPC behavior looks very natural, every house/ruin looks different and natural). Checkpoints don’t similar to each other thus not became boring. Graphics is on very good level. Music is also nice. On-fly weapon mods attachment is just awesome. Scenario is quite nice (at least much better that in several recent CoD)
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closedcaskit
0.5 hrs
Posted: October 9
The game constantly locks up, if you wait a little however it will start responding again. The developers are poor programmers and have no idea how to properly manage computer assets particularly memory.

This application was poorly written and the developers need to move to a more managed code design, daily builds, pre-checkin checks, cpp check or sonarQube, like anything really. i feel sorry for any "programmers" that had to work 40 hour weeks on this pile of rubbish.
Helpful? Yes No Funny
UsernamesMeh™
12.7 hrs
Posted: October 9
Its sort of fun in a nutshell.

Has the feeling/gameplay type like far cry 3/4.. you know the so called allied. Those allies not doing anything but yet showing up after the battle to have the stones to take credit for taking credit and then wanting your help. Just like.. far cry 3.

AI sucks though on your side of course, the enemies hack through walls maybe 25-30% of the time so they'll see you through it some how. Or they'll just spawn like directly behind you. Which is annoying as all can get out. No major bugs but I got it when they've probably fixed most of what others had in the beginning plus for 20$.. Its worth it probably. I say 20 cause I got it cheaper with steam wallet.

Also even though I recommend it I doubt there will be a third. Considering that the first homefront botched its release by bugginess and ♥♥♥♥♥♥ campaign. Now this one being the exact same on launch day with having problems. So.. pretty sure sales on both and reviews at the start have killed the franchise.
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Kris the Abyss
20.6 hrs
Posted: October 8
I had a good time with it. You're looking at around 20 hours give or take worth of content if you're willing to deal with frustrating ai and doing the same objective over and over again. To be fair, it gives you a lot of ways to takle objectives, which i loved. In one part i had to release a prisoner with 2 heavies and a armored convoy nearby. I set up remote decoys ahead of time and approached from a different direction. When the convoy passed i remotely activated the decoys, rushed in and hacked the panels to let the prisoner out, only to have to fight my way out and run. If this game gets something right is the feeling of being chased. In an actual scale of 1 - 10 where anything lower than 7 is ♥♥♥♥ i would give this a 6/10. Super fun.
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✡KINGELI✡
2.3 hrs
Posted: October 8
Lame.
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Duck, Duck, Goose
17.3 hrs
Posted: October 6
Fun game but needs more content.
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tomfc262
1.8 hrs
Posted: October 6
awsome graphics, but lowsey gameplay, player hard to control, items vauge. difficult to tell what is colectable/not. targeting is very hard. I love fps. This one is beautiful but looks are in this case are pixel deep. glad I only paid $39 for whole set not the steam price through cdkeys online.
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Scatterbrained33
33.7 hrs
Posted: October 6
Garbage
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Xadro
22.8 hrs
Posted: October 5
I really enjoyed the game, it wasn't such a smooth experience as say Far Cry 3 and 4.

But it was a nice challenge (for me) and you don't really end up like a one man army like Far Cry, you die in a few shots just like your enemies.

It was simply a fun game.

Oh and it ran smoothly 60 fps all game long, it was great. (GTX 970)
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