Amazing Frog? is a Hardcore Parkour openworld buffet of bonkers physics sandbox gameplay. Welcome to the town of Swindon, SwindonShire. Home to flatulant super hero, Amazing Frog? a 20Km Landscape A whole bunch of vehicles 4 player split screen Oculus VR support.
User reviews:
Recent:
Very Positive (36 reviews) - 97% of the 36 user reviews in the last 30 days are positive.
Overall:
Very Positive (615 reviews) - 88% of the 615 user reviews for this game are positive.
Release Date: Nov 20, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is the all new Amazing Frog? universe. It is growing, the capabilities, the vehicles, the modes. The story of how a Frog can rise to become Swindon's Flatulent Super Hero will unfold as we add content and features to the game. We love sandbox physics gameplay and how you make your own challenges. Ultimately we want you, the player to have more control over what goes on in Swindon.”

Approximately how long will this game be in Early Access?

“We are aiming to take it out of Early Access next year, there are currently so many ways to play Amazing Frog? But we want more Swindon, more vehicles, more challenges, more physics chaos. It will be hard to know when to stop and move to full release and even then we will not stop having plans for expanding the Amazing Frog Universe!”

How is the full version planned to differ from the Early Access version?

“Our vision is to make a frog based, online, GTA style, rag doll sandbox game, based in our home town of Swindon. The full version should offer a more well rounded game environment. Each building is being demolished and reconstructed by the Swindon Town Council. Amazing Frog? will always be driven by sandbox gameplay and general messing about, but we are integrating progression systems seamlessly integrated to more worlds, challenges and battles.”

What is the current state of the Early Access version?

“In Amazing Frog? 1 to 4 players can enjoy the town environment of Swindon, where you can catapult yourself into sky, over the building on trampolines and explosives for mad ups and to get to hard to reach places. Or you can take it easy and go to the Park, enjoy a game of chess, interact with NPC frogs and play football and basket ball.

If you are feeling more adventurous you can search for the hidden trophies, cookies and guns. If you want to get around quicker you can drive cars, buses and trucks, pull stunts or race each other. Or mix all of the above.
From Swindon you can visit Fart Gyms, just chill in your Hideout or search for the Sewer and the underground LAB. There are also Zombies (..naturally).

If you manage to escape over "The Wall" there is 20km of Landscape to explore that we are constantly adding features to.

If you are stuck for what to do you can set yourself challenges, "can I get to the blimp" , "can i land a car on that building", "what's that on that mountain" , "where are the other trophies"

Also for the Early Access version, we have created a set of small test worlds with simple sandbox gameplay. These small worlds we intend to grow into what will eventually be called "Party Mode"

Throughout the game there is a simple "Jump to Join" mechanic. Hit jump on one of the controllers or the keyboard and a player can join the game. Each world supports up to 4 players in split screen.”

Will the game be priced differently during and after Early Access?

“The plan is for the Early Access version to be cheaper. As we progress towards the full release of Amazing Frog? the game will get bigger and bigger so get involved early.”

How are you planning on involving the Community in your development process?

“So much of the fun in building Amazing Frog? is in watching people play it. We want to see what people challenge themselves to do. Many modes have been and will be inspired by how people get their frog on, either on their own or with friends. We love physics sandbox games and are still amazed at how gameplay can unfold differently each time you play. We want to see what you do! Everyone plays differently. Use the steam community features. come at us on twitter and Facebook. The game development process will be effected by your feedback.”
Read more

Buy Amazing Frog?

 

Recent updates View all (29)

August 23

Amazing Frog? Devblog 010 - Status



Since the last Devblog we have fixing a lot of leftover problems inherited from “The Big Switch” (see Devblog 008). Luckily, by its very nature, that process of “fixing” soon evolves into a process of refinement.

SwindonShire
Hal has spent a lot of time with the landscape, adding to its detail at a geological level, preparing it for a new layer of flora and fauna and subsequently, what we are most excited about - a layer of civil frog engineering. Also having the time to refine the landscape has made it possible to reduce the impact on the CPU .( i.e. making it run better ) We’re excited about this as, oddly, even though the landscape looks more detailed it seem to run more efficiently than before. We will most likely dedicate a whole devblog to this at some point.

Online


On the one hand I want to get a beta out as soon as possible for online frog activity, but i don’t want to just release the bare minimum. I have been getting a lot of questions about what shape the beta is going to take. It is an evolving process, like Amazing Frog? always has been. But, in terms of how the Beta will be delivered, we do not want players to lose the content from f0.2.8, so its likely that we will create a split build. This will mean that you can have both versions until the new one is ready to fully replace the Unity 4 build. We want to be sure that the new version is working ok before we remove the current version. Also this gives us some small opportunities to fix any outstanding bugs in f0.2.8c.

The features available for online will grow as we add updates. For example, right now I have no plans to set up a bunch of dedicated servers, its too soon to think like that. We just want to empower players to play online with each other and to give you as much control as possible on how to set up your online game. This week I have been looking at how to provide frogs with these controls. It will be done through the fPhone. The fPhone will need an upgrade in terms of controls and components, but it should give you the ability to play Amazing Frog? for a bit and then at any point decide to open your game to other players or jump into someone elses.

A Social fApp, essentially… I am sure you can have a guess at what we are going to call it. Growing the companies that exist in SwindonShire is something very high on our agenda.

We will be making specific game types and modes in time, but thats the format we are heading for initially. As I said though, this is an evolving process.



Stuff we are thinking about.
https://youtu.be/16rUOnsTgGY
There are loads of awesome Amazing Frog? videos that inspire us for all sort of reasons and we are really thankful for that, but I just wanted to share Pungence’s Olympics video as its a good example of a video that inspires gameplay and can help shape development. Often, when we are wrapped up in either fixing, building and developing its refreshing to think about how Amazing Frog? is being played. Its no secret that we haven’t added achievements officially, but we do know that there is a hell of a lot of stuff you can try or learn to do. After watching this video we spent a while talking about how you could set and possibly share your own tasks or challenges. Especially since we will be connecting players together through online, we started to think very seriously not just about what shape a system like that might take but also very seriously how we could develop it. It also reminds us of the many conversations we have had about a whole stream of activity that could be fitting of some kind of reward. Anything from  how many exploded cars in a single jump, or longest airtime on a BMX :)



Questions from the community.
from that thread i posted last week ...

LegionOfSkeletron asked
are you guys planning to add some kind of plane? or are you sticking with blimps? also I would love to see some stunting mechanics, such as being able to stand on vehicles while there moving or, even better, some kind of just cause three style grapple. Btw, great work fayju! keep it up :D
First off - thanks. Planes- yes. We can't say when it will happen and it is typical of us to make a spaceship before a biplane, but we have a list or crafts that we are working on.

Stunting mechanics ... we have a few things in mind yes. on grapple - we did try out a tongue in the early stages of Amazing Frog development, it was very powerful but very glitchy. We decided to drop it back then and revisit grapple when the game was more developed...

Teemo asked
Will a debug menu or something similar to Skate 3s menu where you spawn items in such as containers, ramps and cars ever be added?
Usually something like this exists in a game because its something that the developers use while building the game. This is not something we have been using yet. Hal and I have often discussed how we could use more in game tools to help us to test things. We do have plans around this purely to help us develop, if it will turn into a feature i do not know yet. The movie camera is an example of an object that is derived from us wanting to do something for ourselves, we wanted to make screenshots and movie clips (not that we have got around to updating the store page). Besides, after the movie camera it was clear to us that we needed something more GoPro ish to get some trailer footage. Spawning stuff is not out of the question... we do have a major frog item that is as important as the fPhone in the works which I will talk about when unity 5 version is more stable.

Pootispaghetti9001
How fleshed out will the frogluminati be? When will story come into play? And also specifics on the UI and capacity of online and if there will be any other features that will be online other than multiplayer?
Firstly Pooti, what's the frog illuminati?

... :)

Online, currently we are all about making it work, it's not easy. A bit like I was saying earlier, we want to add features like survival modes and team stuff, sharing data, but we also don't know how this is going to evolve.

Zeron asked
Where will the garage where you park your modded cars be located in the map? Also, will it have a parts shop included in it or is it going to be separate from the garage?
So the area outside the hideout was always intended to be your "driveway" however we may have to build an extension, for reasons that may become clearer in the future. As for a parts shop, yes. The frog Milk Coffee Co. Shop was created to test out the whole shop thing and we intend to flesh out the entire high street with shops. Each shop can take us a few weeks and I will announce when we have entered our shop creation frenzy... It's not yet as we are focused on "the big switch" and online.

Also modding the cars - as esteban_da_good asked about the Tiny Poopers, yes all vehicles will follow... But it takes a lot of Hal's time to make all the custom parts so it will start with just the folvo, frog all other vehicles to follow.

Alex Costa
I actually have a question as I am a bit of a football fan. Will the Swindon Town Stadium be added at some point? I think it would be interesting.
Hmmm... We need a stadium, eventually. Where else could the ceremony of Claw-Plach happen? But as to its purpose, I'm not sure how grounded in the reality of Swindon a stadium would be. It is not as high on our list as many other architectural necessities, like a network of roads, for example and maybe more roundabouts.

And Finally from Hypnotoad
Can you guys add it so the police have guns to make them more threatening. And so that they also have a police helicopter please and thank you.
Thankfully in the UK the police don't carry guns that often.... But in Amazing Frog?

For me, your question is asking -will we see an update to the FrogLife™ system that allows frogs (including police) to carry guns.  Yes. However as we move through all the components of Amazing Frog? Not just making them work in Unity 5, but also online ready, FrogLife™ is one I will not be able to upgrade until the later stages of this process.

Thanks for all the questions, it really helps explain the process, keep adding to the thread and I will try and answer all in due course. Also I need to condense the suggestions down to something manageable too to put into a post. Also thanks to you all in the community who help out, it doesn't go unnoticed.

84 comments Read more

July 29

Amazing Frog? Devblog 009 - Progress Update



Things have been moving on with Amazing Frog? But its difficult to decide what to talk about. Some things, like whats new beasts we are working on, we would probably want to keep to ourselves, as we don’t want to spoil the surprise. Other things like day to day development I would imagine could be a bit boring to read about, but I guess thats the nature of Game Development…bits of fun at the summits of mountains of hard work.

Lets start with the boring stuff.

The Boring Stuff



Most of my time has been wrapped up with Online and I am quite happy with how things are going (considering online rag doll physics is not generally recommended). If we had followed the recommended paths of game development I’m pretty sure Amazing Frog? wouldn’t exist. Even so, the process so far has forced an unavoidable restructuring of the frog. Originally, I was quite frustrated about this, as not only is restructuring boring as hell, its very demanding to keep track of where you are. When i look at the positives emerging from this restructure, its feeling very encouraging and I can see glimpses of how much I am going to enjoy playing it when its ready.

In the restructure I have had to look at how “split screen” works, how the controls are implemented and indeed assigned, how frogs are loaded, how scenes are “built”, what time of day it is and all sorts of customisable attributes. This is leading to players, ultimately, having more control over setting up their game experience. I want control over these variants while developing and now I have things available like the fOS and our UI system it should make it pretty straight forward to expose a lot of these customisable attributes in game.  Bit boring to develop, but its going to be awesome to test.

Quality
Not sure if I have mentioned this, but we loves Unity 5… :)



There are so many graphical enhancements available to us now. And as much as the frog has been undergoing mass reconstruction for physics and online, So too has the Architecture and the assets. We know also that its imperative that we don’t cripple your machines, so as much as the graphics are undergoing improvements we are also considering how to address quality settings. We don’t want to lose the aesthetic of Amazing Frog? we just want it to feel more detailed and take full advantage of the new redesigned pipelines in U5.  With the the day/night system its also important that all assets can work with varying light and environment conditions. I touched on this last time, its an ongoing concern.



Vrog
On a more exciting note, Car Modding is becoming a reality, Hal recreated the original Amazing Frog Car (the Vrog ) and in doing so has made all the other vehicles obsolete :) and put me in a position where building a system to fully customise the cars in game is now unavoidable. There is a high level of customisation available for this one car, with all manner of options that we are going to have a wicked fun time calibrating and testing. More to come on how this progresses, other vehicles will follow suit …and, of course, we need a car show room and mod shop.





Stay tuned, we are working as fast as we can and we really want to get some multiplayer tests out there as soon as possible, but there is still quite a lot to do, so be patient.

131 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Amazing Frog? is a Hardcore Parkour openworld buffet of bonkers physics sandbox gameplay.
Welcome to the town of Swindon, UK. Home to flatulant super hero, Amazing Frog?

The Hideout

Start in hideout, play on your own or split screen with your friends

Swindon

Enter Swindon where you can drive cars, buses and mobility scooters, jump on trampolines, fire yourself out of cannons, into explosions, search for trophies and Tvs and reach the heights and a whole lot more. Its your Swindon do as you please.


Swindon Local Attractions

Take a quiet trip to the Swindon fArt Gallery if it pleases you…. Feeling aggressive ? find a crossbow, machine gun or laser and shoot the hell out of each other. Visit the Fart Gyms for a workout or discover the Zombie filled underground Sewers.

SwindonShire

Plan your escape of Swindon to explore Greater SwindonShire (a 20KM island) where you can go offloading, ride pigs, discover secrets, go for a swim or drive boat in the surrounding Ocean and Lakes


SHARKS

... but watch our for the relentless sharks… cos they huuuuungry.

The Swindon Town Planning Office

Remember to always The Swindon Town Planning Office after an Update. This is where Gaz and Hal from Fayju will notify you in game of updates and additions.

Frogulus Rift

Play in VR if you want to get super dizzy. Comfort not guaranteed. I mean if you like being hurled way up in the sky by an explosion or driving a car of a building in VR… then this mode is for you. Currently supports Oculus.

Test Rooms

There is also a bunch of test Rooms to play around in. For testing out vehicles, trampolines , weapon testing facilities, playing with sharks… basically seeing what your frog can do. Many mechanics are built in these test rooms.

Amazing Frog? Key features:

  • a 20Km Landscape
  • A whole bunch of vehicles
  • 4 player split screen
  • Oculus VR support.
  • Pigging backs… and pigs
  • ridiculous ragdolls, trampolines, cannons and explosions
  • Weapons like crossbows lasers and machine-guns
  • Vicious Sharks
  • Swimmming ish and Boats in the ocean
  • Fully fitted Fart Gym
  • Underground Zombie Frogs in the Sewers
  • A Giant chessboard
  • A bunch of test rooms
  • and a whole lot of mystery...

play together.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 2.0 GHZ Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB Graphics
    • Storage: 400 MB available space
    Recommended:
    • OS: Windows 8+
    • Processor: 2.5GHZ Quad core
    • Memory: 4 GB RAM
    • Graphics: 1024 MB Graphics
    • Storage: 900 MB available space
    Minimum:
    • OS: 10.8
    • Processor: 2.0 GHZ dual core
    • Memory: 2 GB RAM
    • Graphics: 512 MB Graphics card
    • Storage: 400 MB available space
    Recommended:
    • OS: 10.8
    • Processor: 2.5GHZ Quad core
    • Memory: 4 GB RAM
    • Graphics: 1024 MB Graphics
    • Storage: 900 MB available space
    Minimum:
    • Processor: i5 2 GHZ quad
    • Graphics: 1GB
    • Storage: 400 MB available space
    Recommended:
    • Processor: i7 quad
    • Graphics: 2GB
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (36 reviews)
Overall:
Very Positive (615 reviews)
Review Type


Purchase Type


Language


Display As:


(what is this?)
480 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
14 of 15 people (93%) found this review helpful
25 people found this review funny
Recommended
3.9 hrs on record
Early Access Review
Posted: September 15
Amazing game, for when you are bored.
The physics are both fun and cartoon like.
But yet, still makes you wanna kermit suicide.

9.4/10
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
3 people found this review funny
Recommended
94.6 hrs on record
Early Access Review
Posted: September 11
This game is truly awesome. You get that feeling that you can do anything you please, no rules, no nothing, just plain control. You can drive cars, kill zombies, ride pigs. The possibilities are endless.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
9 people found this review funny
Recommended
9.2 hrs on record
Early Access Review
Posted: September 18
How to play The Amazing Frog:

>Open the game
>Go into swwindon
>Get into cannon
>Land on cars
>Steal a car
>Crash your car
>Explode your car
>Rage
>Look around for car
>Don't find any
>Decide to run
>Fart
>Fall over
>Stand back up
>Fart
>Fall over
>Get back up
>Reach the blimp
>Get into the blimp
>Flip th blimp over
>Fall into water
>Get eaten by sharks
>Wasted?
>Repeat

69,420/10 would get eaten by sharks again
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
8 people found this review funny
Recommended
1.0 hrs on record
Early Access Review
Posted: September 11
this is pretty much GTA but with frogs.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
1 person found this review funny
Recommended
60.5 hrs on record
Early Access Review
Posted: September 10
Amazing Frog is a fantastic sandbox game to play with friends or siblings!
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
12.3 hrs on record
Early Access Review
Posted: September 19
cool
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
221.6 hrs on record
Early Access Review
Posted: October 2
Found a gun
Shot everyone
Drove away from cops in a pink mini
Killed the cops
11/10 would clone GTA again
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
149 of 194 people (77%) found this review helpful
116 people found this review funny
Recommended
62.9 hrs on record
Early Access Review
Posted: March 14, 2015
I've logged 2 days on this.
I've started a wiki.
I'm helping a wiki.
I became a sub-reddit mod of this.
I've used all the costumes.
I've explored the hideout.
I've gone to Narnia.
I've won a spot in a newspaper in this game.
I've explored all 20km of this island.
I've found many secrets.
I've played with friends.
I found the mystical green-eyed siamese cat.
I've done everything this game offers.
420/69 would froguminati again
Was this review helpful? Yes No Funny
54 of 61 people (89%) found this review helpful
12 people found this review funny
Recommended
12.9 hrs on record
Early Access Review
Posted: January 8
pros:
-very fun and open game, alot to do.
- dope frogs
- tons of easter eggs
- ragdoll mechanics on point
- character customisation
- local multiplayer ( online is going to be added soon)
- tons of updates

cons:
- a lot of empty space outside of the main city ( hopefully more will be added in future)
- falling over every few seconds is funny but gets annoying quickly


if this game is updated a lot it can be a very amazing game.
8/10
Was this review helpful? Yes No Funny
46 of 50 people (92%) found this review helpful
9 people found this review funny
Recommended
8.9 hrs on record
Early Access Review
Posted: March 24
Imagine Goat Simulator, but instead of everything being broken on purpose, the developers made sure that everything actually worked.

And that's what Amazing Frog? is. It seems dumb (and it is dumb), but the game is quite a bit of fun.

Everything actually working is important for a few reasons. For one, you're not fighting the game's lack of functionality when trying to accomplish something; and more importantly, the game has more to it other than a cheap joke. After all, a functional game needs to be good since it can't just pass by on some "roflmao"s from the easily amused.

The game's developers (all two of them) are staying on top of updates too. Even if the updates are a bit infrequent due to the small team, the updates are very good. Every update so far has added at least a little bit of new content, along with the usual tweaks and fixes.
Was this review helpful? Yes No Funny
Recently Posted
Tane
2.9 hrs
Early Access Review
Posted: October 10
I like this game because you can pretty much do anything. But this game really needs multiplayer as it gets boring pretty quick.
Helpful? Yes No Funny
xanderjs1
16.3 hrs
Early Access Review
Posted: October 10
so cool and funny
Helpful? Yes No Funny
MR BLIZZARD
1.3 hrs
Early Access Review
Posted: October 9
I CAN'T GET PAST LASERS AT THE BEGINGING AND THE WAY TO GET PAST THEM IS SOOOO STUPID BUT IF YOU CAN GET PASSED THEM IM SURE ITS A GREAT GAME
Helpful? Yes No Funny
Bonnie the creeper
53.5 hrs
Early Access Review
Posted: October 8
So fun

Buy it pls :D
Helpful? Yes No Funny
Valkyrie
17.5 hrs
Early Access Review
Posted: October 7
GotC 21st century.

This game.. I mean, what a game. Holy moly it's so bloody good.
This game is toadally awesome
Every game after this one will make you want to Kermit suicide - it's that much better than literally all other games.
This game is a huge leap further in the history of game design
I hop-e you enjoy this game - you will
Better than croak-quet
This game will make you want to say hop-hop hooray - what an achievement in gaming.

Frog puns
Helpful? Yes No Funny
Mirror_night
19.4 hrs
Early Access Review
Posted: October 6
It 's a nice game ! ! !
Helpful? Yes No Funny
magikarp king
8.9 hrs
Early Access Review
Posted: October 3
help me i can't leave the hideout and there is a laser gate and a shark
Helpful? Yes No Funny
Felix Mcscouty
6.1 hrs
Early Access Review
Posted: October 2
Gr8 but my frog keeps walking backwards rip
Helpful? Yes No Funny
BobTheToaster
5.5 hrs
Early Access Review
Posted: October 1
yes
Helpful? Yes No Funny