Drizzt's Art gallery
This gallery is a collection of pictures that I have been working on
in Microcosm. I am trying to put together a world object that will
have a realistic sky, terrain, trees/meadows, and oceans. The hardest
part is trying to generate only the part of the world that is needed
for a picture without structures, linked lists, hash tables, etc to help
organize data.
Clouds
Landscapes
This is one of the first landscapes I did using a noise function.
The current landscapes I am working on are attempts to refine
the mesh that defines the landscape where it is close to the eye.
Landscape
- land_mos.jpg (24-bit 1024x768, 313601 bytes)
-
This is my first attempt at creating a landscape with a noise
function.
- back.jpg (24-bit 640x480, 28724 bytes)
-
This was done as a background for the Juggler test animation. It
is rather boring, but what more can you do when modeling flowers
with just a shader??? =>
drizzt@yar.cs.wisc.edu