Project 1: Warm-up Project

Important Dates

Questions about the project? Send them to 537-help@cs.wisc.edu .

Due: Friday, 1/28, by 9pm.

Notes

Before beginning: Read this tutorial. It has some useful tips for programming in the C environment.

This project must be done alone. You can talk to your colleagues about it, but every line of code must be written and understood by you. Copying code is considered cheating. Of course, you can always ask the TAs and professors for help too.

Overview

The first project is simply a warm-up to get you used to how this whole project thing will go. It also serves to get you into the mindset of a C programmer, something you will become quite familiar with over the next few months. Good luck!

You will write a simple sorting program. This program should be invoked as follows:

shell% ./zsort -i inputfile -o outputfile

The above line means the users typed in the name of the sorting program ./zsort and gave it two inputs: an input file to sort called inputfile and an output file to put the sorted results into called outputfile .

Input files are generated by a program we give you called generate.c (good name, huh?).

After running generate , you will have a file that needs to be sorted. It will be filled with binary data, of the following form: a series of 128-byte records, the first four bytes of which are an integer key, and the remaining 124 bytes of which are integers that form the rest of the record.

Your goal: to build a sorting program called zsort that takes in one of these generated files and sorts it based on the 4-byte key (the 124-byte record should of course be kept with the same key). The output is written to the specified output file.

Some Details

Using generate is easy. First you compile it as follows:

shell% gcc -o generate generate.c -Wall

Note: you will also need the header file sort.h to compile this program.

Then you run it:

shell% ./generate -s 0 -n 100 -o /tmp/outfile

There are three flags to generate . The -s flag specified a random number seed; this allows you to generate different files to test your sort on. The -n flag determines how many records to write to the output file, each of size 128 bytes. Finally, the -o flag determines the output file, which will be the input file for your sort.

The format of the file generated by the generate.c program is very simple: it is in binary form, and consists of those 128-byte records as described above. A common header file sort.h has the detailed description.

Another useful tool is dump.c . This program can be used to dump the contents of a file generated by generate or by your sorting program.

Hints

In your sorting program, you should just use open() , read() , write() , and close() to access files. See the code in generate or dump for examples.

You should use read() and write() efficiently, that is, in large chunks (at least 4KB at a time, maybe more). Reading 128 bytes at a time, for example, is quite inefficient, as each read() call jumps into the OS; trapping into the OS frequently is slow. Thus, you should read a larger buffer in, and process each of the records as they go. You should also not perform one HUGE read() of the input, as that won't work very well for large input files.

To sort the data, use any old sort that you'd like to use. You can even use the library routine qsort() .

To exit, call exit(1) . The number you pass to exit(), in this case 1, is then available to the user to see if the program returned an error (i.e., return a non-zero) or exited cleanly (i.e., returned 0).

The routine malloc() is useful for memory allocation. Perhaps for adding elements to a list?

If you don't know how to use these functions, use the man pages. For example, typing man qsort at the command line will give you a lot of information on how to use the library sorting routine.

Assumptions and Errors

32-bit integer range. You may assume that the keys are 32-bit integers, i.e. we will not test integers larger than 32 bits.
File length: You may not assume anything about the length of the file.
Invalid files: If the user specifies an input or output file that you cannot open (for whatever reason), the sort should EXACTLY print: Error: Cannot open file foo (if the file was named foo ) and then exit.
Too few or many arguments passed to program: If the user runs zsort without any arguments, or in some other way passes incorrect flags and such to zsort, print Usage: zsort -i inputfile -o outputfile and exit.

Important: On any error code, you should print the error to the screen using fprintf() , and send the error message to stderr (standard error) and not stdout (standard output). This is accomplished in your C code as follows:

fprintf(stderr, “whatever the error message is\n”);

History

This sorting assignment derives from a yearly competition to make the fastest disk-to-disk sort in the world. See the sort home page for details. If you look closely, you will see that your professor was once -- yes, wait for it -- the fastest sorter in the world.

Other Tips

Start small, and get things working incrementally. For example, first get a program that simply reads in the input file, one line at a time, and prints out what it reads in. Then, slowly add features and test them as you go.

Testing is critical. One great programmer I once knew said you have to write 5-10 lines of test code for every line of code you produce; testing your code to make sure it works is crucial. Write tests to see if your code handles all the cases you think it should. Be as comprehensive as you can be. Of course, when grading your projects, we will be. Thus, it is better if you find your bugs first, before we do.

Keep old versions around. Keep copies of older versions of your program around, as you may introduce bugs and not be able to easily undo them. A simple way to do this is to keep copies around, by explicitly making copies of the file at various points during development. For example, let's say you get a simple version of zsort.c working (say, that just reads in the file); type cp zsort.c zsort.v1.c to make a copy into the file zsort.v1.c . More sophisticated developers use version control systems like CVS , but we'll not get into that here (yet).

Keep your source code in a private directory. An easy way to do this is to log into your account and first change directories into private/ and then make a directory therein (say p1 , by typing mkdir p1 after you've typed cd private/ to change into the private directory). However, you can always check who can read the contents of your AFS directory by using the fs command. For example, by typing in fs listacl . you will see who can access files in your current directory. If you see that system:anyuser can read (r) files, your directory contents are readable by anybody. To fix this, you would type fs setacl . system:anyuser “” in the directory you wish to make private. The dot “.” referred to in both of these examples is just shorthand for the current working directory.

Handing It In

You should turn in TWO files. The first, containing your code, should be called zsort.c . We will compile it in the following way:

shell% gcc -Wall -o zsort zsort.c
so make sure it compiles in such a manner.

You should also include a file called README which includes any notes on your program that you think are important.

You should copy these two files into your handin directory. These will be located in ~cs537-1/handin/login/p1 where login is your login. For example, Remzi's login is remzi , and thus he would copy his beautiful code and README into ~cs537-1/handin/remzi/p1 . Copying of these files is accomplished with the cp program, as follows:

shell% cp zsort.c ~cs537-1/handin/remzi/p1/
shell% cp README ~cs537-1/handin/remzi/p1/
or more succinctly:
shell% cp zsort.c README ~cs537-1/handin/remzi/p1/
(the copy utility knows that if the last thing specified is a directory, it should just copy the files into that directory and give them the same names. Read the man page for cp for more details.)