Art Assignment 4:
People: Louise Helenius and
Brian Ries
Making the fight:
1. The first part in getting the animation was to load the motion
capture into our BVH Motion Viewer and then output the important
skeleton information to .mov files for each joint and a MEL
script to use the data.
2. Then with Maya, the MEL script was loaded and the joint/skeleton
structure was created. Sample version of the mel script here.
3. From there spheres were attached to the skeleton and a movie was
rendered. The final movie can be found here.
Addtional Files:
Maya binary - fight.mb