// Computer Science 367, Section 3, Fall 1997
// Instructor: Michael Siff (siff@cs.wisc.edu)
//
// Programming Assignment Two
//
//
// FILE: direction.h
//
//
// Types and prototypes relating to the directions for the aMAZEd game. 
//
// Type provided: 
//   direction 
//     an enumerated type for describing viable directions for movement.
//
// Constant provided:
//   const size_t NUM_DIRECTIONS
//     The number of possible directions movement is allowed in.
//
// Function provided:
//   direction reverse(direction d)
//     Postcondition: the return value is the opposite direction of d.


#ifndef DIRECTION_H
#define DIRECTION_H

#include <stdlib.h>

enum direction {EAST, NORTH, SOUTH, WEST};

const size_t NUM_DIRECTIONS = 4;

direction reverse(direction d);


#endif
