BWAPI
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00001 #ifndef __REFINERYAGENT_H__ 00002 #define __REFINERYAGENT_H__ 00003 00004 #include "StructureAgent.h" 00005 00006 using namespace BWAPI; 00007 using namespace std; 00008 00016 class RefineryAgent : public StructureAgent { 00017 00018 private: 00019 vector<BaseAgent*> assignedWorkers; 00020 00021 public: 00022 RefineryAgent(Unit* mUnit); 00023 00025 void computeActions(); 00026 00028 string getTypeName(); 00029 }; 00030 00031 #endif