|
BWAPI
|
| _accel | BattleUnit | [protected] |
| _path | BattleUnit | [protected] |
| _ppath | BattleUnit | [protected] |
| _sheight | BattleUnit | |
| _slarge | BattleUnit | |
| _tick | BattleUnit | |
| _topSpeed | BattleUnit | [protected] |
| _tptarget | BattleUnit | [protected] |
| _unitPos | BattleUnit | [protected] |
| attack(const BWAPI::Position &p) | BattleUnit | |
| baseMicro() | BattleUnit | [friend] |
| BattleUnit(BWAPI::Unit *unit) | BattleUnit | |
| btpath | BattleUnit | |
| drawBTPath() const | BattleUnit | [protected] |
| drawEnclosingBox() const | BattleUnit | [protected] |
| drawPath() const | BattleUnit | [protected] |
| drawPPath() const | BattleUnit | [protected] |
| drawTarget() const | BattleUnit | [protected] |
| drawVelocityArrow() const | BattleUnit | [protected] |
| drawWalkability() const | BattleUnit | [protected] |
| getPPath() | BattleUnit | |
| getPPath(unsigned int n) | BattleUnit | |
| oldTarget | BattleUnit | [protected] |
| oorTargetEnemy | BattleUnit | |
| operator==(const BattleUnit &bu) const | BattleUnit | |
| target | BattleUnit | |
| targetEnemy | BattleUnit | |
| unit | BattleUnit | |
| update()=0 | BattleUnit | [pure virtual] |
| zealotMicro() | BattleUnit | [friend] |
| ~BattleUnit() | BattleUnit | [virtual] |
1.7.6.1